I was in the middle of heading to a friend's house to play TRPG (Tabletop Role-Playing Game) when I was suddenly transported to another world. When I came to, I had become the character I had created and found myself in an unfamiliar grassland. However, this character has a young rear-guard setting that cannot survive without protection from other players—a tumultuous life begins!? This is a story about a production-focused support character growing stronger. The rulebook used in this story was created by a friend, and the system allows players to build up jobs, skills, and abilities to become superhuman. Please note that it has a chuunibyou flavor to it. Also, since it's impossible to roll dice every time in the story, damage and other values are calculated using expected values. I had written that I would act only once the success rate reached 100%, but since that became difficult, I'm doing so as much as possible, and when the success rate is less than 100%, I obediently roll the dice.
| Word | Frequency | Difficulty |
|---|---|---|
| この位 | 3 | 3.88 |
| 問題ない | 3 | 3.12 |
| 開き | 3 | 3.45 |
| 過去 | 3 | 3.06 |
| 表通り | 3 | 4.68 |
| 作法 | 3 | 4.09 |
| 長さ | 3 | 3.67 |
| だからって | 3 | 3.79 |
| テーブルクロス | 3 | 4.94 |
| 見れる | 3 | 3.74 |
| ガラス | 3 | 3.67 |
| 入れ歯 | 3 | 3.16 |
| 残金 | 3 | 5.18 |
| 王侯貴族 | 3 | 4.44 |
| 担い | 3 | 3.71 |
| 気は無い | 3 | 4.49 |
| 客 | 3 | 3.29 |
| どうかしら | 3 | 4.34 |
| はっきり | 3 | 3.06 |
| 親方 | 3 | 3.75 |
| 殲滅 | 3 | 3.62 |
| いやぁ | 3 | 3.76 |
| 帯 | 3 | 3.97 |
| 下りる | 3 | 3.84 |
| 制服 | 3 | 3.59 |
| 捻出 | 3 | 4.68 |
| 稼げる | 3 | 3.86 |
| もう少し | 3 | 3.00 |
| 名礼 | 3 | 3.69 |
| 下り | 3 | 3.63 |
| 性格 | 3 | 3.09 |
| 5人 | 3 | 3.98 |
| 利く | 3 | 3.59 |
| 行われる | 3 | 3.62 |
| 王立 | 3 | 4.04 |
| 意 | 3 | 3.53 |
| 管理 | 3 | 3.26 |
| 逆算 | 3 | 4.90 |
| 教育機関 | 3 | 5.03 |
| 森林 | 3 | 3.69 |
| 事柄 | 3 | 4.14 |
| ちゃんとした | 3 | 4.02 |
| 前提条件 | 3 | 4.73 |
| 日ごろ | 3 | 4.98 |
| いつの間にか | 3 | 3.19 |
| 話にならない | 3 | 4.42 |
| 武具 | 3 | 3.58 |
| 暑い | 3 | 3.77 |
| 開示 | 3 | 4.42 |
| 光点 | 3 | 4.45 |
| 学術 | 3 | 4.68 |
| 俺達 | 3 | 2.62 |
| そう言った | 3 | 3.01 |
| チャンス | 3 | 3.55 |
| p | 3 | 5.19 |
| 恥ずかしい | 3 | 3.05 |
| 疲れる | 3 | 3.75 |
| 古謡 | 3 | 3.99 |
| 友達 | 3 | 3.17 |
| 戦力 | 3 | 2.93 |
| 覚悟 | 3 | 3.02 |
| 休み | 3 | 3.57 |
| 離れ | 3 | 3.00 |
| 救う | 3 | 3.16 |
| と言うもの | 3 | 4.29 |
| 何やら | 3 | 3.19 |
| 荷揚げ場 | 3 | 6.51 |
| チャージ | 3 | 4.13 |
| 胴 | 3 | 4.04 |
| あり得ない | 3 | 3.35 |
| 物になる | 3 | 4.03 |
| それ迄 | 3 | 3.26 |
| 傾げる | 3 | 3.21 |
| 騒ぎ | 3 | 3.37 |
| 26 | 3 | 4.45 |
| 到着 | 3 | 3.05 |
| 喃々 | 3 | 3.84 |
| 駆け寄る | 3 | 3.41 |
| 開放 | 3 | 3.85 |
| 刀伊 | 3 | 3.64 |
| 栄養ドリンク | 3 | 5.15 |
| 戦闘力 | 3 | 3.83 |
| 呼び出す | 3 | 3.54 |
| 徒弟 | 3 | 5.23 |
| 怒号 | 3 | 4.11 |
| 再び | 3 | 2.75 |
| 任せ | 3 | 3.02 |
| 糸 | 3 | 3.27 |
| 消費期限 | 3 | 5.62 |
| 売り買い | 3 | 4.97 |
| 友人宅 | 3 | 5.89 |
| 全員 | 3 | 2.61 |
| 鍛え | 3 | 3.51 |
| 相場 | 3 | 4.08 |
| 一昨日 | 3 | 4.19 |
| 何と | 3 | 3.05 |
| お握り | 3 | 5.55 |
| 文献 | 3 | 4.24 |
| 気持ち | 3 | 2.61 |
| 後半 | 3 | 3.77 |
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