I was in the middle of heading to a friend's house to play TRPG (Tabletop Role-Playing Game) when I was suddenly transported to another world. When I came to, I had become the character I had created and found myself in an unfamiliar grassland. However, this character has a young rear-guard setting that cannot survive without protection from other players—a tumultuous life begins!? This is a story about a production-focused support character growing stronger. The rulebook used in this story was created by a friend, and the system allows players to build up jobs, skills, and abilities to become superhuman. Please note that it has a chuunibyou flavor to it. Also, since it's impossible to roll dice every time in the story, damage and other values are calculated using expected values. I had written that I would act only once the success rate reached 100%, but since that became difficult, I'm doing so as much as possible, and when the success rate is less than 100%, I obediently roll the dice.
| Word | Frequency | Difficulty |
|---|---|---|
| 市販 | 2 | 4.80 |
| 酷く | 2 | 3.32 |
| 箱 | 2 | 3.37 |
| 詰まる | 2 | 3.59 |
| 卒業生 | 2 | 4.49 |
| こと自体 | 2 | 3.91 |
| 切り替え | 2 | 3.89 |
| 濃縮 | 2 | 4.72 |
| 目的 | 2 | 2.83 |
| 男らしい | 2 | 4.33 |
| へへ | 2 | 4.06 |
| 家電 | 2 | 5.06 |
| 加工 | 2 | 3.58 |
| 抱え | 2 | 3.09 |
| 又も | 2 | 4.05 |
| 野営地 | 2 | 4.05 |
| 攻防 | 2 | 3.93 |
| 半日 | 2 | 3.90 |
| 身内 | 2 | 3.67 |
| 保護 | 2 | 3.52 |
| 勝機 | 2 | 4.26 |
| 突進 | 2 | 3.63 |
| 今さら | 2 | 3.70 |
| 教会 | 2 | 3.16 |
| 歓迎 | 2 | 3.56 |
| 視点 | 2 | 3.59 |
| 耐える | 2 | 3.10 |
| 相殺 | 2 | 4.04 |
| トレイン | 2 | 4.81 |
| 切っ掛け | 2 | 4.17 |
| 改め | 2 | 4.28 |
| 乗っかる | 2 | 4.23 |
| その事 | 2 | 3.14 |
| 有名 | 2 | 3.31 |
| 能天気 | 2 | 4.58 |
| 命じる | 2 | 3.40 |
| 書き取り | 2 | 5.36 |
| たって | 2 | 3.39 |
| 払い | 2 | 3.80 |
| ポーチ | 2 | 3.98 |
| 際 | 2 | 3.36 |
| 足取り | 2 | 3.71 |
| 何より | 2 | 3.02 |
| 声高 | 2 | 4.53 |
| 街 | 2 | 2.53 |
| 5時 | 2 | 4.95 |
| 変に | 2 | 3.93 |
| 薬効 | 2 | 4.59 |
| くれぐれも | 2 | 4.13 |
| 最終 | 2 | 3.76 |
| ある意味 | 2 | 3.54 |
| 繰り返し | 2 | 3.34 |
| 届く | 2 | 2.86 |
| 抜ける | 2 | 3.26 |
| 教わる | 2 | 3.70 |
| 重ねて | 2 | 3.65 |
| 強 | 2 | 3.39 |
| 犠牲 | 2 | 3.47 |
| 指差す | 2 | 3.92 |
| ぐったり | 2 | 4.04 |
| 駆け出し | 2 | 3.94 |
| 禁呪 | 2 | 4.00 |
| 具現化 | 2 | 4.33 |
| 放り込み | 2 | 4.69 |
| 年齢制限 | 2 | 5.09 |
| 焼ける | 2 | 3.91 |
| 佩く | 2 | 4.74 |
| 支配人 | 2 | 4.61 |
| 漂う | 2 | 3.32 |
| 茂み | 2 | 4.02 |
| 被る | 2 | 3.46 |
| 誰でも | 2 | 3.66 |
| 専属 | 2 | 3.98 |
| 2択 | 2 | 5.60 |
| 待ち遠しい | 2 | 4.71 |
| 眠る | 2 | 3.15 |
| 7月 | 2 | 4.62 |
| 生きていく | 2 | 3.95 |
| 投げつける | 2 | 3.78 |
| 反対 | 2 | 3.40 |
| 突き刺さる | 2 | 3.46 |
| 必死 | 2 | 2.99 |
| チビ | 2 | 4.16 |
| お酒 | 2 | 3.70 |
| 合える | 2 | 4.10 |
| この様 | 2 | 3.25 |
| 奥の手 | 2 | 4.28 |
| と言うと | 2 | 3.52 |
| 真っ直ぐ | 2 | 3.17 |
| これでも | 2 | 3.60 |
| チャームポイント | 2 | 5.32 |
| 注目 | 2 | 3.52 |
| ワタシ | 2 | 3.91 |
| サンドイッチ | 2 | 3.92 |
| 大学 | 2 | 3.68 |
| 日が暮れる | 2 | 4.52 |
| かね | 2 | 3.25 |
| 見当たらない | 2 | 3.87 |
| 手刀 | 2 | 4.29 |
| 10時 | 2 | 4.73 |
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