I was in the middle of heading to a friend's house to play TRPG (Tabletop Role-Playing Game) when I was suddenly transported to another world. When I came to, I had become the character I had created and found myself in an unfamiliar grassland. However, this character has a young rear-guard setting that cannot survive without protection from other players—a tumultuous life begins!? This is a story about a production-focused support character growing stronger. The rulebook used in this story was created by a friend, and the system allows players to build up jobs, skills, and abilities to become superhuman. Please note that it has a chuunibyou flavor to it. Also, since it's impossible to roll dice every time in the story, damage and other values are calculated using expected values. I had written that I would act only once the success rate reached 100%, but since that became difficult, I'm doing so as much as possible, and when the success rate is less than 100%, I obediently roll the dice.
| Word | Frequency | Difficulty |
|---|---|---|
| 回復力 | 4 | 4.38 |
| もつ | 4 | 3.52 |
| 稲架 | 4 | 3.49 |
| 前衛 | 4 | 3.59 |
| 知り合う | 4 | 4.06 |
| 一口 | 4 | 3.65 |
| 求め | 4 | 3.14 |
| 他我 | 4 | 3.20 |
| 苦痛 | 4 | 3.71 |
| 即死 | 4 | 3.50 |
| 切り裂く | 4 | 3.43 |
| からして | 4 | 3.45 |
| それでは | 4 | 3.06 |
| 薄い | 4 | 3.15 |
| 運良く | 4 | 4.41 |
| スペース | 4 | 3.70 |
| 摸する | 4 | 3.34 |
| 訳 | 4 | 2.81 |
| 秘匿 | 4 | 4.15 |
| 借金 | 4 | 3.86 |
| 人生 | 4 | 3.17 |
| 早々 | 4 | 3.54 |
| 察知 | 4 | 3.27 |
| 越え | 4 | 3.58 |
| 立ち | 4 | 3.49 |
| 苦手 | 4 | 3.32 |
| したほうが良い | 4 | 4.30 |
| どちらか | 4 | 3.67 |
| 失礼します | 4 | 3.77 |
| 章 | 4 | 3.61 |
| 遠く | 4 | 3.08 |
| 原因 | 4 | 3.06 |
| 発現 | 4 | 3.81 |
| 懸 | 4 | 2.62 |
| おかしい | 4 | 2.76 |
| ワシ | 4 | 3.48 |
| 即座に | 4 | 3.25 |
| 延長 | 4 | 4.25 |
| 講習 | 4 | 4.39 |
| 足す | 4 | 4.25 |
| 敵対 | 4 | 3.58 |
| 向こう側 | 4 | 3.66 |
| 返事 | 4 | 2.98 |
| 遅れる | 4 | 3.60 |
| ホッと | 4 | 3.71 |
| 免除 | 4 | 4.47 |
| 現状 | 4 | 3.13 |
| 店内 | 4 | 3.76 |
| 宗教 | 4 | 3.83 |
| 巡り | 4 | 4.05 |
| 申し出 | 4 | 3.74 |
| 精々 | 4 | 3.46 |
| 言い聞かせる | 4 | 3.74 |
| 稼ぎ | 4 | 3.82 |
| 段階 | 4 | 3.40 |
| 捨てる | 4 | 3.06 |
| 持ち込む | 4 | 3.57 |
| 指示 | 4 | 2.98 |
| 口止め | 4 | 4.42 |
| 高品質 | 4 | 4.61 |
| 定期 | 4 | 3.48 |
| 解析 | 4 | 3.69 |
| 難しい | 4 | 2.74 |
| でしょ | 4 | 3.03 |
| 外周 | 4 | 4.30 |
| 感触 | 4 | 3.37 |
| 生える | 4 | 3.27 |
| SP | 4 | 4.46 |
| 幼少 | 4 | 4.40 |
| と言い | 4 | 2.96 |
| 性能 | 4 | 3.48 |
| 井戸 | 4 | 4.02 |
| 書き込む | 4 | 4.05 |
| 人だかり | 4 | 4.35 |
| 合わせる | 4 | 3.24 |
| 弾き | 4 | 3.74 |
| 他に | 4 | 3.02 |
| 丁寧 | 4 | 3.39 |
| 行商人 | 4 | 4.00 |
| モグラ | 4 | 4.31 |
| 普段から | 4 | 3.83 |
| 数人 | 4 | 3.53 |
| では無い | 4 | 3.54 |
| 与える | 4 | 3.03 |
| 手に入れる | 4 | 3.71 |
| 同時に | 4 | 2.65 |
| 包囲 | 4 | 3.73 |
| 涎 | 4 | 4.08 |
| ちょ | 4 | 3.41 |
| 解く | 4 | 3.30 |
| それより | 4 | 3.35 |
| 二人 | 4 | 2.19 |
| 顎 | 4 | 3.37 |
| それも | 4 | 2.72 |
| 研究室 | 4 | 3.94 |
| 誰も | 4 | 2.77 |
| 白 | 4 | 3.00 |
| がな | 4 | 3.14 |
| 死亡 | 4 | 3.75 |
| 隙間 | 4 | 3.44 |
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