I was in the middle of heading to a friend's house to play TRPG (Tabletop Role-Playing Game) when I was suddenly transported to another world. When I came to, I had become the character I had created and found myself in an unfamiliar grassland. However, this character has a young rear-guard setting that cannot survive without protection from other players—a tumultuous life begins!? This is a story about a production-focused support character growing stronger. The rulebook used in this story was created by a friend, and the system allows players to build up jobs, skills, and abilities to become superhuman. Please note that it has a chuunibyou flavor to it. Also, since it's impossible to roll dice every time in the story, damage and other values are calculated using expected values. I had written that I would act only once the success rate reached 100%, but since that became difficult, I'm doing so as much as possible, and when the success rate is less than 100%, I obediently roll the dice.
| Word | Frequency | Difficulty |
|---|---|---|
| 息遣い | 1 | 4.51 |
| ナニ | 1 | 4.78 |
| 生き残り | 1 | 3.99 |
| 当てはまる | 1 | 4.23 |
| 死霊 | 1 | 3.94 |
| お方 | 1 | 3.78 |
| つくづく | 1 | 4.23 |
| 排除 | 1 | 3.51 |
| 散らし | 1 | 3.73 |
| 姿を現す | 1 | 3.99 |
| 形 | 1 | 2.70 |
| 送り出し | 1 | 4.49 |
| その人 | 1 | 3.51 |
| ラウンド | 1 | 4.55 |
| 巨大 | 1 | 2.78 |
| 擬音 | 1 | 4.75 |
| 傅 | 1 | 4.88 |
| 目視 | 1 | 4.25 |
| 憶測 | 1 | 4.34 |
| 平均 | 1 | 3.96 |
| サイコロ | 1 | 4.50 |
| 気力 | 1 | 3.86 |
| 訳なく | 1 | 5.65 |
| 夢中 | 1 | 3.76 |
| 石材 | 1 | 4.35 |
| に渡って | 1 | 4.13 |
| 彫師 | 1 | 6.34 |
| 三男 | 1 | 4.09 |
| 痺れる | 1 | 4.33 |
| 脱力 | 1 | 4.18 |
| もう1つ | 1 | 4.31 |
| 引渡し | 1 | 5.27 |
| 自覚 | 1 | 3.31 |
| 準備不足 | 1 | 5.24 |
| たたき出す | 1 | 5.31 |
| 口ひげ | 1 | 5.17 |
| 脛当 | 1 | 6.15 |
| 趣旨 | 1 | 4.68 |
| 想 | 1 | 3.81 |
| お客さん | 1 | 3.75 |
| 同レベル | 1 | 4.68 |
| 年下 | 1 | 3.87 |
| 聞き耳 | 1 | 4.38 |
| 兎 | 1 | 3.61 |
| 準じる | 1 | 4.76 |
| 的屋 | 1 | 4.38 |
| 文句 | 1 | 3.23 |
| 沈黙 | 1 | 3.25 |
| お土産 | 1 | 3.83 |
| 問う | 1 | 3.22 |
| お帰り | 1 | 3.67 |
| 初老 | 1 | 4.19 |
| 伴う | 1 | 3.51 |
| 日の目 | 1 | 5.33 |
| 骨組み | 1 | 4.85 |
| うろつく | 1 | 4.21 |
| 胡麻化す | 1 | 4.44 |
| 飲み物 | 1 | 3.74 |
| 麦畑 | 1 | 4.97 |
| 手番 | 1 | 5.48 |
| あれこれ | 1 | 3.89 |
| 垂れ目 | 1 | 4.97 |
| 心に誓う | 1 | 5.17 |
| たった1人 | 1 | 5.19 |
| 風景 | 1 | 3.68 |
| 背ける | 1 | 4.01 |
| 兄貴 | 1 | 3.52 |
| 走り込む | 1 | 4.87 |
| ひとり立ち | 1 | 6.13 |
| 隠者 | 1 | 4.66 |
| 控えめ | 1 | 3.92 |
| 飲みで | 1 | 3.63 |
| 儚い | 1 | 4.00 |
| 推測 | 1 | 3.43 |
| 気がつくと | 1 | 4.57 |
| 渋る | 1 | 4.22 |
| 貨幣 | 1 | 4.19 |
| 噴出す | 1 | 5.22 |
| 決断 | 1 | 3.64 |
| 以来 | 1 | 3.53 |
| 還元 | 1 | 4.51 |
| 調べ物 | 1 | 4.77 |
| 野兎 | 1 | 4.11 |
| では無かろうか | 1 | 4.73 |
| ボディ | 1 | 4.25 |
| 使徒 | 1 | 3.45 |
| ライトニング | 1 | 4.89 |
| 優秀 | 1 | 3.23 |
| 着実 | 1 | 4.30 |
| 再利用 | 1 | 4.64 |
| 一度も | 1 | 3.58 |
| 五感 | 1 | 4.19 |
| 鱗 | 1 | 3.40 |
| クラス | 1 | 3.02 |
| 高まり | 1 | 4.56 |
| 仕方が無い | 1 | 4.08 |
| 鍛冶屋 | 1 | 4.06 |
| 聞かせる | 1 | 4.31 |
| 絞り出す | 1 | 4.12 |
| 究極 | 1 | 4.13 |
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