Onoki Kazuto, who was reincarnated in another world, successfully defeated the Demon King as a hero. However, there were no signs of him returning to the real world. The moment he touched a jewel that appeared on the Demon King's throne, Kazuto was transported to the starting town 'Azelraimus'. Thus begins the story of a second playthrough (New Game Plus). In the first playthrough's world, he saved the imperial princess whom he couldn't save before, completed the wedding ceremony without incident, defeated the Demon King, and should have reached a happy ending... But then a true Demon King suddenly appeared. Though he and his companions were forced into a difficult battle, they successfully defeated it. However, a jewel appeared from the true Demon King's mouth once more――. Despite an ominous feeling, the moment Kazuto reached for the jewel, he was transported again to the starting town 'Azelraimus'. Kazuto thought that by the third time, nothing would surprise him anymore, but his reflection in the mirror showed the figure of a woman. ――A bewildered Kazuto. However, Kazuto takes action at that moment. "...Yeah. For now, let me get naked." ※Won the Commendation Prize at the Second Kinetic Novel Awards!
| Word | Frequency | Difficulty |
|---|---|---|
| 店員 | 16 | 3.61 |
| 亡霊 | 16 | 4.24 |
| 素早い | 16 | 3.27 |
| アタック | 16 | 4.13 |
| 塞がる | 16 | 4.19 |
| 仕舞う | 16 | 4.15 |
| 立ち止まる | 16 | 3.61 |
| 突き出し | 16 | 3.99 |
| 切れ味 | 16 | 4.08 |
| 収め | 16 | 3.80 |
| 向き直る | 16 | 3.58 |
| 上す | 16 | 3.95 |
| 付き合う | 16 | 3.28 |
| 一個 | 16 | 3.78 |
| こうして | 16 | 2.83 |
| 二十 | 16 | 3.34 |
| ストップ | 16 | 4.24 |
| ペット | 16 | 4.06 |
| 生物 | 16 | 3.23 |
| 雑貨屋 | 16 | 4.41 |
| 怪物 | 17 | 3.50 |
| ドキドキ | 17 | 3.90 |
| 餌 | 17 | 3.61 |
| 物質 | 17 | 3.82 |
| 聖なる | 17 | 4.10 |
| 空中 | 17 | 3.16 |
| 正義 | 17 | 3.67 |
| 近づける | 17 | 3.66 |
| 捜索 | 17 | 3.75 |
| 午後 | 17 | 3.43 |
| 招く | 17 | 3.49 |
| 所が | 17 | 3.12 |
| その中 | 17 | 3.17 |
| 作物 | 17 | 4.02 |
| 伯母ちゃん | 17 | 4.06 |
| ドレス | 17 | 3.23 |
| 初級 | 17 | 3.90 |
| 価値 | 17 | 3.23 |
| 押さえる | 17 | 3.76 |
| 金閣 | 17 | 6.09 |
| 一族 | 17 | 3.38 |
| 如何にも | 17 | 3.22 |
| 焼く | 17 | 3.28 |
| 茶菓子 | 17 | 4.55 |
| 眩暈 | 17 | 4.46 |
| どうしたら | 17 | 4.28 |
| 殿下 | 17 | 2.73 |
| 言い放つ | 17 | 3.62 |
| 爽やか | 17 | 3.79 |
| やん | 17 | 3.79 |
| 遊び | 17 | 3.37 |
| その通り | 17 | 3.27 |
| ピンチ | 17 | 4.16 |
| イモ | 17 | 4.90 |
| 柔らかい | 17 | 3.35 |
| モニター | 17 | 3.83 |
| もつ | 17 | 3.52 |
| 暇つぶし | 17 | 4.34 |
| 絞る | 17 | 3.81 |
| 城門 | 17 | 3.88 |
| 王妃 | 17 | 3.29 |
| 隻 | 17 | 3.82 |
| 配下 | 17 | 3.50 |
| 協議 | 17 | 4.36 |
| エラー | 17 | 4.74 |
| 一定 | 17 | 3.46 |
| 為 | 17 | 2.86 |
| 歩み | 17 | 3.70 |
| 昇進 | 17 | 4.32 |
| であろう | 17 | 3.07 |
| 猛攻 | 17 | 4.23 |
| 補佐 | 17 | 3.71 |
| 何故なら | 17 | 3.52 |
| どう考えても | 17 | 3.75 |
| 古物商 | 17 | 5.82 |
| 剣を抜く | 17 | 4.46 |
| もんじゃ | 17 | 3.76 |
| 躊躇 | 17 | 3.62 |
| 甲板 | 17 | 3.66 |
| 悲しい | 17 | 3.34 |
| 種 | 17 | 2.95 |
| こっそり | 17 | 3.49 |
| 達成 | 17 | 3.61 |
| 被る | 17 | 3.46 |
| お礼 | 17 | 3.28 |
| 片付け | 17 | 3.60 |
| 数人 | 17 | 3.53 |
| 証明 | 17 | 3.41 |
| 満たす | 17 | 3.44 |
| 有りとあらゆる | 17 | 4.14 |
| 走り | 17 | 3.44 |
| 外れ | 17 | 3.58 |
| まじまじ | 17 | 4.04 |
| 今しがた | 17 | 4.40 |
| しな | 17 | 3.10 |
| 教える | 17 | 3.17 |
| くるん | 17 | 4.01 |
| 首を傾げる | 17 | 3.48 |
| 口を開く | 17 | 3.33 |
| ノー | 17 | 3.90 |
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