Morioka Hiroto was a top player of the MMORPG "Eternal Magia," but in reality, he was a first-year high school student who had been a shut-in for three years. Having lost everything in the game to which he had devoted most of his life, and having fallen into despair, Hiroto closes the curtain on his life by "saving a childhood friend girl he had grown distant from a truck accident." While he struggles with communication in reality, what made him reign at the top in the game was his overwhelming communication ability—all thanks to the unpopular skill "Negotiation" that no one chose. Reincarnated by a goddess from another world who had taken an interest in him, with his past misfortunes converted into bonus points, he unhesitatingly allocates skill points to Negotiation at maximum. Reborn as a baby while retaining his memories in a world that directly mirrors the game, Hiroto reconfirms the usefulness of his negotiation skill, gradually discovers unexpected applications for it, and steadily rises from being a mere villager. ※The synopsis is subject to change. ※In addition to the protagonist, a few other characters are reincarnated or travel to another world. ※Status displays will be shown at each milestone. ※The work has been comprehensively revised, and expressions have been corrected in the WEB version. ※Volume 4 of the book version is currently being published by Famitsu Bunko.
| Word | Frequency | Difficulty |
|---|---|---|
| 不通 | 7 | 4.57 |
| 築く | 7 | 3.67 |
| 駆け引き | 7 | 4.29 |
| 再度 | 7 | 3.43 |
| 心身 | 7 | 4.27 |
| 先程 | 7 | 3.07 |
| 毛 | 7 | 3.69 |
| 面談 | 7 | 4.53 |
| 気持ちいい | 7 | 4.07 |
| 問わず | 7 | 4.02 |
| 血筋 | 7 | 3.91 |
| 配る | 7 | 3.69 |
| うわ | 7 | 3.47 |
| 俱す | 7 | 4.60 |
| 装甲 | 7 | 3.54 |
| 吹く | 7 | 3.60 |
| 有りそう | 7 | 3.51 |
| 半ば | 7 | 3.39 |
| 個人的 | 7 | 3.62 |
| バックスタッブ | 7 | 6.69 |
| お前ら | 7 | 3.22 |
| 帰納 | 7 | 4.96 |
| 後ずさる | 7 | 4.13 |
| 補う | 7 | 3.95 |
| 職人 | 7 | 3.35 |
| 代わる | 7 | 3.81 |
| 鋼鉄 | 7 | 4.02 |
| 屈指 | 7 | 4.45 |
| 液体 | 7 | 3.65 |
| 安置 | 7 | 4.68 |
| あれから | 7 | 3.70 |
| 徹底 | 7 | 4.04 |
| 長いこと | 7 | 4.40 |
| 屈む | 7 | 4.24 |
| はさみ | 7 | 4.87 |
| こら | 7 | 3.74 |
| 凶星 | 7 | 5.82 |
| それもこれも | 7 | 4.36 |
| という訳だ | 7 | 3.52 |
| クール | 7 | 4.16 |
| 達す | 7 | 3.99 |
| 危害 | 7 | 4.16 |
| 冠 | 7 | 4.08 |
| あらゆる | 7 | 3.50 |
| ふらふら | 7 | 4.01 |
| 顔を合わせる | 7 | 4.19 |
| 暑い | 7 | 3.77 |
| 感想 | 7 | 3.18 |
| 幹部 | 7 | 3.65 |
| 接近 | 7 | 3.45 |
| 完了 | 7 | 3.44 |
| 鳥 | 7 | 3.14 |
| 意味がある | 7 | 3.88 |
| 癒やし | 7 | 4.58 |
| 絡む | 7 | 3.49 |
| 忍法 | 7 | 5.45 |
| 制御 | 7 | 3.36 |
| 強いる | 7 | 4.37 |
| 無双 | 7 | 4.21 |
| もじもじ | 7 | 4.29 |
| とく | 7 | 3.39 |
| 何故なら | 7 | 3.52 |
| 精一杯 | 7 | 3.63 |
| 詰まる | 7 | 3.59 |
| 今のまま | 7 | 4.14 |
| 一式 | 7 | 4.25 |
| 高位 | 7 | 3.64 |
| 貢献 | 7 | 4.04 |
| どちらにしても | 7 | 4.33 |
| ターゲット | 7 | 4.10 |
| 連行 | 7 | 4.13 |
| 幾ら | 7 | 3.75 |
| 力が抜ける | 7 | 4.68 |
| 話題 | 7 | 3.25 |
| 変身 | 7 | 3.73 |
| 潜入 | 7 | 3.84 |
| 修羅場 | 7 | 4.21 |
| 効率的 | 7 | 4.08 |
| 兼ねない | 7 | 3.40 |
| そうそう | 7 | 3.36 |
| 充実 | 7 | 3.94 |
| 変形 | 7 | 3.93 |
| 忠実 | 7 | 3.95 |
| 汚らしい | 7 | 4.86 |
| 年少組 | 7 | 4.92 |
| 組み | 7 | 3.74 |
| 気はない | 7 | 3.75 |
| 身につける | 7 | 4.51 |
| とした事が | 7 | 4.51 |
| バトル | 7 | 3.91 |
| 家事 | 7 | 4.03 |
| 地下室 | 7 | 4.11 |
| 力強い | 7 | 3.53 |
| 好感 | 7 | 4.36 |
| 操作 | 7 | 3.18 |
| 落ち着き | 7 | 3.71 |
| 手牌 | 7 | 4.15 |
| 魂魄 | 7 | 4.66 |
| 伊艦 | 7 | 3.62 |
| マウント | 7 | 4.75 |
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