Morioka Hiroto was a top player of the MMORPG "Eternal Magia," but in reality, he was a first-year high school student who had been a shut-in for three years. Having lost everything in the game to which he had devoted most of his life, and having fallen into despair, Hiroto closes the curtain on his life by "saving a childhood friend girl he had grown distant from a truck accident." While he struggles with communication in reality, what made him reign at the top in the game was his overwhelming communication ability—all thanks to the unpopular skill "Negotiation" that no one chose. Reincarnated by a goddess from another world who had taken an interest in him, with his past misfortunes converted into bonus points, he unhesitatingly allocates skill points to Negotiation at maximum. Reborn as a baby while retaining his memories in a world that directly mirrors the game, Hiroto reconfirms the usefulness of his negotiation skill, gradually discovers unexpected applications for it, and steadily rises from being a mere villager. ※The synopsis is subject to change. ※In addition to the protagonist, a few other characters are reincarnated or travel to another world. ※Status displays will be shown at each milestone. ※The work has been comprehensively revised, and expressions have been corrected in the WEB version. ※Volume 4 of the book version is currently being published by Famitsu Bunko.
| Word | Frequency | Difficulty |
|---|---|---|
| 外れ | 17 | 3.58 |
| ものだから | 17 | 3.61 |
| 被る | 17 | 3.46 |
| 装備品 | 17 | 4.00 |
| 便利 | 17 | 3.35 |
| 風呂場 | 17 | 4.33 |
| 海 | 17 | 2.90 |
| 決まって | 17 | 3.34 |
| 気にする | 17 | 3.51 |
| 悩む | 17 | 3.16 |
| 相応しい | 17 | 3.28 |
| 有効 | 17 | 3.53 |
| 自由に | 17 | 3.36 |
| 真下 | 17 | 3.15 |
| 口にする | 17 | 3.30 |
| 優秀 | 17 | 3.23 |
| 臥する | 17 | 3.59 |
| 姉妹 | 17 | 3.57 |
| 押す | 17 | 3.40 |
| 捉える | 17 | 3.34 |
| もうすぐ | 17 | 3.57 |
| 比べる | 17 | 3.21 |
| まして | 17 | 3.82 |
| 遊び | 17 | 3.37 |
| 弾力 | 17 | 4.27 |
| 次第に | 17 | 3.63 |
| 役に立つ | 17 | 3.45 |
| 担い | 17 | 3.71 |
| 分かり | 17 | 3.36 |
| 膨らみ | 17 | 4.38 |
| 割と | 17 | 3.40 |
| 宿す | 17 | 3.69 |
| 面白い | 17 | 2.98 |
| あやす | 17 | 4.35 |
| 性能 | 17 | 3.48 |
| 南 | 17 | 3.23 |
| 徒に | 17 | 4.52 |
| 気をつけて | 17 | 3.82 |
| 未来 | 17 | 3.08 |
| 不利 | 17 | 3.45 |
| 統治 | 17 | 3.87 |
| 打つ | 17 | 3.38 |
| 学ぶ | 17 | 3.35 |
| 磨く | 17 | 3.85 |
| 石化 | 17 | 3.75 |
| 地上 | 17 | 3.10 |
| 件 | 17 | 2.96 |
| 味 | 17 | 3.06 |
| 優先 | 17 | 3.37 |
| あー | 17 | 2.91 |
| 投擲 | 17 | 3.57 |
| 始め | 17 | 3.31 |
| 下着 | 17 | 3.75 |
| 愛らしい | 17 | 3.85 |
| 向き合う | 17 | 3.73 |
| 丘 | 17 | 3.57 |
| 対抗 | 17 | 3.55 |
| 出現 | 17 | 3.22 |
| 立てて | 17 | 3.18 |
| に似て | 17 | 3.66 |
| 種 | 17 | 2.95 |
| 始まり | 17 | 3.52 |
| 疑問 | 17 | 2.92 |
| と言えど | 17 | 3.94 |
| ルール | 17 | 3.54 |
| 幻影 | 17 | 3.74 |
| せい | 17 | 2.98 |
| するべき | 17 | 3.77 |
| それなりに | 17 | 3.17 |
| 情けない | 17 | 3.50 |
| 理想 | 17 | 3.63 |
| 当てる | 17 | 3.52 |
| 縛る | 17 | 3.53 |
| 活動 | 17 | 3.19 |
| 鋭い | 17 | 3.08 |
| 恐れる | 17 | 3.76 |
| 柔らか | 16 | 3.62 |
| 負う | 16 | 3.33 |
| 時折 | 16 | 3.49 |
| 順番 | 16 | 3.86 |
| 19 | 16 | 4.13 |
| 撃つ | 16 | 3.27 |
| やっと | 16 | 3.21 |
| 完璧 | 16 | 3.31 |
| 討つ | 16 | 3.74 |
| 母君 | 16 | 4.80 |
| 直し | 16 | 3.54 |
| 連携 | 16 | 3.36 |
| どうぞ | 16 | 3.16 |
| いいところ | 16 | 4.00 |
| 矢 | 16 | 2.93 |
| 成功率 | 16 | 4.36 |
| 若しかしたら | 16 | 3.16 |
| 乙女 | 16 | 3.56 |
| 圧倒 | 16 | 3.78 |
| 煉獄 | 16 | 4.45 |
| 嵐を呼ぶ | 16 | 5.90 |
| 願う | 16 | 3.27 |
| 使い手 | 16 | 3.73 |
| 荷馬車 | 16 | 4.02 |
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