Morioka Hiroto was a top player of the MMORPG "Eternal Magia," but in reality, he was a first-year high school student who had been a shut-in for three years. Having lost everything in the game to which he had devoted most of his life, and having fallen into despair, Hiroto closes the curtain on his life by "saving a childhood friend girl he had grown distant from a truck accident." While he struggles with communication in reality, what made him reign at the top in the game was his overwhelming communication ability—all thanks to the unpopular skill "Negotiation" that no one chose. Reincarnated by a goddess from another world who had taken an interest in him, with his past misfortunes converted into bonus points, he unhesitatingly allocates skill points to Negotiation at maximum. Reborn as a baby while retaining his memories in a world that directly mirrors the game, Hiroto reconfirms the usefulness of his negotiation skill, gradually discovers unexpected applications for it, and steadily rises from being a mere villager. ※The synopsis is subject to change. ※In addition to the protagonist, a few other characters are reincarnated or travel to another world. ※Status displays will be shown at each milestone. ※The work has been comprehensively revised, and expressions have been corrected in the WEB version. ※Volume 4 of the book version is currently being published by Famitsu Bunko.
| Word | Frequency | Difficulty |
|---|---|---|
| 技能 | 15 | 3.58 |
| 温かい | 15 | 3.58 |
| 酒場 | 15 | 3.52 |
| 立ち止まる | 15 | 3.61 |
| どちらにせよ | 15 | 4.08 |
| 切り裂く | 15 | 3.43 |
| 見てくれ | 15 | 4.01 |
| たの | 15 | 3.30 |
| 苦しい | 15 | 3.37 |
| 上手 | 15 | 3.75 |
| との事 | 15 | 3.24 |
| 感 | 15 | 3.39 |
| 実感 | 15 | 3.48 |
| きっかけ | 15 | 3.69 |
| 流れ込む | 15 | 3.96 |
| 神器 | 15 | 4.04 |
| ジャンプ | 15 | 3.92 |
| もっとも | 15 | 2.94 |
| 癖に | 15 | 3.34 |
| 豪 | 15 | 4.24 |
| 少なからず | 15 | 3.97 |
| 伯爵 | 15 | 2.86 |
| 毛布 | 15 | 3.89 |
| 魔族 | 15 | 2.87 |
| 分だけ | 15 | 4.01 |
| 達する | 15 | 4.18 |
| 天井 | 15 | 3.32 |
| 奴 | 15 | 2.57 |
| 歩き | 15 | 3.21 |
| 割り振る | 15 | 4.28 |
| 当時 | 15 | 3.28 |
| 地 | 15 | 2.92 |
| ひたすら | 15 | 3.47 |
| どうぞ | 16 | 3.16 |
| 下げ | 16 | 3.17 |
| 隠密 | 16 | 3.98 |
| 羽織る | 16 | 3.89 |
| 悠久 | 16 | 4.52 |
| により | 16 | 2.99 |
| 廊下 | 16 | 3.30 |
| 正しい | 16 | 3.12 |
| 肉体 | 16 | 3.14 |
| 淡い | 16 | 3.61 |
| 木こり | 16 | 4.70 |
| 成功率 | 16 | 4.36 |
| 新鮮 | 16 | 3.78 |
| 脚 | 16 | 3.41 |
| 圧倒 | 16 | 3.78 |
| 烈風 | 16 | 4.94 |
| 簡易 | 16 | 3.87 |
| 遭遇 | 16 | 3.37 |
| 愛し | 16 | 3.36 |
| 市場 | 16 | 3.73 |
| いつの間にか | 16 | 3.19 |
| チャンス | 16 | 3.55 |
| 溶かす | 16 | 3.88 |
| 凍りつく | 16 | 4.02 |
| 叩きつける | 16 | 3.45 |
| 罰 | 16 | 3.70 |
| 端 | 16 | 3.22 |
| そっか | 16 | 3.38 |
| 表現 | 16 | 3.37 |
| 負う | 16 | 3.33 |
| 願う | 16 | 3.27 |
| 煉獄 | 16 | 4.45 |
| 若しかしたら | 16 | 3.16 |
| 連携 | 16 | 3.36 |
| 良さそう | 16 | 3.46 |
| 無さそう | 16 | 3.37 |
| 母君 | 16 | 4.80 |
| スタイル | 16 | 3.70 |
| 直し | 16 | 3.54 |
| もつ | 16 | 3.52 |
| 鉱 | 16 | 4.44 |
| 19 | 16 | 4.13 |
| いいところ | 16 | 4.00 |
| 勇敢 | 16 | 4.28 |
| やっと | 16 | 3.21 |
| 一年 | 16 | 3.42 |
| 逆上せ | 16 | 5.04 |
| 収まる | 16 | 3.44 |
| 討つ | 16 | 3.74 |
| 使い手 | 16 | 3.73 |
| 順番 | 16 | 3.86 |
| 柔らか | 16 | 3.62 |
| 術師 | 16 | 3.89 |
| 暖かい | 16 | 3.67 |
| 響き | 16 | 3.37 |
| 乙女 | 16 | 3.56 |
| 迎える | 16 | 3.38 |
| 嵐を呼ぶ | 16 | 5.90 |
| 飛ぶ | 16 | 3.33 |
| 捕まる | 16 | 3.48 |
| 匂いがする | 16 | 4.18 |
| 百 | 16 | 3.26 |
| 史的 | 16 | 3.73 |
| 手前 | 16 | 3.33 |
| 撃つ | 16 | 3.27 |
| しようとする | 16 | 3.56 |
| 感知 | 16 | 3.27 |
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