I was in the middle of heading to a friend's house to play TRPG (Tabletop Role-Playing Game) when I was suddenly transported to another world. When I came to, I had become the character I had created and found myself in an unfamiliar grassland. However, this character has a young rear-guard setting that cannot survive without protection from other players—a tumultuous life begins!? This is a story about a production-focused support character growing stronger. The rulebook used in this story was created by a friend, and the system allows players to build up jobs, skills, and abilities to become superhuman. Please note that it has a chuunibyou flavor to it. Also, since it's impossible to roll dice every time in the story, damage and other values are calculated using expected values. I had written that I would act only once the success rate reached 100%, but since that became difficult, I'm doing so as much as possible, and when the success rate is less than 100%, I obediently roll the dice.
| Word | Frequency | Difficulty |
|---|---|---|
| 無し | 2 | 3.80 |
| 材料 | 2 | 3.36 |
| 違いない | 2 | 3.16 |
| 収まる | 2 | 3.44 |
| 今でも | 2 | 3.56 |
| 1泊 | 2 | 5.11 |
| 多目 | 2 | 5.08 |
| 男らしい | 2 | 4.33 |
| 変形 | 2 | 3.93 |
| 尊敬 | 2 | 3.63 |
| 返る | 2 | 3.33 |
| 偉大 | 2 | 3.79 |
| 知らせる | 2 | 3.79 |
| 出現 | 2 | 3.22 |
| どっちにしても | 2 | 4.67 |
| 夕闇 | 2 | 4.73 |
| 探し物 | 2 | 4.88 |
| 習熟 | 2 | 4.65 |
| 棚 | 2 | 3.74 |
| 繋がり | 2 | 3.49 |
| 指差す | 2 | 3.92 |
| 纏わる | 2 | 4.36 |
| 接触 | 2 | 3.42 |
| 駆け出し | 2 | 3.94 |
| ある人 | 2 | 4.17 |
| 汲む | 2 | 4.08 |
| 優先 | 2 | 3.37 |
| だれ | 2 | 3.87 |
| ふらふら | 2 | 4.01 |
| 歪める | 2 | 3.66 |
| 奴隷商人 | 2 | 4.21 |
| 年上 | 2 | 3.70 |
| 鉄片 | 2 | 5.29 |
| 天然 | 2 | 3.94 |
| 真ん | 2 | 6.19 |
| 銘々 | 2 | 5.62 |
| 遺跡 | 2 | 3.39 |
| 低 | 2 | 3.89 |
| 光景 | 2 | 2.91 |
| 許す | 2 | 2.89 |
| システム | 2 | 3.51 |
| 薄っすら | 2 | 3.79 |
| 姿勢 | 2 | 3.32 |
| 重量 | 2 | 3.65 |
| 代金 | 2 | 4.02 |
| 古い | 2 | 3.58 |
| 夏 | 2 | 3.28 |
| 時間稼ぎ | 2 | 3.97 |
| 定項 | 2 | 3.84 |
| 外す | 2 | 3.17 |
| で候 | 2 | 3.44 |
| 自在に | 2 | 4.14 |
| 分かりやすい | 2 | 3.71 |
| 加える | 2 | 3.36 |
| 反芻 | 2 | 4.32 |
| 布団 | 2 | 3.68 |
| 連続 | 2 | 3.47 |
| り | 2 | 3.59 |
| 二佐 | 2 | 2.98 |
| 日用品 | 2 | 4.69 |
| 溢れ | 2 | 3.33 |
| 漂う | 2 | 3.32 |
| まくし立てる | 2 | 4.54 |
| 各自 | 2 | 4.02 |
| 型 | 2 | 3.01 |
| 市街 | 2 | 4.57 |
| 嗅覚 | 2 | 3.97 |
| 学食 | 2 | 4.68 |
| 細か | 2 | 4.03 |
| 隠蔽 | 2 | 3.54 |
| 陰 | 2 | 3.89 |
| 弁当 | 2 | 3.94 |
| パートナー | 2 | 3.97 |
| 隅 | 2 | 3.59 |
| 繋ぎ | 2 | 3.95 |
| 間違いなく | 2 | 3.12 |
| 植物 | 2 | 3.45 |
| 面 | 2 | 3.13 |
| 答える | 2 | 2.69 |
| 反対方向 | 2 | 4.78 |
| 手渡す | 2 | 3.71 |
| 奥の手 | 2 | 4.28 |
| 好き | 2 | 2.59 |
| どうするか | 2 | 3.69 |
| 表す | 2 | 3.61 |
| 主従 | 2 | 4.37 |
| 出くわす | 2 | 4.10 |
| 見ず知らず | 2 | 4.59 |
| 低雲 | 2 | 5.15 |
| パッシブ | 2 | 4.67 |
| よくも | 2 | 4.07 |
| 魔族 | 2 | 2.87 |
| 割り込む | 2 | 3.90 |
| 剥ぐ | 2 | 4.02 |
| 案内人 | 2 | 4.32 |
| 歩き出す | 2 | 3.87 |
| 昔 | 2 | 2.93 |
| 大事 | 2 | 2.94 |
| 聞ける | 2 | 3.63 |
| ぶ厚い | 2 | 5.30 |
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