A hardcore gamer girl died suddenly and unexpectedly. A retro-game-loving deity, who had been peeking at the mortal world for entertainment and profit, was impressed by her way of life and reincarnated her into a world "similar" to the otome game (a romanticized one) she had been obsessively playing at the end of her life. Without any proper explanation, mind you. It's on the level of explanation—or rather, the utter lack thereof—that Moroboshi Dan would say, "Counter a two-stage attack with a three-stage attack!" Though as a trivial aside, Ren should have received at least a bit more explanation. No special bonuses. However, the deity chose the protagonist as the reincarnation destination. Yes, the protagonist of an otome game is a bundle of irrationality where mysterious events occur and lead to miraculous comebacks—so much so that they can attribute unrelated incidents to the villainess's schemes and get away with it. That's the power of otome logic. As long as the settings (sanity values and level of civilization) aren't drastically wrong, the objective will inevitably be achieved and the story will come to a close, with the narrative ending as the deity desires it to, whether the deity says so or not. This story is a chapter of the hardcore gamer girl who has been reincarnated as the protagonist. 【Notice】 This work deviates significantly from actual otome games and has a strong sense of "this isn't it." If you find this displeasing, browser back is recommended. Alternatively, refreshing yourself with other authors' wonderful works will allow you to pretend this work never existed.
| Word | Frequency | Difficulty |
|---|---|---|
| 歴史書 | 1 | 4.61 |
| どうかした | 1 | 3.88 |
| 礼儀 | 1 | 3.89 |
| 自由 | 1 | 3.33 |
| 危機一髪 | 1 | 5.34 |
| 道理 | 1 | 3.95 |
| 関係 | 1 | 2.73 |
| 嫌がらせ | 1 | 3.73 |
| 極み | 1 | 4.29 |
| 根城 | 1 | 4.55 |
| 斜 | 1 | 4.71 |
| ガチ | 1 | 4.54 |
| 八つ | 1 | 2.93 |
| ではある | 1 | 2.91 |
| 限り | 1 | 2.90 |
| 懺悔 | 1 | 4.52 |
| 程がある | 1 | 4.11 |
| 欠 | 1 | 5.37 |
| 飛んで | 1 | 3.00 |
| タップダンス | 1 | 5.74 |
| 現代人 | 1 | 4.83 |
| 確かに | 1 | 2.39 |
| 穏やか | 1 | 3.23 |
| 便利 | 1 | 3.35 |
| 未だしも | 1 | 3.91 |
| 身 | 1 | 2.54 |
| 欲しい | 1 | 2.46 |
| 回る | 1 | 2.52 |
| ノック | 1 | 3.54 |
| 文明 | 1 | 3.85 |
| みたいな | 1 | 2.70 |
| 民 | 1 | 2.99 |
| 吭 | 1 | 3.81 |
| 侵略 | 1 | 3.99 |
| 貿易 | 1 | 4.23 |
| 〃 | 1 | 4.61 |
| 如く | 1 | 3.59 |
| エンド | 1 | 4.36 |
| 琢磨 | 1 | 5.06 |
| 輝き | 1 | 3.35 |
| 七日 | 1 | 2.50 |
| 延命 | 1 | 4.86 |
| ご飯 | 1 | 3.33 |
| 足掻く | 1 | 4.16 |
| 経済 | 1 | 4.04 |
| まま | 1 | 2.40 |
| 行き成り | 1 | 5.02 |
| 誰一人として | 1 | 4.23 |
| 純愛 | 1 | 5.13 |
| チュートリアル | 1 | 4.57 |
| 果ては | 1 | 4.43 |
| もうちょっと | 1 | 3.64 |
| 下士 | 1 | 4.57 |
| 安心 | 1 | 2.88 |
| なあれ | 1 | 4.78 |
| 美味しそう | 1 | 3.73 |
| 独裁者 | 1 | 4.97 |
| 軟弱 | 1 | 4.65 |
| 仮にも | 1 | 4.03 |
| 慰める | 1 | 4.03 |
| 悪党 | 1 | 4.25 |
| こぼす | 1 | 3.93 |
| そんで | 1 | 4.23 |
| イベント | 1 | 3.27 |
| 脳みそ | 1 | 4.38 |
| 後悔 | 1 | 3.30 |
| マネーゲーム | 1 | 6.43 |
| 願い下げ | 1 | 5.02 |
| 何とか | 1 | 2.77 |
| と言う | 1 | 1.58 |
| 遭難 | 1 | 3.37 |
| 義理 | 1 | 3.91 |
| せる | 1 | 2.17 |
| 足りない | 1 | 3.25 |
| 事の起こり | 1 | 5.42 |
| 切に | 1 | 4.77 |
| ふざけ | 1 | 4.01 |
| 優しい | 1 | 2.76 |
| 実装 | 1 | 4.59 |
| 笑顔 | 1 | 2.66 |
| さっき | 1 | 2.78 |
| 悪役 | 1 | 3.75 |
| 雇う | 1 | 3.53 |
| 自害 | 1 | 4.49 |
| 無茶 | 1 | 3.39 |
| 問答無用 | 1 | 4.02 |
| いえ | 1 | 2.75 |
| 直ぐ | 1 | 2.97 |
| ため | 1 | 2.26 |
| 殴り込む | 1 | 5.31 |
| っけ | 1 | 3.23 |
| 真の | 1 | 3.65 |
| 励み | 1 | 4.35 |
| 常日頃 | 1 | 4.52 |
| 大賞 | 1 | 4.94 |
| 洟 | 1 | 3.66 |
| 圧制 | 1 | 5.80 |
| 突撃 | 1 | 3.31 |
| これだけ | 1 | 3.14 |
| 次第 | 1 | 3.34 |
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