I was in the middle of heading to a friend's house to play TRPG (Tabletop Role-Playing Game) when I was suddenly transported to another world. When I came to, I had become the character I had created and found myself in an unfamiliar grassland. However, this character has a young rear-guard setting that cannot survive without protection from other players—a tumultuous life begins!? This is a story about a production-focused support character growing stronger. The rulebook used in this story was created by a friend, and the system allows players to build up jobs, skills, and abilities to become superhuman. Please note that it has a chuunibyou flavor to it. Also, since it's impossible to roll dice every time in the story, damage and other values are calculated using expected values. I had written that I would act only once the success rate reached 100%, but since that became difficult, I'm doing so as much as possible, and when the success rate is less than 100%, I obediently roll the dice.
| Word | Frequency | Difficulty |
|---|---|---|
| 年下 | 1 | 3.87 |
| 下卑る | 1 | 4.57 |
| 主人公 | 1 | 3.33 |
| 退屈 | 1 | 3.79 |
| 角材 | 1 | 5.10 |
| 搾る | 1 | 4.94 |
| 正 | 1 | 3.56 |
| 織り込み済み | 1 | 4.83 |
| 一石二鳥 | 1 | 4.55 |
| ぶんぶん | 1 | 4.24 |
| 市井 | 1 | 4.36 |
| 中年 | 1 | 3.85 |
| スキンヘッド | 1 | 4.59 |
| 茹でる | 1 | 4.67 |
| 困った | 1 | 3.27 |
| 指揮 | 1 | 3.45 |
| 何が何でも | 1 | 4.57 |
| 姿を見せる | 1 | 4.26 |
| 要所 | 1 | 4.63 |
| 納期 | 1 | 4.97 |
| 切りそろえる | 1 | 4.84 |
| ま | 1 | 2.85 |
| 胸板 | 1 | 4.52 |
| のけ者 | 1 | 5.18 |
| 命からがら | 1 | 4.82 |
| 歩 | 1 | 3.66 |
| 具合 | 1 | 3.52 |
| 千葉 | 1 | 4.97 |
| 堪まるか | 1 | 4.28 |
| 義務 | 1 | 3.73 |
| 根城 | 1 | 4.55 |
| 置物 | 1 | 4.48 |
| 盛況 | 1 | 4.75 |
| 刺さる | 1 | 3.65 |
| あああ | 1 | 3.69 |
| 歴史上 | 1 | 4.43 |
| 夜目 | 1 | 3.39 |
| 総動員 | 1 | 4.47 |
| 呼称 | 1 | 4.25 |
| 問う | 1 | 3.22 |
| 史上 | 1 | 4.68 |
| 罵倒 | 1 | 4.09 |
| 効果音 | 1 | 4.64 |
| 小瓶 | 1 | 4.20 |
| 活気 | 1 | 4.09 |
| 時半 | 1 | 4.42 |
| 住宅 | 1 | 4.69 |
| 伐る | 1 | 3.95 |
| 支配 | 1 | 3.31 |
| 深める | 1 | 3.69 |
| すい | 1 | 3.66 |
| ステータスバー | 1 | 6.51 |
| 指し | 1 | 4.00 |
| くるん | 1 | 4.01 |
| 最寄 | 1 | 4.75 |
| 連れ | 1 | 3.81 |
| 傍から見る | 1 | 5.05 |
| 寝顔 | 1 | 4.22 |
| 思い浮かべる | 1 | 3.73 |
| クズ | 1 | 3.86 |
| 倍にする | 1 | 5.47 |
| 顔を出す | 1 | 3.97 |
| 行きしな | 1 | 6.45 |
| 差分 | 1 | 5.51 |
| 鉛 | 1 | 4.50 |
| 険しい顔 | 1 | 4.48 |
| 憂鬱 | 1 | 4.20 |
| そっちのけ | 1 | 4.75 |
| 共通 | 1 | 3.78 |
| 跡 | 1 | 3.69 |
| 比々 | 1 | 4.26 |
| 広範囲 | 1 | 3.93 |
| 鼻息が荒い | 1 | 5.56 |
| 打たれる | 1 | 4.85 |
| グループ | 1 | 3.72 |
| 媒介 | 1 | 4.58 |
| 伝える | 1 | 2.98 |
| 寂しさ | 1 | 4.20 |
| どうも | 1 | 3.18 |
| 待たす | 1 | 4.55 |
| 早くても | 1 | 4.91 |
| 進行 | 1 | 3.82 |
| 隠し部屋 | 1 | 4.30 |
| 語り | 1 | 3.68 |
| ねじり上げる | 1 | 6.45 |
| 涼しげ | 1 | 4.55 |
| 湿っぽい | 1 | 4.92 |
| 貨幣価値 | 1 | 5.35 |
| 飛ぶ | 1 | 3.33 |
| 省略 | 1 | 4.31 |
| 決着 | 1 | 3.69 |
| 延びる | 1 | 4.57 |
| 順当 | 1 | 4.53 |
| 随時 | 1 | 4.60 |
| 始めまして | 1 | 5.31 |
| ぎりぎり | 1 | 4.03 |
| 特別 | 1 | 3.12 |
| そうなると | 1 | 3.42 |
| でっかい | 1 | 4.22 |
| 器用貧乏 | 1 | 4.99 |
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