Morioka Hiroto was a top player of the MMORPG "Eternal Magia," but in reality, he was a first-year high school student who had been a shut-in for three years. Having lost everything in the game to which he had devoted most of his life, and having fallen into despair, Hiroto closes the curtain on his life by "saving a childhood friend girl he had grown distant from a truck accident." While he struggles with communication in reality, what made him reign at the top in the game was his overwhelming communication ability—all thanks to the unpopular skill "Negotiation" that no one chose. Reincarnated by a goddess from another world who had taken an interest in him, with his past misfortunes converted into bonus points, he unhesitatingly allocates skill points to Negotiation at maximum. Reborn as a baby while retaining his memories in a world that directly mirrors the game, Hiroto reconfirms the usefulness of his negotiation skill, gradually discovers unexpected applications for it, and steadily rises from being a mere villager. ※The synopsis is subject to change. ※In addition to the protagonist, a few other characters are reincarnated or travel to another world. ※Status displays will be shown at each milestone. ※The work has been comprehensively revised, and expressions have been corrected in the WEB version. ※Volume 4 of the book version is currently being published by Famitsu Bunko.
| Word | Frequency | Difficulty |
|---|---|---|
| 積む | 28 | 3.41 |
| その手 | 28 | 3.34 |
| 朝 | 28 | 2.96 |
| 増々 | 28 | 3.64 |
| なれば | 28 | 2.99 |
| 誘惑 | 28 | 4.00 |
| 酷い | 28 | 3.02 |
| 息 | 28 | 2.82 |
| 自分でも | 28 | 3.59 |
| 時点 | 28 | 3.13 |
| ほうが良い | 28 | 3.44 |
| 手合わせ | 28 | 4.16 |
| からこそ | 28 | 3.25 |
| 馬鹿 | 28 | 2.99 |
| どれ程 | 28 | 3.37 |
| 罠 | 28 | 3.13 |
| ころ | 28 | 3.59 |
| 特殊 | 28 | 3.22 |
| 戦力 | 28 | 2.93 |
| 二つ | 28 | 3.04 |
| リーダー | 28 | 3.32 |
| 点 | 28 | 2.89 |
| 店 | 28 | 2.73 |
| 格闘 | 28 | 3.84 |
| 楽しむ | 28 | 3.09 |
| おいて | 28 | 3.53 |
| 25 | 28 | 3.95 |
| 結ぶ | 28 | 3.30 |
| 見下ろす | 28 | 3.37 |
| 育て | 28 | 3.61 |
| 見開く | 28 | 3.32 |
| ずつ | 28 | 3.48 |
| 今となっては | 28 | 3.99 |
| 何となく | 29 | 3.07 |
| お前たち | 29 | 3.46 |
| 実装 | 29 | 4.59 |
| 速度 | 29 | 2.90 |
| 最後まで | 29 | 3.43 |
| 駿河 | 29 | 3.31 |
| 非常に | 29 | 2.99 |
| 女王 | 29 | 3.17 |
| うむ | 29 | 3.03 |
| 取り出す | 29 | 2.90 |
| 自体 | 29 | 3.10 |
| 突く | 29 | 3.32 |
| 雌 | 29 | 4.26 |
| 憧れ | 29 | 3.62 |
| 手段 | 29 | 3.10 |
| 自ら | 29 | 2.87 |
| 負け | 29 | 3.20 |
| 切れる | 29 | 3.26 |
| 恐ろしい | 29 | 3.13 |
| お酒 | 29 | 3.70 |
| 揺りかご | 29 | 5.13 |
| 用意 | 29 | 2.75 |
| 士 | 29 | 3.21 |
| 耐久 | 29 | 3.75 |
| 如何にも | 29 | 3.22 |
| うわっ | 29 | 3.72 |
| 怒り | 29 | 2.96 |
| 余裕 | 29 | 2.89 |
| 従う | 29 | 3.38 |
| 甘やかす | 29 | 4.01 |
| さて | 29 | 2.78 |
| カウンター | 29 | 3.43 |
| 酒 | 29 | 2.96 |
| 解く | 29 | 3.30 |
| ペンダント | 29 | 4.16 |
| 引き | 29 | 3.23 |
| 進んで | 29 | 3.07 |
| 救う | 30 | 3.16 |
| 実際に | 30 | 2.99 |
| 様になる | 30 | 3.45 |
| 役目 | 30 | 3.38 |
| 揺らす | 30 | 3.50 |
| 生き体 | 30 | 3.93 |
| 経つ | 30 | 3.15 |
| 怖がる | 30 | 3.74 |
| 反省 | 30 | 3.53 |
| 不死者 | 30 | 4.04 |
| 直接 | 30 | 3.02 |
| 誇り | 30 | 3.63 |
| 慌てる | 30 | 2.84 |
| 向ける | 30 | 2.71 |
| ものか | 30 | 3.30 |
| 所持 | 30 | 3.81 |
| あり得ない | 30 | 3.35 |
| 警戒 | 30 | 2.92 |
| 薄い | 30 | 3.15 |
| がな | 30 | 3.14 |
| やがて | 30 | 3.09 |
| じゃが | 30 | 3.56 |
| 名称 | 30 | 4.01 |
| 込める | 30 | 3.05 |
| 側 | 30 | 2.68 |
| 住む | 30 | 3.05 |
| やった | 30 | 2.95 |
| 男たち | 30 | 3.49 |
| と同じように | 30 | 3.34 |
| 入り | 30 | 3.18 |
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