I was in the middle of heading to a friend's house to play TRPG (Tabletop Role-Playing Game) when I was suddenly transported to another world. When I came to, I had become the character I had created and found myself in an unfamiliar grassland. However, this character has a young rear-guard setting that cannot survive without protection from other players—a tumultuous life begins!? This is a story about a production-focused support character growing stronger. The rulebook used in this story was created by a friend, and the system allows players to build up jobs, skills, and abilities to become superhuman. Please note that it has a chuunibyou flavor to it. Also, since it's impossible to roll dice every time in the story, damage and other values are calculated using expected values. I had written that I would act only once the success rate reached 100%, but since that became difficult, I'm doing so as much as possible, and when the success rate is less than 100%, I obediently roll the dice.
| Word | Frequency | Difficulty |
|---|---|---|
| 二位 | 2 | 3.39 |
| 念う | 2 | 4.59 |
| 市販 | 2 | 4.80 |
| 歩き出す | 2 | 3.87 |
| 昼寝 | 2 | 4.08 |
| 葉脈 | 2 | 5.50 |
| 仕種 | 2 | 4.69 |
| どっちにしても | 2 | 4.67 |
| 間もない | 2 | 4.38 |
| お話し | 2 | 3.87 |
| 何とでも | 2 | 4.38 |
| 御の字 | 2 | 4.71 |
| 修行 | 2 | 3.46 |
| 驚愕 | 2 | 3.40 |
| 物がある | 2 | 3.46 |
| 表す | 2 | 3.61 |
| これまで | 2 | 3.00 |
| 広がる | 2 | 3.00 |
| お願いいたします | 2 | 4.16 |
| 半身 | 2 | 4.08 |
| 1分 | 2 | 4.57 |
| 壊れる | 2 | 3.33 |
| 抱きしめる | 2 | 3.35 |
| 見比べる | 2 | 4.07 |
| 無し | 2 | 3.80 |
| 覚ます | 2 | 3.63 |
| 区分け | 2 | 5.02 |
| 成っていない | 2 | 3.89 |
| あい | 2 | 3.89 |
| 到底 | 2 | 3.64 |
| 領地 | 2 | 3.13 |
| ほとぼり | 2 | 5.18 |
| 数日 | 2 | 3.33 |
| お父さん | 2 | 3.30 |
| 未 | 2 | 3.83 |
| 始まる | 2 | 2.93 |
| 予約 | 2 | 4.05 |
| 問答無用 | 2 | 4.02 |
| 疫病 | 2 | 4.50 |
| 上空 | 2 | 3.31 |
| 工房 | 2 | 3.31 |
| 去る | 2 | 3.02 |
| 所持品 | 2 | 4.88 |
| 明確 | 2 | 3.49 |
| 対面 | 2 | 3.79 |
| 張り付く | 2 | 3.89 |
| 夕暮れ | 2 | 4.13 |
| 抱きつく | 2 | 3.59 |
| 108 | 2 | 5.16 |
| 母性 | 2 | 4.67 |
| 間違いなく | 2 | 3.12 |
| 9時 | 2 | 4.75 |
| 下手したら | 2 | 4.35 |
| 蒸かす | 2 | 5.32 |
| 吹っ飛ぶ | 2 | 3.76 |
| そんなん | 2 | 3.98 |
| 無くして | 2 | 4.04 |
| 十字軍 | 2 | 4.15 |
| 多目 | 2 | 5.08 |
| 落ちる | 2 | 2.99 |
| 突端 | 2 | 4.81 |
| 最大 | 2 | 3.23 |
| 不審 | 2 | 3.79 |
| 出入り | 2 | 3.72 |
| 穀倉地帯 | 2 | 4.83 |
| 切り替える | 2 | 3.89 |
| やる気 | 2 | 3.51 |
| 初夏 | 2 | 4.63 |
| 出来るだけ | 2 | 3.38 |
| 柔らかい | 2 | 3.35 |
| 男達 | 2 | 3.55 |
| ボールペン | 2 | 4.99 |
| 良くも悪くも | 2 | 4.34 |
| 杖 | 2 | 3.04 |
| 果物 | 2 | 3.70 |
| 母 | 2 | 2.96 |
| 束縛 | 2 | 4.35 |
| 年上 | 2 | 3.70 |
| わざわざ | 2 | 3.09 |
| 連続 | 2 | 3.47 |
| 訂正 | 2 | 3.90 |
| よる | 2 | 3.28 |
| へへ | 2 | 4.06 |
| 乗馬 | 2 | 4.34 |
| 儂等 | 2 | 4.05 |
| ギリギリ | 2 | 3.53 |
| だろ | 2 | 2.69 |
| 鋭い | 2 | 3.08 |
| 大きくなる | 2 | 3.96 |
| 五徳 | 2 | 3.89 |
| 口の端 | 2 | 4.08 |
| いく人 | 2 | 5.19 |
| 定食 | 2 | 4.52 |
| 裂帛 | 2 | 4.27 |
| 手法 | 2 | 4.15 |
| 木立 | 2 | 4.62 |
| 耐える | 2 | 3.10 |
| 何より | 2 | 3.02 |
| 手刀 | 2 | 4.29 |
| ならん | 2 | 3.51 |
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