I was in the middle of heading to a friend's house to play TRPG (Tabletop Role-Playing Game) when I was suddenly transported to another world. When I came to, I had become the character I had created and found myself in an unfamiliar grassland. However, this character has a young rear-guard setting that cannot survive without protection from other players—a tumultuous life begins!? This is a story about a production-focused support character growing stronger. The rulebook used in this story was created by a friend, and the system allows players to build up jobs, skills, and abilities to become superhuman. Please note that it has a chuunibyou flavor to it. Also, since it's impossible to roll dice every time in the story, damage and other values are calculated using expected values. I had written that I would act only once the success rate reached 100%, but since that became difficult, I'm doing so as much as possible, and when the success rate is less than 100%, I obediently roll the dice.
| Word | Frequency | Difficulty |
|---|---|---|
| ショートカット | 1 | 4.41 |
| 片手 | 1 | 3.23 |
| して遣る | 1 | 3.56 |
| 仁義 | 1 | 5.09 |
| 加入 | 1 | 4.17 |
| 纏まる | 1 | 4.25 |
| ライトニング | 1 | 4.89 |
| ねじ伏せる | 1 | 4.53 |
| 近場 | 1 | 4.23 |
| 自分でも | 1 | 3.59 |
| に似て | 1 | 3.66 |
| 外竹 | 1 | 3.94 |
| 意味が無い | 1 | 4.29 |
| 勤め | 1 | 4.04 |
| ぷるぷる | 1 | 4.81 |
| 提案 | 1 | 3.12 |
| 迎えに行く | 1 | 4.48 |
| しばしば | 1 | 4.49 |
| 赤らめる | 1 | 4.05 |
| 有意義 | 1 | 4.32 |
| 早くても | 1 | 4.91 |
| この野郎 | 1 | 4.28 |
| 土地勘 | 1 | 4.95 |
| 関連 | 1 | 3.73 |
| C | 1 | 3.74 |
| 銜える | 1 | 5.26 |
| 裏側 | 1 | 4.14 |
| 害意 | 1 | 4.52 |
| 完遂 | 1 | 4.50 |
| 通り抜け | 1 | 4.24 |
| しようが無い | 1 | 5.42 |
| 死後 | 1 | 4.22 |
| 担ぎ | 1 | 4.22 |
| シーン | 1 | 3.86 |
| 酸 | 1 | 4.40 |
| 森林破壊 | 1 | 5.94 |
| 逃げ込む | 1 | 4.06 |
| 灰汁 | 1 | 5.04 |
| 握手 | 1 | 3.88 |
| 弓兵 | 1 | 4.14 |
| 因み | 1 | 5.51 |
| 望みどおり | 1 | 5.34 |
| 対手 | 1 | 4.61 |
| 成分 | 1 | 4.06 |
| 早口 | 1 | 4.32 |
| 小学校 | 1 | 4.12 |
| 何だったら | 1 | 4.57 |
| 通り過ぎる | 1 | 3.65 |
| 無断で | 1 | 4.57 |
| しなやか | 1 | 4.30 |
| 採用 | 1 | 3.92 |
| 匂いがする | 1 | 4.18 |
| コルク | 1 | 4.80 |
| 話し始める | 1 | 4.39 |
| 混沌 | 1 | 3.91 |
| 待ち合わせ場所 | 1 | 4.63 |
| 地中 | 1 | 4.06 |
| 披露 | 1 | 3.81 |
| 第一人者 | 1 | 4.98 |
| 大人気 | 1 | 4.38 |
| 得ない | 1 | 3.43 |
| グレイ | 1 | 3.81 |
| 何割 | 1 | 4.74 |
| 追い込む | 1 | 3.88 |
| 受動 | 1 | 5.90 |
| フッ | 1 | 3.69 |
| 独りで | 1 | 4.55 |
| 必死になって | 1 | 4.14 |
| 上る | 1 | 3.66 |
| 位記 | 1 | 3.79 |
| 口ひげ | 1 | 5.17 |
| 生活習慣 | 1 | 5.21 |
| 刺し傷 | 1 | 5.41 |
| 漫画 | 1 | 3.68 |
| 煮込む | 1 | 4.08 |
| 尚 | 1 | 3.00 |
| 言い回し | 1 | 4.24 |
| 揃える | 1 | 3.93 |
| 毛 | 1 | 3.69 |
| 決断 | 1 | 3.64 |
| 傷つく | 1 | 3.63 |
| 学校教育 | 1 | 5.80 |
| 冷や汗 | 1 | 3.78 |
| 最下 | 1 | 4.84 |
| 並に | 1 | 4.57 |
| 生やす | 1 | 3.99 |
| ガラス質 | 1 | 5.85 |
| 微細 | 1 | 4.71 |
| 同情 | 1 | 3.64 |
| に渡って | 1 | 4.13 |
| 見張り | 1 | 3.59 |
| 嫌気 | 1 | 4.62 |
| 基調 | 1 | 4.28 |
| 身分 | 1 | 3.36 |
| 未来 | 1 | 3.08 |
| 噂 | 1 | 2.96 |
| 隊 | 1 | 3.05 |
| 見渡せる | 1 | 4.52 |
| 露天商 | 1 | 4.92 |
| 剥奪 | 1 | 4.36 |
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