Morioka Hiroto was a top player of the MMORPG "Eternal Magia," but in reality, he was a first-year high school student who had been a shut-in for three years. Having lost everything in the game to which he had devoted most of his life, and having fallen into despair, Hiroto closes the curtain on his life by "saving a childhood friend girl he had grown distant from a truck accident." While he struggles with communication in reality, what made him reign at the top in the game was his overwhelming communication ability—all thanks to the unpopular skill "Negotiation" that no one chose. Reincarnated by a goddess from another world who had taken an interest in him, with his past misfortunes converted into bonus points, he unhesitatingly allocates skill points to Negotiation at maximum. Reborn as a baby while retaining his memories in a world that directly mirrors the game, Hiroto reconfirms the usefulness of his negotiation skill, gradually discovers unexpected applications for it, and steadily rises from being a mere villager. ※The synopsis is subject to change. ※In addition to the protagonist, a few other characters are reincarnated or travel to another world. ※Status displays will be shown at each milestone. ※The work has been comprehensively revised, and expressions have been corrected in the WEB version. ※Volume 4 of the book version is currently being published by Famitsu Bunko.
| Word | Frequency | Difficulty |
|---|---|---|
| 散らし | 3 | 3.73 |
| 面子 | 3 | 3.78 |
| 医療 | 3 | 3.93 |
| 馬鹿者 | 3 | 4.46 |
| 引き離す | 3 | 4.03 |
| 必要とする | 3 | 4.13 |
| 幻想的 | 3 | 4.19 |
| 死なせる | 3 | 4.74 |
| 目利き | 3 | 4.44 |
| 夕飯 | 3 | 3.91 |
| 必然的 | 3 | 4.11 |
| 版 | 3 | 3.77 |
| 和解 | 3 | 4.24 |
| 詮索 | 3 | 4.38 |
| 5倍 | 3 | 4.62 |
| 差し手 | 3 | 3.97 |
| 悠長 | 3 | 4.24 |
| 所で | 3 | 3.30 |
| 夜遅く | 3 | 4.46 |
| 待ち受け | 3 | 4.17 |
| 容態 | 3 | 4.57 |
| 心を動かす | 3 | 5.35 |
| 遺憾なく | 3 | 4.92 |
| 退く | 3 | 3.67 |
| 芳香 | 3 | 4.89 |
| 審議 | 3 | 4.86 |
| マロン | 3 | 5.10 |
| 響き渡る | 3 | 3.85 |
| うろ覚え | 3 | 4.78 |
| それどころじゃない | 3 | 4.61 |
| 甘み | 3 | 4.11 |
| 鳴り響く | 3 | 3.83 |
| 動機 | 3 | 4.23 |
| 保持 | 3 | 4.11 |
| 結論から言うと | 3 | 4.87 |
| 分担 | 3 | 4.51 |
| 武門 | 3 | 4.98 |
| 吹き | 3 | 4.04 |
| 見渡す限り | 3 | 4.48 |
| 外出 | 3 | 4.05 |
| 導き | 3 | 4.23 |
| 言うことを聞く | 3 | 4.82 |
| 徒歩 | 3 | 4.01 |
| 供に | 3 | 3.75 |
| 息を飲むほど | 3 | 5.81 |
| 人望 | 3 | 4.49 |
| 替え | 3 | 4.19 |
| 弱き者 | 3 | 5.10 |
| 辞退 | 3 | 4.30 |
| 蹴り | 3 | 3.23 |
| 走らせる | 3 | 4.16 |
| 肩車 | 3 | 4.65 |
| ケープ | 3 | 4.70 |
| 弄り | 3 | 4.29 |
| 研究 | 3 | 3.19 |
| 瀕死 | 3 | 4.18 |
| 思う壺 | 3 | 5.17 |
| 尽きない | 3 | 4.53 |
| 運び | 3 | 3.76 |
| カチューシャ | 3 | 4.89 |
| 塗れ | 3 | 3.95 |
| 録音 | 3 | 4.63 |
| 悪用 | 3 | 4.44 |
| いい鴨 | 3 | 3.94 |
| 櫛 | 3 | 4.56 |
| 癖 | 3 | 3.79 |
| 許容範囲 | 3 | 4.56 |
| 序列 | 3 | 4.22 |
| 項目 | 3 | 4.03 |
| 受け取り | 3 | 3.68 |
| 見渡す | 3 | 3.63 |
| 行き詰まる | 3 | 4.99 |
| 梳かす | 3 | 5.01 |
| 集中力 | 3 | 4.05 |
| 月輪 | 3 | 4.97 |
| 火事場泥棒 | 3 | 5.35 |
| 病室 | 3 | 4.33 |
| 別として | 3 | 4.40 |
| 総指揮官 | 3 | 4.99 |
| 口に出す | 3 | 4.28 |
| 持ちあわせ | 3 | 5.51 |
| 滴定 | 3 | 4.85 |
| 知能 | 3 | 4.03 |
| 譲渡 | 3 | 4.30 |
| 登り | 3 | 4.18 |
| 役得 | 3 | 4.68 |
| 段 | 3 | 4.10 |
| 遁術 | 3 | 5.23 |
| 暗さ | 3 | 4.67 |
| 思い描く | 3 | 4.23 |
| 貴人 | 3 | 4.50 |
| 不相応 | 3 | 4.82 |
| いく日 | 3 | 4.07 |
| 痛っ | 3 | 4.34 |
| 猛虎 | 3 | 4.12 |
| 取り乱す | 3 | 4.09 |
| 鼾 | 3 | 4.83 |
| 今後とも | 3 | 4.40 |
| 命乞い | 3 | 4.46 |
| 盤石 | 3 | 4.81 |
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