"Real Infinity Online" (Commonly called RIO or ∞) A story about Kuboyama, a VR game beginner, causing chaos and getting caught up in it in a VRMMORPG known for its vastness and unlimited freedom. Kuboyama, a game beginner, unknowingly creates a character in Real Skin Mode. Real Skin Mode was created to allow players to enjoy RIO's world setting to the maximum. Only 1 character can be created per VR account, and character deletion is impossible. (A new feature that only works with RIO recommended gear) Player Name: Kuboyama Play Mode: Real Skin Mode Race: Human Talent: MIND value bonus when leveling up Level 1 HP: 200 MP: 300 STR 30 DEX 50 VIT 50 INT 30 AGI 5 MIND 100 LUK 0 *Real Skin Mode does not allow status or skill point allocation. There isn't even such a concept. Everything comes from your own experience. However, growth has corrections applied, so for talents you have, status increases at a surprising rate. Everything is decided by player skill. *Only this status will remain. *Twitter → @tera_father *This is terrible writing!! Please be warned!! New work posted! "I Who Fell into the Abyss Become Invincible with Superpowers" http://ncode.syosetu.com/n5083du/ Please give it a read! I've been updating this for the past year. Growing Skill Online http://ncode.syosetu.com/n7793dh/
| Word | Frequency | Difficulty |
|---|---|---|
| 守 | 2 | 3.83 |
| しかして | 2 | 4.37 |
| 伯母 | 2 | 4.21 |
| 練度 | 2 | 4.07 |
| 強情 | 2 | 4.73 |
| お墨付き | 2 | 4.46 |
| おふざけ | 2 | 5.07 |
| 同僚 | 2 | 3.84 |
| 自作 | 2 | 4.34 |
| 覇権 | 2 | 4.82 |
| 貨物船 | 2 | 5.02 |
| 自律 | 2 | 4.58 |
| サークル | 2 | 4.28 |
| 混血 | 2 | 4.54 |
| 折り返し | 2 | 4.95 |
| 然も | 2 | 3.66 |
| やあ | 2 | 3.89 |
| 構造的 | 2 | 5.12 |
| 球 | 2 | 3.56 |
| お出まし | 2 | 4.76 |
| 着せる | 2 | 3.98 |
| 停車 | 2 | 4.69 |
| 投げ込む | 2 | 4.33 |
| 魂胆 | 2 | 4.58 |
| 質のいい | 2 | 5.06 |
| 初日 | 2 | 3.84 |
| 自粛 | 2 | 5.02 |
| 上り | 2 | 4.17 |
| あやつ | 2 | 4.15 |
| 行って来る | 2 | 4.89 |
| 甲斐 | 2 | 3.92 |
| チンタラ | 2 | 5.61 |
| 木の皮 | 2 | 5.16 |
| 疏通 | 2 | 6.25 |
| 飛び出る | 2 | 4.12 |
| 燃費 | 2 | 4.61 |
| 盛んに | 2 | 4.65 |
| はしゃぐ | 2 | 3.80 |
| 踏みつぶす | 2 | 4.75 |
| 耐えきれる | 2 | 5.24 |
| ナンバー | 2 | 4.60 |
| 戸惑い | 2 | 3.73 |
| 挙げ句の果て | 2 | 5.26 |
| 旋回 | 2 | 4.04 |
| 物思い | 2 | 4.74 |
| 捨て去る | 2 | 4.66 |
| 焼け爛れる | 2 | 6.11 |
| 友情 | 2 | 3.99 |
| 外れる | 2 | 3.64 |
| もぉ | 2 | 4.51 |
| 幼馴染み | 2 | 4.33 |
| 入念 | 2 | 4.40 |
| 見逃す | 2 | 3.66 |
| ってね | 2 | 4.21 |
| 一頭 | 2 | 4.17 |
| 安全域 | 2 | 6.15 |
| タイト | 2 | 5.26 |
| 寄付 | 2 | 4.30 |
| 膝枕 | 2 | 4.39 |
| 責任転換 | 2 | 6.51 |
| 手を振る | 2 | 4.02 |
| 小心者 | 2 | 4.75 |
| シーン | 2 | 3.86 |
| ある意味で | 2 | 4.08 |
| 口を出す | 2 | 4.49 |
| 救助 | 2 | 4.14 |
| 相手をする | 2 | 4.20 |
| ストライキ | 2 | 5.42 |
| なるだけ | 2 | 4.13 |
| 産物 | 2 | 4.37 |
| 二の舞 | 2 | 4.84 |
| 連合 | 2 | 3.71 |
| 割り出す | 2 | 4.83 |
| やんわり | 2 | 4.25 |
| 駐在 | 2 | 4.93 |
| 真面目 | 2 | 3.25 |
| 反則 | 2 | 4.08 |
| 後ろ足 | 2 | 4.47 |
| ハマチ | 2 | 5.99 |
| どっちかと言うと | 2 | 4.76 |
| カリ | 2 | 4.53 |
| ノア | 2 | 3.54 |
| 灯り | 2 | 3.88 |
| 下車 | 2 | 5.63 |
| ずっこける | 2 | 5.34 |
| 罰 | 2 | 3.70 |
| 最小限 | 2 | 4.06 |
| に備えて | 2 | 3.91 |
| 鮮やか | 2 | 3.84 |
| 経てば | 2 | 4.31 |
| 神仏 | 2 | 5.22 |
| 参考にする | 2 | 5.00 |
| 握りつぶし | 2 | 5.11 |
| 嗅覚 | 2 | 3.97 |
| ガシャガシャ | 2 | 5.37 |
| 輸入 | 2 | 4.37 |
| 掃除 | 2 | 3.48 |
| 血液 | 2 | 3.95 |
| 痛み止め | 2 | 4.99 |
| 憤怒 | 2 | 4.03 |
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