I was in the middle of heading to a friend's house to play TRPG (Tabletop Role-Playing Game) when I was suddenly transported to another world. When I came to, I had become the character I had created and found myself in an unfamiliar grassland. However, this character has a young rear-guard setting that cannot survive without protection from other players—a tumultuous life begins!? This is a story about a production-focused support character growing stronger. The rulebook used in this story was created by a friend, and the system allows players to build up jobs, skills, and abilities to become superhuman. Please note that it has a chuunibyou flavor to it. Also, since it's impossible to roll dice every time in the story, damage and other values are calculated using expected values. I had written that I would act only once the success rate reached 100%, but since that became difficult, I'm doing so as much as possible, and when the success rate is less than 100%, I obediently roll the dice.
| Word | Frequency | Difficulty |
|---|---|---|
| 距離 | 18 | 2.79 |
| 治療 | 18 | 3.17 |
| 五 | 18 | 2.47 |
| 出てくる | 18 | 3.14 |
| 貫通 | 18 | 3.82 |
| 気配 | 18 | 2.79 |
| もので | 18 | 2.67 |
| 言葉 | 18 | 1.96 |
| 入れる | 18 | 2.73 |
| 笑う | 18 | 2.45 |
| コスト | 18 | 4.10 |
| ストレージ | 18 | 4.31 |
| 旅 | 18 | 3.10 |
| お腹 | 18 | 3.37 |
| 鞄 | 18 | 3.64 |
| 多く | 18 | 2.66 |
| 木 | 18 | 2.81 |
| 奇跡 | 18 | 3.58 |
| 失う | 18 | 2.75 |
| 強さ | 18 | 3.16 |
| 瓶 | 18 | 3.75 |
| 40 | 18 | 3.81 |
| 事にする | 18 | 3.43 |
| 着く | 18 | 3.05 |
| どうやら | 18 | 2.64 |
| 多少 | 18 | 3.02 |
| 素材 | 18 | 2.99 |
| 自身 | 18 | 2.69 |
| アイテム | 18 | 2.88 |
| でる | 18 | 2.96 |
| 始める | 18 | 2.48 |
| 普通 | 19 | 2.64 |
| これは | 19 | 2.28 |
| 結構 | 19 | 2.82 |
| いけない | 19 | 2.71 |
| 構いません | 19 | 3.56 |
| とは言え | 19 | 2.60 |
| みたい | 19 | 2.65 |
| 現実 | 19 | 3.06 |
| 方法 | 19 | 2.86 |
| 事になる | 19 | 2.71 |
| テーブル | 19 | 3.02 |
| 視線 | 19 | 2.32 |
| 魔法使い | 19 | 3.03 |
| 良く | 19 | 2.94 |
| 少し | 19 | 2.13 |
| 貰える | 19 | 3.04 |
| ダメ | 19 | 2.93 |
| 対象 | 19 | 3.14 |
| 忘れる | 19 | 2.74 |
| 風 | 19 | 2.52 |
| 余り | 19 | 2.47 |
| 減る | 19 | 3.15 |
| 他 | 19 | 2.34 |
| と言って | 19 | 2.71 |
| いい | 19 | 2.05 |
| 全部 | 19 | 2.88 |
| 待機 | 19 | 3.37 |
| 開く | 19 | 2.63 |
| 受ける | 20 | 2.66 |
| 君 | 20 | 2.19 |
| そうです | 20 | 2.73 |
| でしょう | 20 | 2.49 |
| 血 | 20 | 2.71 |
| キャラクター | 20 | 3.96 |
| 品柄 | 20 | 2.63 |
| ご飯 | 20 | 3.33 |
| 嬉しい | 20 | 2.74 |
| 回り | 20 | 3.63 |
| より | 20 | 2.31 |
| 逃げる | 20 | 2.85 |
| 終わる | 20 | 2.44 |
| 思い出す | 20 | 2.70 |
| 剣 | 20 | 2.24 |
| お願いします | 20 | 3.20 |
| 先ほど | 20 | 2.88 |
| 上 | 20 | 2.23 |
| 報酬 | 20 | 3.29 |
| 立つ | 20 | 2.58 |
| 何処 | 20 | 2.58 |
| 消える | 20 | 2.71 |
| ロ | 20 | 3.41 |
| 寝 | 20 | 3.06 |
| とと | 20 | 4.19 |
| それ | 21 | 2.40 |
| 何も | 21 | 2.48 |
| 付け | 21 | 2.69 |
| ナイフ | 21 | 3.21 |
| 近く | 21 | 2.69 |
| 調合 | 21 | 3.84 |
| 見つける | 21 | 2.80 |
| 個 | 21 | 3.31 |
| んー | 21 | 3.43 |
| エルフ | 21 | 2.80 |
| 何時も | 21 | 2.58 |
| 早く | 21 | 2.72 |
| 操作 | 21 | 3.18 |
| それに | 21 | 2.23 |
| ちゃんと | 21 | 2.69 |
| 奴 | 21 | 2.57 |
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