Onoki Kazuto, who was reincarnated in another world, successfully defeated the Demon King as a hero. However, there were no signs of him returning to the real world. The moment he touched a jewel that appeared on the Demon King's throne, Kazuto was transported to the starting town 'Azelraimus'. Thus begins the story of a second playthrough (New Game Plus). In the first playthrough's world, he saved the imperial princess whom he couldn't save before, completed the wedding ceremony without incident, defeated the Demon King, and should have reached a happy ending... But then a true Demon King suddenly appeared. Though he and his companions were forced into a difficult battle, they successfully defeated it. However, a jewel appeared from the true Demon King's mouth once more――. Despite an ominous feeling, the moment Kazuto reached for the jewel, he was transported again to the starting town 'Azelraimus'. Kazuto thought that by the third time, nothing would surprise him anymore, but his reflection in the mirror showed the figure of a woman. ――A bewildered Kazuto. However, Kazuto takes action at that moment. "...Yeah. For now, let me get naked." ※Won the Commendation Prize at the Second Kinetic Novel Awards!
| Word | Frequency | Difficulty |
|---|---|---|
| 適任 | 6 | 4.28 |
| 可愛 | 6 | 3.79 |
| 議事堂 | 6 | 5.24 |
| 治癒 | 6 | 3.20 |
| そっぽ | 6 | 4.16 |
| 関与 | 6 | 4.10 |
| 興味ない | 6 | 4.40 |
| オブジェ | 6 | 4.79 |
| 苦痛 | 6 | 3.71 |
| 処理場 | 6 | 6.05 |
| 問答無用 | 6 | 4.02 |
| 手を出す | 6 | 3.90 |
| あんだ | 6 | 4.57 |
| 感じ取る | 6 | 3.58 |
| 糞爺 | 6 | 5.33 |
| お母 | 6 | 4.74 |
| 筒抜け | 6 | 4.52 |
| 因縁 | 6 | 4.16 |
| そうだよね | 6 | 4.02 |
| 博物館 | 6 | 4.71 |
| 名付け | 6 | 4.19 |
| 特徴 | 6 | 3.47 |
| 初 | 6 | 3.62 |
| ニュース | 6 | 4.16 |
| 口笛 | 6 | 4.49 |
| 鳴る | 6 | 3.48 |
| 誤算 | 6 | 4.39 |
| 本作 | 6 | 4.59 |
| 異国 | 6 | 4.00 |
| ふむふむ | 6 | 4.19 |
| 期待感 | 6 | 4.93 |
| 聖地 | 6 | 4.20 |
| 実際は | 6 | 3.72 |
| 次から次へと | 6 | 4.31 |
| 癖 | 6 | 3.79 |
| 作成者 | 6 | 5.12 |
| 楕円形 | 6 | 4.88 |
| 南門 | 6 | 4.46 |
| 諸悪の根源 | 6 | 4.95 |
| 作戦会議 | 6 | 4.31 |
| 背筋 | 6 | 3.62 |
| お勘定 | 6 | 5.73 |
| 心臓が止まる | 6 | 5.13 |
| 年月 | 6 | 4.04 |
| 成り立つ | 6 | 3.95 |
| 前日 | 6 | 4.05 |
| 纏まる | 6 | 4.25 |
| 岩石 | 6 | 4.19 |
| ゲーム | 6 | 2.86 |
| からに | 6 | 3.79 |
| のみならず | 6 | 3.98 |
| でなければ | 6 | 3.51 |
| 久しい | 6 | 4.27 |
| ロッド | 6 | 4.19 |
| ベルト | 6 | 3.74 |
| 暗闇 | 6 | 3.45 |
| 処分 | 6 | 3.72 |
| 構造 | 6 | 3.57 |
| 薙ぎ払う | 6 | 3.97 |
| ノック | 6 | 3.54 |
| 偽装 | 6 | 3.92 |
| クンクン | 6 | 5.10 |
| 来てる | 6 | 3.84 |
| 一次試験 | 6 | 5.70 |
| 一人前 | 6 | 4.11 |
| 台無し | 6 | 4.04 |
| 毛 | 6 | 3.69 |
| にじり寄る | 6 | 4.73 |
| グリグリ | 6 | 4.64 |
| 極み | 6 | 4.29 |
| 配る | 6 | 3.69 |
| 節 | 6 | 3.95 |
| 近付き | 6 | 4.45 |
| 7 | 6 | 3.26 |
| 二部 | 6 | 5.08 |
| 務め | 6 | 3.69 |
| 怪力 | 6 | 4.32 |
| 諸刃の剣 | 6 | 5.07 |
| 戦略 | 6 | 3.93 |
| 途絶える | 6 | 4.38 |
| 安否 | 6 | 4.47 |
| 進化 | 6 | 3.48 |
| 何回 | 6 | 4.29 |
| 得手 | 6 | 4.16 |
| はずが無い | 6 | 4.62 |
| dis | 6 | 4.00 |
| 菅 | 6 | 4.19 |
| 末 | 6 | 3.86 |
| 見たところ | 6 | 3.84 |
| 明後日 | 6 | 3.81 |
| 叩き込む | 6 | 3.56 |
| 分ける | 6 | 3.85 |
| 放心状態 | 6 | 4.89 |
| 魔法使い | 6 | 3.03 |
| 腹減った | 6 | 4.79 |
| 通じる | 6 | 3.42 |
| 捲り | 6 | 4.40 |
| 緊張感 | 6 | 3.77 |
| サービス | 6 | 3.92 |
| 生き血 | 6 | 5.19 |
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