I was in the middle of heading to a friend's house to play TRPG (Tabletop Role-Playing Game) when I was suddenly transported to another world. When I came to, I had become the character I had created and found myself in an unfamiliar grassland. However, this character has a young rear-guard setting that cannot survive without protection from other players—a tumultuous life begins!? This is a story about a production-focused support character growing stronger. The rulebook used in this story was created by a friend, and the system allows players to build up jobs, skills, and abilities to become superhuman. Please note that it has a chuunibyou flavor to it. Also, since it's impossible to roll dice every time in the story, damage and other values are calculated using expected values. I had written that I would act only once the success rate reached 100%, but since that became difficult, I'm doing so as much as possible, and when the success rate is less than 100%, I obediently roll the dice.
| Word | Frequency | Difficulty |
|---|---|---|
| 注ぎ込む | 3 | 4.06 |
| それよりも | 3 | 3.35 |
| にて | 3 | 3.20 |
| 術式 | 3 | 3.20 |
| 夕方 | 3 | 3.59 |
| 緑 | 3 | 3.32 |
| 散弾 | 3 | 4.62 |
| 囲い | 3 | 4.47 |
| キョロキョロ | 3 | 4.13 |
| 厳命 | 3 | 4.64 |
| 負ける | 3 | 3.03 |
| 脳裏 | 3 | 3.54 |
| 猫族 | 3 | 4.83 |
| 困難 | 3 | 3.56 |
| 如何 | 3 | 3.47 |
| 次第に | 3 | 3.63 |
| パス | 3 | 4.01 |
| 装飾品 | 3 | 4.06 |
| だからこそ | 3 | 2.92 |
| 風見 | 3 | 5.20 |
| 焚く | 3 | 4.35 |
| 今朝 | 3 | 3.77 |
| 10分 | 3 | 4.30 |
| 前提条件 | 3 | 4.73 |
| 魔獣 | 3 | 2.97 |
| 一覧 | 3 | 4.29 |
| 感心 | 3 | 3.34 |
| 旅人 | 3 | 3.96 |
| 事柄 | 3 | 4.14 |
| 王 | 3 | 2.44 |
| 想定 | 3 | 3.45 |
| 余程 | 3 | 3.33 |
| 可能性が高い | 3 | 3.61 |
| 騒ぎ | 3 | 3.37 |
| 達する | 3 | 4.18 |
| 調節 | 3 | 4.33 |
| あくまで | 3 | 3.29 |
| 佐賀 | 3 | 3.23 |
| 見れる | 3 | 3.74 |
| 載せる | 3 | 3.79 |
| 甘く | 3 | 3.72 |
| そりゃ | 3 | 3.16 |
| 無難 | 3 | 3.98 |
| 固定 | 3 | 3.52 |
| 5人 | 3 | 3.98 |
| ざっくり | 3 | 4.34 |
| 集まる | 3 | 2.88 |
| 諭す | 3 | 4.07 |
| 化物 | 3 | 3.98 |
| 続き | 3 | 3.30 |
| やり | 3 | 3.43 |
| 付き合う | 3 | 3.28 |
| 楽しい | 3 | 2.76 |
| チャンス | 3 | 3.55 |
| 落ち着ける | 3 | 3.66 |
| 所で | 3 | 3.30 |
| ホットミルク | 3 | 5.11 |
| 甘い | 3 | 3.09 |
| 遮蔽 | 3 | 5.22 |
| 変える | 3 | 3.02 |
| 急ぐ | 3 | 3.42 |
| 二 | 3 | 2.60 |
| 感想 | 3 | 3.18 |
| 開き | 3 | 3.45 |
| 殺る | 3 | 3.67 |
| 売り物 | 3 | 4.52 |
| チェイン | 3 | 5.90 |
| ってことは | 3 | 3.48 |
| 第二 | 3 | 3.20 |
| 組み込む | 3 | 3.88 |
| そっくり | 3 | 3.72 |
| 飛行 | 3 | 3.53 |
| 使い手 | 3 | 3.73 |
| トード | 3 | 5.19 |
| 呼び止める | 3 | 3.99 |
| 目まい | 3 | 5.82 |
| 出て行く | 3 | 3.89 |
| 端から | 3 | 4.07 |
| 副 | 3 | 3.48 |
| 飛び込む | 3 | 3.31 |
| 追い出す | 3 | 3.77 |
| 分断 | 3 | 4.10 |
| 振り回す | 3 | 3.42 |
| ちやほや | 3 | 4.82 |
| 出血多量 | 3 | 5.21 |
| 生 | 3 | 3.40 |
| 満腹 | 3 | 4.48 |
| 話にならない | 3 | 4.42 |
| 祈る | 3 | 3.47 |
| 運 | 3 | 3.55 |
| 良さそう | 3 | 3.46 |
| 何とかなる | 3 | 3.77 |
| 全体 | 3 | 3.32 |
| 握り締める | 3 | 3.81 |
| 改めて | 3 | 3.04 |
| 行われる | 3 | 3.62 |
| 売り上げ | 3 | 4.24 |
| チラ見 | 3 | 4.79 |
| 頭から | 3 | 3.72 |
| 作法 | 3 | 4.09 |
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