Seto Eiji, a high school student who thoughtlessly acts on what he believes is right, is transported to another world by the attack of a mysterious girl in the midst of his actions. In that world, beings called spirits—which have the same form as human women—are naturally treated as resources, and this distorted value system has become common sense. Believing that such values are wrong, Eiji begins to struggle against the entire world in order to help the spirits he encounters. The protagonist is overpowered. Also serialized on Magnet, Alphapolis, and Kakuyomu. I've started a new work. The title is "A Story Only to Make You Happy." I look forward to your continued support, together with the Spirit King.
| Word | Frequency | Difficulty |
|---|---|---|
| いいから | 15 | 3.49 |
| 回す | 15 | 3.47 |
| 底 | 15 | 3.46 |
| 檻 | 15 | 3.84 |
| 無し | 15 | 3.80 |
| 所為 | 15 | 3.97 |
| 一枚 | 15 | 3.36 |
| 迷惑 | 15 | 3.31 |
| 一秒 | 15 | 4.11 |
| 勿論 | 15 | 2.47 |
| 支部 | 15 | 3.61 |
| 揺るぐ | 15 | 4.36 |
| 弱音 | 15 | 4.48 |
| 提案 | 15 | 3.12 |
| 適応 | 15 | 4.20 |
| 飛ばし | 15 | 3.48 |
| 掻い潜る | 15 | 4.42 |
| 理論 | 15 | 3.99 |
| 迷う | 15 | 3.30 |
| 多重 | 15 | 4.48 |
| 同様 | 15 | 3.31 |
| 示し | 15 | 3.48 |
| 対する | 15 | 3.89 |
| 紛れ | 15 | 3.73 |
| 誰にも | 15 | 3.40 |
| 勝ち取る | 15 | 4.29 |
| 立て直し | 15 | 4.28 |
| 異様 | 15 | 3.64 |
| 気になる | 15 | 3.19 |
| 悪化 | 15 | 3.91 |
| 疲労 | 15 | 3.56 |
| 舞う | 15 | 3.61 |
| 進み | 15 | 3.58 |
| 足場 | 15 | 3.73 |
| 身を守る | 15 | 4.13 |
| 死に物狂い | 15 | 4.66 |
| 奇襲 | 15 | 3.43 |
| 知れる | 15 | 3.41 |
| 払拭 | 15 | 4.33 |
| 掻き | 15 | 3.88 |
| 演技 | 15 | 3.74 |
| 手上げ | 15 | 3.61 |
| 漏れる | 15 | 3.55 |
| 動作 | 15 | 3.43 |
| 勝機 | 15 | 4.26 |
| どの位 | 15 | 3.78 |
| おかしな | 15 | 3.53 |
| 盗賊 | 15 | 3.10 |
| 若干 | 16 | 3.24 |
| 罅 | 16 | 4.71 |
| 市ね | 16 | 3.36 |
| 割と | 16 | 3.40 |
| 自体 | 16 | 3.10 |
| 領域 | 16 | 3.48 |
| となれば | 16 | 3.33 |
| しようとする | 16 | 3.56 |
| 型 | 16 | 3.01 |
| 掌底 | 16 | 4.51 |
| 他人 | 16 | 3.24 |
| これから先 | 16 | 4.07 |
| 折る | 16 | 3.64 |
| 進路 | 16 | 3.84 |
| 小屋 | 16 | 3.53 |
| 表現 | 16 | 3.37 |
| 再開 | 16 | 3.61 |
| 時間稼ぎ | 16 | 3.97 |
| 位置情報 | 16 | 4.98 |
| 病室 | 16 | 4.33 |
| 価値 | 16 | 3.23 |
| 飯 | 16 | 3.57 |
| 迎える | 16 | 3.38 |
| 飛んだ | 16 | 3.76 |
| だい | 16 | 3.56 |
| メートル | 16 | 3.08 |
| 珍しい | 16 | 2.91 |
| 逸らす | 16 | 3.35 |
| 根底 | 16 | 4.46 |
| 生み出す | 16 | 3.25 |
| 厳しい | 16 | 3.06 |
| 今すぐ | 16 | 3.54 |
| モーション | 16 | 4.52 |
| 降って | 16 | 3.71 |
| 負荷 | 16 | 4.14 |
| と同じように | 16 | 3.34 |
| 分かれ | 16 | 3.55 |
| 現実味 | 16 | 4.48 |
| 臨む | 16 | 4.12 |
| 越え | 16 | 3.58 |
| 唯でさえ | 16 | 3.72 |
| 売る | 16 | 2.92 |
| しかも | 16 | 2.72 |
| 避け | 16 | 3.12 |
| 鼓舞 | 16 | 4.31 |
| 最中 | 16 | 3.38 |
| 隠れ | 16 | 3.31 |
| 挟む | 16 | 3.31 |
| 無きゃ | 16 | 3.95 |
| 助け出す | 16 | 4.28 |
| 積み荷 | 16 | 4.70 |
| ません | 16 | 3.24 |
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