Morioka Hiroto was a top player of the MMORPG "Eternal Magia," but in reality, he was a first-year high school student who had been a shut-in for three years. Having lost everything in the game to which he had devoted most of his life, and having fallen into despair, Hiroto closes the curtain on his life by "saving a childhood friend girl he had grown distant from a truck accident." While he struggles with communication in reality, what made him reign at the top in the game was his overwhelming communication ability—all thanks to the unpopular skill "Negotiation" that no one chose. Reincarnated by a goddess from another world who had taken an interest in him, with his past misfortunes converted into bonus points, he unhesitatingly allocates skill points to Negotiation at maximum. Reborn as a baby while retaining his memories in a world that directly mirrors the game, Hiroto reconfirms the usefulness of his negotiation skill, gradually discovers unexpected applications for it, and steadily rises from being a mere villager. ※The synopsis is subject to change. ※In addition to the protagonist, a few other characters are reincarnated or travel to another world. ※Status displays will be shown at each milestone. ※The work has been comprehensively revised, and expressions have been corrected in the WEB version. ※Volume 4 of the book version is currently being published by Famitsu Bunko.
| Word | Frequency | Difficulty |
|---|---|---|
| 正当防衛 | 1 | 4.81 |
| お尋ね | 1 | 4.67 |
| 伝染 | 1 | 4.79 |
| 闘志を燃やす | 1 | 5.58 |
| 片眉 | 1 | 4.58 |
| よっしゃ | 1 | 4.30 |
| アルファベット | 1 | 4.91 |
| 鍵かけ | 1 | 5.97 |
| 晩餐会 | 1 | 4.09 |
| ぐぬぬ | 1 | 4.60 |
| それはない | 1 | 4.11 |
| 一晩中 | 1 | 4.69 |
| 並外れ | 1 | 6.42 |
| 腰かける | 1 | 4.38 |
| 耳を澄ます | 1 | 5.02 |
| 比丘 | 1 | 4.40 |
| 荒 | 1 | 4.03 |
| 庭園 | 1 | 3.79 |
| 正論 | 1 | 4.12 |
| 祭る | 1 | 4.90 |
| 植え付け | 1 | 4.61 |
| 籠もる | 1 | 5.21 |
| 拘置 | 1 | 5.97 |
| 共同 | 1 | 4.24 |
| きれいきれい | 1 | 6.18 |
| へぇ | 1 | 3.58 |
| 宮殿 | 1 | 3.85 |
| 異彩 | 1 | 5.01 |
| お姉さん座り | 1 | 6.99 |
| 朝日 | 1 | 4.14 |
| 取り分けて | 1 | 4.87 |
| 死に際 | 1 | 5.04 |
| 心象 | 1 | 4.80 |
| と言うもの | 1 | 4.29 |
| 地続き | 1 | 5.21 |
| 体を壊す | 1 | 5.56 |
| 一睡 | 1 | 5.04 |
| 膠着 | 1 | 4.87 |
| 倒れ伏す | 1 | 4.62 |
| 空メール | 1 | 5.05 |
| 無益 | 1 | 4.94 |
| 久々 | 1 | 3.70 |
| 引きこもる | 1 | 4.98 |
| 原型 | 1 | 4.35 |
| 失くす | 1 | 5.23 |
| 引き起こす | 1 | 3.81 |
| 惜しげ | 1 | 4.86 |
| 息抜き | 1 | 4.42 |
| サディスト | 1 | 5.30 |
| 万端 | 1 | 4.67 |
| 移し替える | 1 | 5.47 |
| 購入 | 1 | 3.40 |
| すぐ側 | 1 | 4.13 |
| 落ち込む | 1 | 3.58 |
| 酔いつぶれる | 1 | 4.95 |
| 据え膳 | 1 | 5.50 |
| 叱り | 1 | 4.44 |
| エンジョイ | 1 | 5.23 |
| 笑い上戸 | 1 | 5.52 |
| 威勢のいい | 1 | 4.91 |
| やってられない | 1 | 4.88 |
| 已むに已まれぬ | 1 | 5.62 |
| 留め置く | 1 | 4.99 |
| いい子にする | 1 | 6.18 |
| 習慣化 | 1 | 5.74 |
| 廃刊 | 1 | 4.81 |
| 日を追うごとに | 1 | 5.29 |
| 錬金術 | 1 | 3.73 |
| 道場破り | 1 | 5.16 |
| 残り少ない | 1 | 4.58 |
| 発掘 | 1 | 4.22 |
| 高確率 | 1 | 4.71 |
| 行動力 | 1 | 4.50 |
| ゼラチン | 1 | 4.98 |
| 突き止める | 1 | 4.36 |
| 敵地 | 1 | 4.46 |
| 老い先 | 1 | 5.92 |
| 騙し | 1 | 4.14 |
| 焼きたて | 1 | 4.65 |
| もてなす | 1 | 4.59 |
| でなければならない | 1 | 4.64 |
| 持ってけ | 1 | 5.08 |
| 半裸 | 1 | 4.56 |
| 独りで | 1 | 4.55 |
| 職人気質 | 1 | 5.23 |
| 未発見 | 1 | 5.22 |
| 損失 | 1 | 4.37 |
| 間接 | 1 | 4.93 |
| 出端 | 1 | 4.63 |
| 丸腰 | 1 | 4.80 |
| 欠かす | 1 | 4.50 |
| 囚 | 1 | 5.54 |
| 書き込み | 1 | 4.46 |
| 曽祖父 | 1 | 5.12 |
| アッ | 1 | 4.49 |
| 孤児 | 1 | 4.00 |
| 激 | 1 | 4.51 |
| 魔女っ子 | 1 | 5.65 |
| 目が行く | 1 | 5.31 |
| それもそうだ | 1 | 4.28 |
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