"When was the last time I played a game that wasn't crap?" This is a world in the near future where games that use display screens are classified as retro. Anything that can't keep up with state-of-the-art VR technology is called a "crap game," and you see a large number of crap games coming out. Those who devote their lives to clearing these games are called "crap-game hunters," and Rakuro Hizutome is one of them. The game he's chosen to tackle next is Shangri-La Frontier, a "god-tier game" that has a total of thirty million players. Online friends... An expansive world... Encounters with rivals... These are changing Rakuro and all the other players' fates! The best game adventure tale by the strongest "crap game" player begins now! (Source: Crunchyroll)
| Word | Frequency | Difficulty |
|---|---|---|
| 釣り竿 | 2 | 4.90 |
| とてもじゃないが | 2 | 4.51 |
| 救難信号 | 2 | 5.38 |
| 頃 | 2 | 2.85 |
| 宜 | 2 | 5.33 |
| っぽい | 2 | 3.06 |
| 記憶媒体 | 2 | 5.70 |
| 獣 | 2 | 2.86 |
| 背景 | 2 | 3.95 |
| 大剣 | 2 | 3.44 |
| 一旦 | 2 | 3.37 |
| 剣聖 | 2 | 3.93 |
| 部下 | 2 | 3.07 |
| 浮かび上がる | 2 | 3.66 |
| 短剣 | 2 | 3.37 |
| 格 | 2 | 3.79 |
| 姦通 | 2 | 5.98 |
| 最終的 | 2 | 3.50 |
| 女の人 | 2 | 4.06 |
| 浮費 | 2 | 5.05 |
| 反射 | 2 | 3.76 |
| 通商 | 2 | 4.85 |
| 姫 | 2 | 2.82 |
| 肉体 | 2 | 3.14 |
| 満喫 | 2 | 4.22 |
| ですら | 2 | 3.29 |
| 逃走 | 2 | 3.94 |
| 二号 | 2 | 4.65 |
| 暴走車 | 2 | 5.96 |
| 無傷 | 2 | 3.76 |
| 酷く | 2 | 3.32 |
| 途中 | 2 | 2.94 |
| 類聚 | 2 | 7.59 |
| 余儀なく | 2 | 4.55 |
| 何にせよ | 2 | 3.96 |
| となれば | 2 | 3.33 |
| 達し | 2 | 3.97 |
| 諸々 | 2 | 4.07 |
| プライベート | 2 | 4.27 |
| 独り占め | 2 | 4.48 |
| 半壊 | 2 | 4.40 |
| やっと | 2 | 3.21 |
| ある程度 | 2 | 3.05 |
| 直し | 2 | 3.54 |
| 湖沼 | 2 | 5.50 |
| 裏側 | 2 | 4.14 |
| 蹂躙 | 2 | 3.73 |
| たって | 2 | 3.39 |
| イグニッション | 2 | 5.95 |
| 実践 | 2 | 4.05 |
| 保父 | 2 | 5.38 |
| 本番 | 2 | 3.96 |
| 些々 | 2 | 4.48 |
| 匂い | 2 | 3.08 |
| 本人 | 2 | 2.96 |
| 魅力 | 2 | 3.70 |
| 内容 | 2 | 2.74 |
| 字解 | 2 | 6.26 |
| 勉強 | 2 | 3.22 |
| 楽勝 | 2 | 4.27 |
| エネルギー | 2 | 3.55 |
| 納得 | 2 | 2.79 |
| 入り口 | 2 | 3.28 |
| 安堵 | 2 | 3.31 |
| 度胸 | 2 | 4.18 |
| 奥義 | 2 | 4.10 |
| 脅威 | 2 | 3.41 |
| 開く | 2 | 2.63 |
| 野味 | 2 | 4.55 |
| リアクション | 2 | 4.20 |
| かどうか | 2 | 3.06 |
| 明らか | 2 | 2.98 |
| 生き餌 | 2 | 5.76 |
| テクニック | 2 | 4.61 |
| すっごい | 2 | 4.09 |
| 散る | 2 | 3.52 |
| 発表 | 2 | 3.71 |
| 震動 | 2 | 4.67 |
| ものである | 2 | 3.33 |
| 同じく | 2 | 3.21 |
| 徹夜 | 2 | 4.24 |
| 堂々 | 2 | 3.53 |
| 外す | 2 | 3.17 |
| 1週間 | 2 | 4.26 |
| ロボット | 2 | 3.97 |
| 選択 | 2 | 3.26 |
| 広がる | 2 | 3.00 |
| 何と | 2 | 3.05 |
| 解散 | 2 | 3.87 |
| 生える | 2 | 3.27 |
| 盾 | 2 | 2.83 |
| 納屋 | 2 | 4.50 |
| 何なの | 2 | 3.66 |
| お手伝い | 2 | 3.83 |
| 目的地 | 2 | 3.63 |
| 新貨 | 2 | 5.66 |
| 要するに | 2 | 3.62 |
| 安い | 2 | 3.12 |
| 槍使い | 2 | 4.50 |
| 左程 | 2 | 3.75 |
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