Morioka Hiroto was a top player of the MMORPG "Eternal Magia," but in reality, he was a first-year high school student who had been a shut-in for three years. Having lost everything in the game to which he had devoted most of his life, and having fallen into despair, Hiroto closes the curtain on his life by "saving a childhood friend girl he had grown distant from a truck accident." While he struggles with communication in reality, what made him reign at the top in the game was his overwhelming communication ability—all thanks to the unpopular skill "Negotiation" that no one chose. Reincarnated by a goddess from another world who had taken an interest in him, with his past misfortunes converted into bonus points, he unhesitatingly allocates skill points to Negotiation at maximum. Reborn as a baby while retaining his memories in a world that directly mirrors the game, Hiroto reconfirms the usefulness of his negotiation skill, gradually discovers unexpected applications for it, and steadily rises from being a mere villager. ※The synopsis is subject to change. ※In addition to the protagonist, a few other characters are reincarnated or travel to another world. ※Status displays will be shown at each milestone. ※The work has been comprehensively revised, and expressions have been corrected in the WEB version. ※Volume 4 of the book version is currently being published by Famitsu Bunko.
| Word | Frequency | Difficulty |
|---|---|---|
| 霧散 | 4 | 3.98 |
| 幼児 | 4 | 4.13 |
| 飲み干す | 4 | 3.86 |
| 食材 | 4 | 3.30 |
| ずらす | 4 | 3.99 |
| 促す | 4 | 3.30 |
| 深 | 4 | 3.89 |
| 朧 | 4 | 4.47 |
| 観覧 | 4 | 5.12 |
| しろと言う | 4 | 4.32 |
| 嵌める | 4 | 3.96 |
| 政務 | 4 | 4.29 |
| 訪れ | 4 | 3.72 |
| 挙動不審 | 4 | 4.46 |
| 均整の取れた | 4 | 5.22 |
| 強き | 4 | 4.53 |
| いい加減 | 4 | 3.56 |
| 両側 | 4 | 4.35 |
| 達人 | 4 | 4.08 |
| 作法 | 4 | 4.09 |
| すげー | 4 | 4.21 |
| かけがえの無い | 4 | 4.58 |
| 出席 | 4 | 3.87 |
| 時計塔 | 4 | 4.84 |
| 解き明かす | 4 | 4.76 |
| 目の当たり | 4 | 3.91 |
| 店売り | 4 | 5.19 |
| 二番目 | 4 | 4.31 |
| 誰にでも | 4 | 4.11 |
| どちらでも | 4 | 4.39 |
| 優雅 | 4 | 3.54 |
| 差し掛かる | 4 | 4.21 |
| 位記 | 4 | 3.79 |
| 乗り気 | 4 | 4.20 |
| 魔導 | 4 | 3.07 |
| 破壊力 | 4 | 3.93 |
| 一夜 | 4 | 4.08 |
| 伴う | 4 | 3.51 |
| 何事か | 4 | 3.83 |
| ゲーマー | 4 | 4.49 |
| 揺るぎない | 4 | 4.75 |
| たった一人 | 4 | 3.82 |
| 物音 | 4 | 4.09 |
| 好戦的 | 4 | 4.29 |
| 一文字 | 4 | 4.39 |
| 想像がつく | 4 | 4.62 |
| 済まぬ | 4 | 4.29 |
| 浅瀬 | 4 | 4.63 |
| 振りまく | 4 | 4.31 |
| 伊達 | 4 | 4.06 |
| 気が済む | 4 | 4.67 |
| 突き進む | 4 | 3.95 |
| 乗り出す | 4 | 3.81 |
| 座 | 4 | 3.73 |
| 補強 | 4 | 4.14 |
| 料金 | 4 | 4.22 |
| 鏡 | 4 | 3.47 |
| 赤らんだ | 4 | 5.41 |
| ぽたぽた | 4 | 5.13 |
| 霞 | 4 | 4.42 |
| こほん | 4 | 4.62 |
| 8つ | 4 | 5.01 |
| 反則 | 4 | 4.08 |
| 往復 | 4 | 4.05 |
| ご両親 | 4 | 4.28 |
| 途切れる | 4 | 3.95 |
| 見出す | 4 | 4.07 |
| へん | 4 | 4.16 |
| どっちも | 4 | 4.07 |
| 会食 | 4 | 4.55 |
| 難関 | 4 | 4.49 |
| からから | 4 | 4.63 |
| クルー | 4 | 4.60 |
| 換金 | 4 | 4.15 |
| おしめ | 4 | 5.23 |
| 歳差 | 4 | 5.43 |
| 謙遜 | 4 | 4.25 |
| 流れ落ちる | 4 | 4.35 |
| ただ一つ | 4 | 4.05 |
| 免れる | 4 | 4.00 |
| あめ玉 | 4 | 5.91 |
| 該当 | 4 | 4.16 |
| 指摘 | 4 | 3.38 |
| 複数人 | 4 | 4.38 |
| 定番 | 4 | 3.98 |
| 率先 | 4 | 4.16 |
| 追いやる | 4 | 4.06 |
| 戦々恐々 | 4 | 4.65 |
| 憎らしい | 4 | 4.72 |
| 食料品店 | 4 | 5.34 |
| 追って | 4 | 3.40 |
| 学者 | 4 | 4.07 |
| 売り | 4 | 3.82 |
| 傭兵 | 4 | 3.25 |
| 捕まえる | 4 | 3.41 |
| 飲める | 4 | 3.94 |
| ぐるりと | 4 | 4.00 |
| 弱い者 | 4 | 4.73 |
| 棚 | 4 | 3.74 |
| 威圧感 | 4 | 3.89 |
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