I was in the middle of heading to a friend's house to play TRPG (Tabletop Role-Playing Game) when I was suddenly transported to another world. When I came to, I had become the character I had created and found myself in an unfamiliar grassland. However, this character has a young rear-guard setting that cannot survive without protection from other players—a tumultuous life begins!? This is a story about a production-focused support character growing stronger. The rulebook used in this story was created by a friend, and the system allows players to build up jobs, skills, and abilities to become superhuman. Please note that it has a chuunibyou flavor to it. Also, since it's impossible to roll dice every time in the story, damage and other values are calculated using expected values. I had written that I would act only once the success rate reached 100%, but since that became difficult, I'm doing so as much as possible, and when the success rate is less than 100%, I obediently roll the dice.
| Word | Frequency | Difficulty |
|---|---|---|
| 明け方 | 1 | 4.63 |
| 風土 | 1 | 5.11 |
| ずい分 | 1 | 3.33 |
| 受け入れ | 1 | 3.34 |
| 重んじる | 1 | 4.36 |
| 誤 | 1 | 3.86 |
| 根性 | 1 | 4.07 |
| お方 | 1 | 3.78 |
| では無かろうか | 1 | 4.73 |
| 覆い | 1 | 3.78 |
| 垣根 | 1 | 4.70 |
| 意図 | 1 | 3.39 |
| 澄む | 1 | 3.92 |
| 中でも | 1 | 3.22 |
| 1台 | 1 | 4.82 |
| 塩味 | 1 | 4.69 |
| 球 | 1 | 3.56 |
| 山積み | 1 | 4.37 |
| 有数 | 1 | 4.41 |
| 途端 | 1 | 3.59 |
| 2年生 | 1 | 4.92 |
| 部門 | 1 | 4.13 |
| 測定 | 1 | 4.33 |
| 手が離せない | 1 | 5.25 |
| 階級 | 1 | 3.80 |
| 働かせる | 1 | 4.19 |
| ご馳走さまでした | 1 | 4.73 |
| 中年 | 1 | 3.85 |
| 爆発 | 1 | 3.24 |
| 戦場 | 1 | 3.04 |
| 儲け | 1 | 4.09 |
| 気がない | 1 | 4.42 |
| 誘う | 1 | 3.11 |
| 捌き | 1 | 4.09 |
| 隠者 | 1 | 4.66 |
| えぐい | 1 | 4.77 |
| 口ひげ | 1 | 5.17 |
| 気にしないで | 1 | 3.81 |
| 波戸 | 1 | 3.58 |
| 売り渡す | 1 | 5.04 |
| 起き出す | 1 | 4.70 |
| 出没 | 1 | 4.36 |
| 中級 | 1 | 3.67 |
| 一ヶ月 | 1 | 3.76 |
| 降り注ぐ | 1 | 3.60 |
| たらし | 1 | 4.95 |
| 親睦 | 1 | 4.61 |
| ドキドキ | 1 | 3.90 |
| シフト | 1 | 4.44 |
| 取っておく | 1 | 4.82 |
| 少くとも | 1 | 4.85 |
| 打たれる | 1 | 4.85 |
| 偉人 | 1 | 4.68 |
| 穴あけ | 1 | 6.19 |
| 車内灯 | 1 | 7.29 |
| 成しえる | 1 | 6.24 |
| 研究資料 | 1 | 5.00 |
| 回り込む | 1 | 3.99 |
| 懇願 | 1 | 3.92 |
| 勝手 | 1 | 3.66 |
| 慣らし | 1 | 4.74 |
| 打ち込み | 1 | 4.66 |
| 大手 | 1 | 4.31 |
| 突っ込む | 1 | 3.15 |
| 仰る | 1 | 3.51 |
| 調理道具 | 1 | 5.15 |
| 大切 | 1 | 3.25 |
| 鋭角 | 1 | 5.00 |
| 真価 | 1 | 4.48 |
| 保存 | 1 | 3.86 |
| ソース | 1 | 3.88 |
| 成ってない | 1 | 4.15 |
| 入れ替える | 1 | 4.40 |
| スレンダー | 1 | 4.76 |
| 目視 | 1 | 4.25 |
| 抓る | 1 | 4.47 |
| 案の定 | 1 | 3.83 |
| 駆る | 1 | 3.85 |
| アクセル | 1 | 4.57 |
| 排除 | 1 | 3.51 |
| 擬似 | 1 | 4.60 |
| 垂らす | 1 | 4.28 |
| 今では | 1 | 3.48 |
| 迎えに行く | 1 | 4.48 |
| 射線 | 1 | 4.40 |
| くよくよ | 1 | 5.32 |
| 若しかすると | 1 | 3.71 |
| 具合 | 1 | 3.52 |
| ステレオ | 1 | 5.94 |
| 降りる | 1 | 3.43 |
| 漏らす | 1 | 3.26 |
| 火を見るより明らか | 1 | 5.02 |
| 知られる | 1 | 4.00 |
| 決定 | 1 | 3.43 |
| 仕方が無い | 1 | 4.08 |
| スタンス | 1 | 4.45 |
| 塞き止める | 1 | 5.57 |
| 4割 | 1 | 5.21 |
| オジさん | 1 | 5.42 |
| 二重 | 1 | 4.10 |
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