I was in the middle of heading to a friend's house to play TRPG (Tabletop Role-Playing Game) when I was suddenly transported to another world. When I came to, I had become the character I had created and found myself in an unfamiliar grassland. However, this character has a young rear-guard setting that cannot survive without protection from other players—a tumultuous life begins!? This is a story about a production-focused support character growing stronger. The rulebook used in this story was created by a friend, and the system allows players to build up jobs, skills, and abilities to become superhuman. Please note that it has a chuunibyou flavor to it. Also, since it's impossible to roll dice every time in the story, damage and other values are calculated using expected values. I had written that I would act only once the success rate reached 100%, but since that became difficult, I'm doing so as much as possible, and when the success rate is less than 100%, I obediently roll the dice.
| Word | Frequency | Difficulty |
|---|---|---|
| 五日 | 10 | 3.24 |
| にっこり | 10 | 3.62 |
| 16 | 10 | 3.89 |
| 教える | 10 | 3.17 |
| について | 10 | 2.42 |
| 羊皮紙 | 10 | 4.15 |
| 作り | 10 | 3.14 |
| 60 | 10 | 4.02 |
| 知らない | 10 | 2.68 |
| 粉 | 10 | 3.86 |
| 傷 | 10 | 2.94 |
| 今のうち | 10 | 3.91 |
| 体操 | 10 | 4.26 |
| 何故 | 10 | 2.62 |
| 方向 | 10 | 3.02 |
| 遅い | 10 | 3.19 |
| 放つ | 10 | 2.58 |
| 製法 | 10 | 4.42 |
| 抜く | 10 | 3.09 |
| 気孔 | 10 | 5.73 |
| 大人しく | 10 | 3.26 |
| 費用 | 10 | 3.93 |
| 族 | 10 | 2.64 |
| 安い | 10 | 3.12 |
| 松明 | 10 | 4.08 |
| 部 | 10 | 3.30 |
| 倍 | 10 | 3.38 |
| 白地 | 10 | 4.92 |
| 為 | 10 | 2.86 |
| 摘む | 10 | 4.02 |
| 行程 | 10 | 4.49 |
| 物品 | 10 | 4.31 |
| 挨拶 | 10 | 2.94 |
| 首 | 10 | 2.55 |
| 保持 | 10 | 4.11 |
| 叫ぶ | 10 | 2.93 |
| 進む | 10 | 2.84 |
| 成功 | 10 | 3.02 |
| 出来れば | 10 | 3.04 |
| 駿河 | 10 | 3.31 |
| 獣 | 10 | 2.86 |
| 期待 | 10 | 2.90 |
| 革 | 10 | 3.66 |
| 選ぶ | 10 | 2.84 |
| 過ぎる | 10 | 2.60 |
| もう一度 | 10 | 3.13 |
| 向こう | 10 | 2.90 |
| 休む | 10 | 3.22 |
| 万 | 10 | 3.12 |
| 別 | 10 | 2.74 |
| 作成 | 10 | 3.47 |
| 変わる | 10 | 2.75 |
| わね | 10 | 2.77 |
| 乗せる | 10 | 3.07 |
| 3日 | 10 | 3.87 |
| その後 | 10 | 2.80 |
| 個室 | 10 | 4.02 |
| 可能性 | 10 | 2.61 |
| cm | 10 | 4.10 |
| ここから | 10 | 3.14 |
| 1匹 | 10 | 4.26 |
| 左 | 10 | 3.28 |
| 訓練 | 10 | 2.89 |
| 因に | 10 | 2.87 |
| 思わず | 10 | 2.73 |
| 受付 | 10 | 3.53 |
| 受付嬢 | 10 | 3.76 |
| 外に | 10 | 2.98 |
| 交代 | 10 | 3.77 |
| その場 | 10 | 2.86 |
| 別に | 10 | 2.69 |
| ほら | 10 | 3.02 |
| 剣術 | 10 | 3.52 |
| 呼ぶ | 10 | 2.52 |
| リーダー | 10 | 3.32 |
| なのです | 10 | 2.91 |
| 周囲 | 10 | 2.52 |
| 暖かい | 10 | 3.67 |
| 不安 | 10 | 2.89 |
| 遠距離 | 10 | 3.69 |
| 手持ち | 10 | 3.96 |
| そっち | 10 | 3.10 |
| 聞こえる | 10 | 2.77 |
| ずっと | 10 | 2.68 |
| となる | 10 | 2.78 |
| 魔術 | 10 | 2.65 |
| 内容 | 10 | 2.74 |
| 変更 | 10 | 3.44 |
| 起動 | 10 | 3.54 |
| 登録 | 10 | 3.41 |
| そっと | 9 | 3.14 |
| 作業 | 9 | 3.02 |
| 十分 | 9 | 2.75 |
| 封入 | 9 | 4.96 |
| 成功率 | 9 | 4.36 |
| 上位 | 9 | 3.35 |
| 午前 | 9 | 3.84 |
| ウェイブ | 9 | 6.28 |
| 気がする | 9 | 2.98 |
| 刃 | 9 | 2.93 |
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