One day in my third year of high school, I logged into the world's first VR game. And on the first day of the game, that game turned into a death game. After two years had passed, I cleared all the stages and returned to reality, only to be confronted with a cruel truth. ——Six years after that............ A new game I started to have a change of pace. What began there was a tutorial for going to another world. With the convenient ability given to me by a self-proclaimed god and the vast knowledge I accumulated in my previous life, my other world reincarnation life begins. ※The writing style may be inconsistent and difficult to read, but I would appreciate your understanding.
| Word | Frequency | Difficulty |
|---|---|---|
| あり得ない | 2 | 3.35 |
| 何でもない | 2 | 3.50 |
| 移る | 2 | 3.53 |
| 吹き飛ぶ | 2 | 3.58 |
| 骨 | 2 | 3.21 |
| 無邪気 | 2 | 3.81 |
| 死骸 | 2 | 4.00 |
| 移り | 2 | 4.49 |
| 機動 | 2 | 3.72 |
| 美 | 2 | 3.44 |
| 病気 | 2 | 3.51 |
| 助け手 | 2 | 5.85 |
| 君たち | 2 | 3.51 |
| てか | 2 | 3.52 |
| 電子音 | 2 | 4.87 |
| 確定 | 2 | 3.62 |
| 放る | 2 | 3.59 |
| 金貨 | 2 | 3.27 |
| 頭を下げる | 2 | 3.46 |
| 奴等 | 2 | 3.91 |
| 現れ | 2 | 3.42 |
| 思わせる | 2 | 3.71 |
| 聖人 | 2 | 4.08 |
| 詰まらなそう | 2 | 4.50 |
| 求め | 2 | 3.14 |
| 襲撃 | 2 | 3.23 |
| 内装 | 2 | 4.18 |
| 週間 | 2 | 4.06 |
| 済ませる | 2 | 3.29 |
| 濡れる | 2 | 3.84 |
| 冷める | 2 | 3.72 |
| 識別 | 2 | 4.04 |
| 奇声 | 2 | 4.34 |
| 疲弊 | 2 | 4.10 |
| 使嗾 | 2 | 3.46 |
| 先代 | 2 | 3.66 |
| 打ち荷 | 2 | 3.13 |
| えーと | 2 | 3.59 |
| 可憐 | 2 | 3.45 |
| 拭う | 2 | 3.60 |
| 可能性 | 2 | 2.61 |
| 栄え | 2 | 4.57 |
| 減らす | 2 | 3.57 |
| 木霊 | 2 | 4.29 |
| 支配 | 2 | 3.31 |
| 街並み | 2 | 4.13 |
| ハッと | 2 | 3.80 |
| しっかし | 2 | 4.28 |
| 朝方 | 2 | 4.47 |
| 鷹揚 | 2 | 4.32 |
| タイトル | 2 | 3.97 |
| 展開 | 2 | 3.04 |
| これより | 2 | 3.96 |
| 鳴り | 2 | 4.07 |
| ハムスター | 2 | 4.94 |
| 何歳 | 2 | 4.57 |
| 申し訳ない | 2 | 3.42 |
| 基準 | 2 | 3.71 |
| 良好 | 2 | 4.06 |
| 引っ込める | 2 | 4.17 |
| 倦怠感 | 2 | 4.66 |
| 咄嗟に | 2 | 3.40 |
| 支障 | 2 | 3.99 |
| 狂 | 2 | 3.65 |
| うんうん | 2 | 3.82 |
| 眼下 | 2 | 3.96 |
| どうでも良い | 2 | 3.51 |
| 光沢 | 2 | 4.32 |
| いいえ | 2 | 3.41 |
| 身をよじる | 2 | 5.09 |
| ギャップ | 2 | 4.28 |
| 世話 | 2 | 3.45 |
| 戦場 | 2 | 3.04 |
| 安定性 | 2 | 4.82 |
| 始まり | 2 | 3.52 |
| 見抜く | 2 | 3.76 |
| 神殺し | 2 | 4.59 |
| 見下す | 2 | 3.89 |
| トーン | 2 | 4.39 |
| 主人公 | 2 | 3.33 |
| クラス | 2 | 3.02 |
| 排除 | 2 | 3.51 |
| 盛大 | 2 | 3.60 |
| コネ | 2 | 4.25 |
| 意気投合 | 2 | 4.64 |
| 食べられる | 2 | 3.75 |
| 話をする | 2 | 3.66 |
| 早める | 2 | 4.48 |
| 直結 | 2 | 4.31 |
| バカに | 2 | 4.12 |
| 数秒 | 2 | 3.62 |
| 神器 | 2 | 4.04 |
| 回 | 2 | 3.36 |
| 柔らか | 2 | 3.62 |
| に付け | 2 | 3.88 |
| 反射 | 2 | 3.76 |
| 強調 | 2 | 4.04 |
| 立ち去る | 2 | 3.70 |
| 今も | 2 | 3.35 |
| 出て行く | 2 | 3.89 |
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