I was in the middle of heading to a friend's house to play TRPG (Tabletop Role-Playing Game) when I was suddenly transported to another world. When I came to, I had become the character I had created and found myself in an unfamiliar grassland. However, this character has a young rear-guard setting that cannot survive without protection from other players—a tumultuous life begins!? This is a story about a production-focused support character growing stronger. The rulebook used in this story was created by a friend, and the system allows players to build up jobs, skills, and abilities to become superhuman. Please note that it has a chuunibyou flavor to it. Also, since it's impossible to roll dice every time in the story, damage and other values are calculated using expected values. I had written that I would act only once the success rate reached 100%, but since that became difficult, I'm doing so as much as possible, and when the success rate is less than 100%, I obediently roll the dice.
| Word | Frequency | Difficulty |
|---|---|---|
| 貸し出し | 3 | 4.56 |
| 仕える | 3 | 3.48 |
| 付き合う | 3 | 3.28 |
| 急ぐ | 3 | 3.42 |
| 本分 | 3 | 4.62 |
| いつの間にか | 3 | 3.19 |
| 鍛冶 | 3 | 3.46 |
| 運 | 3 | 3.55 |
| 7時 | 3 | 4.86 |
| 混ぜる | 3 | 3.60 |
| 夕方 | 3 | 3.59 |
| シチュー | 3 | 4.12 |
| 太陽 | 3 | 3.32 |
| 内側 | 3 | 3.53 |
| 打ち荷 | 3 | 3.13 |
| 伝説 | 3 | 3.51 |
| 開き | 3 | 3.45 |
| 何だ | 3 | 3.17 |
| 稼げる | 3 | 3.86 |
| 手元 | 3 | 3.50 |
| チラ見 | 3 | 4.79 |
| 可能性が高い | 3 | 3.61 |
| 合図 | 3 | 3.43 |
| ガラス | 3 | 3.67 |
| 昼前 | 3 | 4.29 |
| 静か | 3 | 3.43 |
| 寝れる | 3 | 4.95 |
| 目覚める | 3 | 3.66 |
| 迎え | 3 | 3.35 |
| 狭い | 3 | 3.45 |
| 道のり | 3 | 4.16 |
| 経過 | 3 | 3.58 |
| 功績 | 3 | 3.71 |
| 湧く | 3 | 3.55 |
| 付いていく | 3 | 4.53 |
| 文明 | 3 | 3.85 |
| 茨 | 3 | 4.38 |
| 佐賀 | 3 | 3.23 |
| やり | 3 | 3.43 |
| 押さえ | 3 | 3.44 |
| 破壊 | 3 | 2.94 |
| 授業 | 3 | 3.32 |
| 頭から | 3 | 3.72 |
| 頭目 | 3 | 4.48 |
| 楽しい | 3 | 2.76 |
| ふむふむ | 3 | 4.19 |
| かって | 3 | 3.68 |
| 三日 | 3 | 3.50 |
| その上 | 3 | 3.43 |
| 300 | 3 | 4.09 |
| そうね | 3 | 3.24 |
| 喃々 | 3 | 3.84 |
| 受け流す | 3 | 3.78 |
| 千 | 3 | 3.21 |
| 悩む | 3 | 3.16 |
| おはよう | 3 | 3.57 |
| 光点 | 3 | 4.45 |
| 現金 | 3 | 4.23 |
| 達する | 3 | 4.18 |
| 宿屋 | 3 | 3.54 |
| 動かす | 3 | 2.95 |
| 教員室 | 3 | 5.76 |
| 僅かに | 3 | 3.13 |
| この位 | 3 | 3.88 |
| 性格 | 3 | 3.09 |
| 借りる | 3 | 3.60 |
| 荷揚げ場 | 3 | 6.51 |
| こうして | 3 | 2.83 |
| 下り | 3 | 3.63 |
| 手伝い | 3 | 3.54 |
| 下に | 3 | 3.15 |
| 嘘 | 3 | 2.93 |
| 席 | 3 | 2.98 |
| 手の平 | 3 | 4.00 |
| 握り締める | 3 | 3.81 |
| 度に | 3 | 3.36 |
| すり抜ける | 3 | 4.01 |
| 打ち抜く | 3 | 4.58 |
| 自由 | 3 | 3.33 |
| 市場 | 3 | 3.73 |
| 感想 | 3 | 3.18 |
| センス | 3 | 3.76 |
| 右腕 | 3 | 3.47 |
| 全員 | 3 | 2.61 |
| 覆う | 3 | 3.25 |
| お荷物 | 3 | 4.71 |
| 硬い | 3 | 3.44 |
| 作法 | 3 | 4.09 |
| 想定 | 3 | 3.45 |
| 燃える | 3 | 3.43 |
| 何と | 3 | 3.05 |
| 19 | 3 | 4.13 |
| 追い出す | 3 | 3.77 |
| 何これ | 3 | 4.04 |
| 白衣 | 3 | 4.17 |
| 開放 | 3 | 3.85 |
| 満たす | 3 | 3.44 |
| 弾き飛ばす | 3 | 4.55 |
| と思ったら | 3 | 3.50 |
| 移す | 3 | 3.46 |
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