Morioka Hiroto was a top player of the MMORPG "Eternal Magia," but in reality, he was a first-year high school student who had been a shut-in for three years. Having lost everything in the game to which he had devoted most of his life, and having fallen into despair, Hiroto closes the curtain on his life by "saving a childhood friend girl he had grown distant from a truck accident." While he struggles with communication in reality, what made him reign at the top in the game was his overwhelming communication ability—all thanks to the unpopular skill "Negotiation" that no one chose. Reincarnated by a goddess from another world who had taken an interest in him, with his past misfortunes converted into bonus points, he unhesitatingly allocates skill points to Negotiation at maximum. Reborn as a baby while retaining his memories in a world that directly mirrors the game, Hiroto reconfirms the usefulness of his negotiation skill, gradually discovers unexpected applications for it, and steadily rises from being a mere villager. ※The synopsis is subject to change. ※In addition to the protagonist, a few other characters are reincarnated or travel to another world. ※Status displays will be shown at each milestone. ※The work has been comprehensively revised, and expressions have been corrected in the WEB version. ※Volume 4 of the book version is currently being published by Famitsu Bunko.
| Word | Frequency | Difficulty |
|---|---|---|
| 如何した | 23 | 3.27 |
| 勢い | 23 | 2.99 |
| 竜騎兵 | 23 | 4.76 |
| 着ける | 23 | 3.43 |
| 治療 | 23 | 3.17 |
| 良かったら | 23 | 3.96 |
| 着る | 23 | 3.35 |
| 勝利 | 23 | 2.88 |
| ダンジョン | 23 | 2.91 |
| ことになっている | 23 | 3.71 |
| 未 | 23 | 3.83 |
| 予定 | 23 | 2.83 |
| 中でも | 23 | 3.22 |
| 好意 | 23 | 3.72 |
| あぁ | 23 | 2.97 |
| 払う | 23 | 3.23 |
| 悟る | 23 | 3.47 |
| 照れる | 23 | 3.93 |
| 司祭 | 23 | 3.66 |
| 自分から | 23 | 3.64 |
| そうやって | 23 | 3.58 |
| そうすれば | 23 | 3.65 |
| 希望 | 23 | 3.24 |
| 船 | 23 | 2.84 |
| 本能 | 23 | 3.70 |
| でなければ | 23 | 3.51 |
| 追加 | 23 | 3.31 |
| 宝石 | 23 | 3.36 |
| 魅力的 | 23 | 3.80 |
| 青い | 24 | 3.17 |
| 友好 | 24 | 4.26 |
| 思考 | 24 | 3.07 |
| 看破 | 24 | 3.90 |
| 程度 | 24 | 2.58 |
| 足元 | 24 | 3.26 |
| 尋ねる | 24 | 3.05 |
| 対応 | 24 | 3.01 |
| と言うより | 24 | 3.10 |
| 合わせて | 24 | 3.08 |
| くすぐったい | 24 | 4.18 |
| 自覚 | 24 | 3.31 |
| 旅 | 24 | 3.10 |
| 幾つも | 24 | 3.39 |
| ままに | 24 | 3.37 |
| 尊敬 | 24 | 3.63 |
| 設定 | 24 | 3.32 |
| ってことは | 24 | 3.48 |
| 紙 | 24 | 3.20 |
| 伝う | 24 | 3.97 |
| 何もかも | 24 | 3.55 |
| 次回 | 24 | 3.48 |
| イメージ | 24 | 3.19 |
| あんなに | 24 | 3.52 |
| にしても | 24 | 3.12 |
| 苦手 | 24 | 3.32 |
| 後衛 | 24 | 3.77 |
| これ位 | 24 | 3.58 |
| グリフォン | 24 | 3.84 |
| 祈り | 24 | 3.60 |
| 諦める | 24 | 3.20 |
| 七 | 24 | 3.10 |
| 何もない | 24 | 3.46 |
| 覗く | 24 | 3.34 |
| 驚き | 24 | 2.99 |
| 昏倒 | 24 | 4.39 |
| 怯え | 24 | 3.52 |
| 回し | 24 | 3.38 |
| 夢魔 | 24 | 4.58 |
| 立ち | 24 | 3.49 |
| 仕度 | 24 | 3.61 |
| 忍術 | 24 | 4.75 |
| 避け | 24 | 3.12 |
| 進める | 24 | 3.00 |
| それより | 24 | 3.35 |
| 六 | 24 | 3.10 |
| 巨大 | 24 | 2.78 |
| ここから | 24 | 3.14 |
| 我 | 24 | 2.82 |
| こんな風に | 24 | 3.80 |
| 枚 | 24 | 3.14 |
| それよりも | 24 | 3.35 |
| だろ | 24 | 2.69 |
| 花烏賊 | 24 | 3.22 |
| ようにする | 24 | 3.59 |
| クラス | 24 | 3.02 |
| 頼る | 24 | 3.38 |
| 予想 | 24 | 2.98 |
| 余地 | 24 | 3.76 |
| そっち | 24 | 3.10 |
| さっきから | 24 | 3.61 |
| 指揮 | 24 | 3.45 |
| 仲間たち | 24 | 3.73 |
| カンスト | 24 | 4.63 |
| 迎え | 24 | 3.35 |
| 仕える | 24 | 3.48 |
| 試す | 24 | 3.51 |
| 喪男 | 24 | 3.60 |
| 精神 | 24 | 3.21 |
| 重要 | 24 | 3.09 |
| 対象 | 24 | 3.14 |
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