Morioka Hiroto was a top player of the MMORPG "Eternal Magia," but in reality, he was a first-year high school student who had been a shut-in for three years. Having lost everything in the game to which he had devoted most of his life, and having fallen into despair, Hiroto closes the curtain on his life by "saving a childhood friend girl he had grown distant from a truck accident." While he struggles with communication in reality, what made him reign at the top in the game was his overwhelming communication ability—all thanks to the unpopular skill "Negotiation" that no one chose. Reincarnated by a goddess from another world who had taken an interest in him, with his past misfortunes converted into bonus points, he unhesitatingly allocates skill points to Negotiation at maximum. Reborn as a baby while retaining his memories in a world that directly mirrors the game, Hiroto reconfirms the usefulness of his negotiation skill, gradually discovers unexpected applications for it, and steadily rises from being a mere villager. ※The synopsis is subject to change. ※In addition to the protagonist, a few other characters are reincarnated or travel to another world. ※Status displays will be shown at each milestone. ※The work has been comprehensively revised, and expressions have been corrected in the WEB version. ※Volume 4 of the book version is currently being published by Famitsu Bunko.
| Word | Frequency | Difficulty |
|---|---|---|
| 蹴り | 3 | 3.23 |
| 突き出し | 3 | 3.99 |
| 解毒 | 3 | 4.27 |
| 抑えきれない | 3 | 4.64 |
| 交換条件 | 3 | 4.83 |
| 名案 | 3 | 4.50 |
| 立ち寄る | 3 | 4.07 |
| もんじゃ | 3 | 3.76 |
| 心安らか | 3 | 5.23 |
| 復讐 | 3 | 3.69 |
| 中空 | 3 | 4.40 |
| グループ | 3 | 3.72 |
| はぐらかす | 3 | 4.44 |
| 複合 | 3 | 4.21 |
| 踊り | 3 | 3.82 |
| メッセージ | 3 | 3.81 |
| 馬鹿者 | 3 | 4.46 |
| 突き放す | 3 | 4.35 |
| 慰める | 3 | 4.03 |
| 廃炉 | 3 | 5.13 |
| 二十八 | 3 | 4.85 |
| 収め | 3 | 3.80 |
| 殺戮 | 3 | 3.92 |
| 兼ね備える | 3 | 4.41 |
| 食い止める | 3 | 4.18 |
| 光波 | 3 | 4.46 |
| 国王陛下 | 3 | 3.75 |
| 解体 | 3 | 3.41 |
| 黒い霧 | 3 | 4.58 |
| 遊びに来る | 3 | 4.76 |
| 兆し | 3 | 4.50 |
| 徒歩 | 3 | 4.01 |
| 旅人 | 3 | 3.96 |
| 事による | 3 | 4.28 |
| すまなかった | 3 | 4.11 |
| 末弟 | 3 | 4.86 |
| 初々しい | 3 | 4.71 |
| 今後とも | 3 | 4.40 |
| どうしたら良い | 3 | 4.04 |
| 騙す | 3 | 3.59 |
| 遁術 | 3 | 5.23 |
| 印す | 3 | 5.48 |
| 夕焼け | 3 | 4.51 |
| 白銀 | 3 | 3.80 |
| 軍 | 3 | 2.60 |
| 解けない | 3 | 4.63 |
| 接点 | 3 | 4.23 |
| とことん | 3 | 4.30 |
| 詮索 | 3 | 4.38 |
| 冷やし | 3 | 4.29 |
| 容態 | 3 | 4.57 |
| ご挨拶 | 3 | 4.10 |
| 権威 | 3 | 4.01 |
| にゃーにゃー | 3 | 5.61 |
| 喉を鳴らす | 3 | 4.07 |
| 鳥肌が立つ | 3 | 4.97 |
| 部活 | 3 | 4.01 |
| 生き生き | 3 | 4.55 |
| 保存 | 3 | 3.86 |
| ともすれば | 3 | 4.42 |
| 陰る | 3 | 5.00 |
| 理想論 | 3 | 5.14 |
| 捲り | 3 | 4.40 |
| 刀背 | 3 | 5.24 |
| 備わる | 3 | 4.13 |
| 側近 | 3 | 3.61 |
| 撃ち合う | 3 | 5.11 |
| 手の内 | 3 | 4.31 |
| 無けなし | 3 | 4.71 |
| 仕込み | 3 | 4.11 |
| わざわざ | 3 | 3.09 |
| 不相応 | 3 | 4.82 |
| 魔獣 | 3 | 2.97 |
| お伺い | 3 | 4.36 |
| 紡ぐ | 3 | 3.79 |
| 追い返す | 3 | 4.28 |
| 中間 | 3 | 4.21 |
| 就寝 | 3 | 4.30 |
| 無位 | 3 | 4.60 |
| 挟まる | 3 | 4.60 |
| ふに | 3 | 4.82 |
| 越し | 3 | 3.68 |
| 直伝 | 3 | 4.87 |
| 信条 | 3 | 4.65 |
| 妬く | 3 | 4.95 |
| 想像通り | 3 | 4.54 |
| 長命 | 3 | 4.35 |
| 火事場泥棒 | 3 | 5.35 |
| 象る | 3 | 4.64 |
| からかう | 3 | 3.66 |
| 窮地 | 3 | 4.04 |
| 24時間 | 3 | 4.83 |
| 勝敗 | 3 | 4.07 |
| 焼きもち | 3 | 4.88 |
| 全くもって | 3 | 4.11 |
| 気安い | 3 | 4.05 |
| 長身 | 3 | 4.01 |
| 吹き | 3 | 4.04 |
| 軋み | 3 | 4.49 |
| 何々 | 3 | 4.30 |
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