I was in the middle of heading to a friend's house to play TRPG (Tabletop Role-Playing Game) when I was suddenly transported to another world. When I came to, I had become the character I had created and found myself in an unfamiliar grassland. However, this character has a young rear-guard setting that cannot survive without protection from other players—a tumultuous life begins!? This is a story about a production-focused support character growing stronger. The rulebook used in this story was created by a friend, and the system allows players to build up jobs, skills, and abilities to become superhuman. Please note that it has a chuunibyou flavor to it. Also, since it's impossible to roll dice every time in the story, damage and other values are calculated using expected values. I had written that I would act only once the success rate reached 100%, but since that became difficult, I'm doing so as much as possible, and when the success rate is less than 100%, I obediently roll the dice.
| Word | Frequency | Difficulty |
|---|---|---|
| 良し | 1 | 3.85 |
| 吹き出し | 1 | 4.17 |
| 大赤字 | 1 | 5.32 |
| 個人資産 | 1 | 5.34 |
| 励む | 1 | 3.90 |
| 予め | 1 | 3.76 |
| 確率 | 1 | 3.74 |
| 置けばよかった | 1 | 4.96 |
| 犯罪 | 1 | 3.81 |
| 安定 | 1 | 3.59 |
| ごり押し | 1 | 4.82 |
| ヘルプ機能 | 1 | 6.01 |
| うとうと | 1 | 4.62 |
| 十年 | 1 | 3.74 |
| 武力 | 1 | 4.02 |
| 僅か | 1 | 3.17 |
| 何かあったの | 1 | 3.93 |
| 何度となく | 1 | 4.40 |
| 飛び上がる | 1 | 3.88 |
| 夜襲 | 1 | 4.50 |
| ダーク | 1 | 3.98 |
| 2度 | 1 | 4.65 |
| 砂鉄 | 1 | 4.82 |
| 灰 | 1 | 3.74 |
| 崩落 | 1 | 4.19 |
| 引っ | 1 | 3.62 |
| 警戒レベル | 1 | 5.32 |
| 早速ですが | 1 | 4.90 |
| 良い大人 | 1 | 5.75 |
| 学校教育 | 1 | 5.80 |
| 解散 | 1 | 3.87 |
| 仮す | 1 | 5.28 |
| しようが無い | 1 | 5.42 |
| をも | 1 | 3.54 |
| 泳ぐ | 1 | 3.75 |
| 植えつけ | 1 | 5.17 |
| 代理 | 1 | 3.87 |
| 身の危険 | 1 | 4.58 |
| 伐つ | 1 | 4.82 |
| しゅー | 1 | 5.44 |
| 間際 | 1 | 4.31 |
| 御技 | 1 | 5.64 |
| 一生 | 1 | 3.60 |
| S | 1 | 3.91 |
| 荷駄 | 1 | 4.06 |
| 懐中電灯 | 1 | 4.78 |
| 理 | 1 | 3.23 |
| 思いっきり | 1 | 3.66 |
| 担当 | 1 | 3.35 |
| 片手間 | 1 | 4.64 |
| 紫雲 | 1 | 6.07 |
| 生き残り | 1 | 3.99 |
| 地方 | 1 | 3.49 |
| 押し | 1 | 3.46 |
| お帰り | 1 | 3.67 |
| 刺し傷 | 1 | 5.41 |
| 察す | 1 | 3.55 |
| 確かめる | 1 | 3.49 |
| 実情 | 1 | 4.32 |
| 切り出す | 1 | 3.88 |
| キツ目 | 1 | 5.37 |
| 教師 | 1 | 3.40 |
| 用がある | 1 | 4.33 |
| ヒロイック | 1 | 6.06 |
| 法王 | 1 | 4.58 |
| 現状維持 | 1 | 4.69 |
| 窓際 | 1 | 4.34 |
| 服装 | 1 | 3.58 |
| 高名 | 1 | 4.47 |
| 許し | 1 | 3.29 |
| 個々 | 1 | 4.30 |
| 聖剣 | 1 | 3.66 |
| 伺う | 1 | 3.58 |
| 頼むから | 1 | 4.23 |
| 及ぼす | 1 | 4.22 |
| 斬撃 | 1 | 3.53 |
| 一発 | 1 | 3.49 |
| 筋力 | 1 | 3.08 |
| よじ登る | 1 | 4.47 |
| 記入 | 1 | 4.34 |
| ぶち | 1 | 3.86 |
| に従い | 1 | 3.80 |
| 役に立たない | 1 | 4.16 |
| いらっしゃいませ | 1 | 4.15 |
| 水晶 | 1 | 3.38 |
| 済み | 1 | 3.55 |
| 水筒 | 1 | 4.16 |
| 過熱 | 1 | 5.27 |
| 欠かさず | 1 | 4.80 |
| 分与 | 1 | 5.87 |
| 皿 | 1 | 3.50 |
| 遺体 | 1 | 3.87 |
| よもや | 1 | 4.39 |
| 溜まり | 1 | 4.19 |
| 国家間 | 1 | 4.70 |
| 呼び | 1 | 3.57 |
| その日 | 1 | 3.31 |
| 塩胡椒 | 1 | 5.25 |
| 杯 | 1 | 3.78 |
| 断る | 1 | 3.15 |
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