Morioka Hiroto was a top player of the MMORPG "Eternal Magia," but in reality, he was a first-year high school student who had been a shut-in for three years. Having lost everything in the game to which he had devoted most of his life, and having fallen into despair, Hiroto closes the curtain on his life by "saving a childhood friend girl he had grown distant from a truck accident." While he struggles with communication in reality, what made him reign at the top in the game was his overwhelming communication ability—all thanks to the unpopular skill "Negotiation" that no one chose. Reincarnated by a goddess from another world who had taken an interest in him, with his past misfortunes converted into bonus points, he unhesitatingly allocates skill points to Negotiation at maximum. Reborn as a baby while retaining his memories in a world that directly mirrors the game, Hiroto reconfirms the usefulness of his negotiation skill, gradually discovers unexpected applications for it, and steadily rises from being a mere villager. ※The synopsis is subject to change. ※In addition to the protagonist, a few other characters are reincarnated or travel to another world. ※Status displays will be shown at each milestone. ※The work has been comprehensively revised, and expressions have been corrected in the WEB version. ※Volume 4 of the book version is currently being published by Famitsu Bunko.
| Word | Frequency | Difficulty |
|---|---|---|
| 逸れる | 1 | 3.98 |
| いい度胸 | 1 | 4.73 |
| 周期 | 1 | 4.71 |
| デート | 1 | 3.62 |
| 賓客 | 1 | 4.60 |
| 無用 | 1 | 3.93 |
| 誇張 | 1 | 4.44 |
| うわー | 1 | 4.19 |
| 練る | 1 | 3.92 |
| 見回る | 1 | 4.58 |
| 基底 | 1 | 5.29 |
| 平べったい | 1 | 5.10 |
| 幾分 | 1 | 4.07 |
| 犬っころ | 1 | 5.16 |
| 生息 | 1 | 3.94 |
| 身を任せる | 1 | 4.93 |
| クロース | 1 | 6.34 |
| 阻害 | 1 | 3.91 |
| 誰ひとりとして | 1 | 5.19 |
| 錬る | 1 | 3.49 |
| 役割を果たす | 1 | 4.86 |
| シャンプー | 1 | 4.60 |
| 最低限 | 1 | 3.65 |
| 震え上がる | 1 | 4.56 |
| 詫びる | 1 | 4.38 |
| 心の傷 | 1 | 4.66 |
| 潤す | 1 | 4.51 |
| 宿賃 | 1 | 5.67 |
| ぱたぱた | 1 | 5.49 |
| 熱風 | 1 | 4.67 |
| さっと | 1 | 3.85 |
| 面会 | 1 | 3.91 |
| 幾何学模様 | 1 | 4.96 |
| さじ加減 | 1 | 5.27 |
| 順応力 | 1 | 5.77 |
| タレ | 1 | 4.33 |
| 権謀術数 | 1 | 5.22 |
| ハッカー | 1 | 5.40 |
| 早とちり | 1 | 4.90 |
| 1から | 1 | 4.70 |
| 踏み抜く | 1 | 4.70 |
| 数カ所 | 1 | 5.51 |
| 理解を得る | 1 | 5.85 |
| 猛り狂う | 1 | 5.50 |
| 雨粒 | 1 | 4.88 |
| 威嚇 | 1 | 3.76 |
| 充てる | 1 | 4.61 |
| 発明 | 1 | 4.34 |
| 鶴 | 1 | 4.46 |
| 唆す | 1 | 4.69 |
| 購入 | 1 | 3.40 |
| ステージ | 1 | 3.94 |
| 懐の深い | 1 | 5.76 |
| 凝縮 | 1 | 4.24 |
| 一般市民 | 1 | 4.42 |
| 顔が広い | 1 | 5.31 |
| 怪盗 | 1 | 4.24 |
| 追い出し | 1 | 4.50 |
| ばぶばぶ | 1 | 6.28 |
| 針のむしろ | 1 | 5.45 |
| ツヤツヤ | 1 | 5.06 |
| 空メール | 1 | 5.05 |
| お日様 | 1 | 4.83 |
| 剛 | 1 | 3.75 |
| すれ違い | 1 | 4.62 |
| 手心を加える | 1 | 5.50 |
| 紡ぎ出す | 1 | 5.46 |
| 熱視線 | 1 | 5.35 |
| 食わせ物 | 1 | 6.18 |
| 遊び場 | 1 | 4.87 |
| 謎めいた | 1 | 5.08 |
| 雑念 | 1 | 4.86 |
| 孫娘 | 1 | 4.24 |
| 高高度 | 1 | 5.07 |
| 心静か | 1 | 6.14 |
| 心を奪う | 1 | 5.93 |
| そうでない場合は | 1 | 5.66 |
| 解毒剤 | 1 | 4.84 |
| 読み聞かせる | 1 | 5.80 |
| お産 | 1 | 5.19 |
| ニセ | 1 | 5.39 |
| レディ | 1 | 4.11 |
| コスト | 1 | 4.10 |
| バタバタ | 1 | 4.18 |
| 花瓶 | 1 | 4.52 |
| ゴールデンウィーク | 1 | 5.14 |
| 選りすぐり | 1 | 4.99 |
| 湿気 | 1 | 4.61 |
| 名を馳せる | 1 | 5.28 |
| 穂先 | 1 | 4.23 |
| 親子丼 | 1 | 5.13 |
| 予定通り | 1 | 3.81 |
| 吊り橋効果 | 1 | 5.40 |
| 丸める | 1 | 4.52 |
| 直線的 | 1 | 4.72 |
| 体操 | 1 | 4.26 |
| 散らばる | 1 | 3.93 |
| 南風 | 1 | 4.74 |
| 快楽 | 1 | 4.44 |
| どり | 1 | 5.20 |
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