A hardcore gamer girl died suddenly and unexpectedly. A retro-game-loving deity, who had been peeking at the mortal world for entertainment and profit, was impressed by her way of life and reincarnated her into a world "similar" to the otome game (a romanticized one) she had been obsessively playing at the end of her life. Without any proper explanation, mind you. It's on the level of explanation—or rather, the utter lack thereof—that Moroboshi Dan would say, "Counter a two-stage attack with a three-stage attack!" Though as a trivial aside, Ren should have received at least a bit more explanation. No special bonuses. However, the deity chose the protagonist as the reincarnation destination. Yes, the protagonist of an otome game is a bundle of irrationality where mysterious events occur and lead to miraculous comebacks—so much so that they can attribute unrelated incidents to the villainess's schemes and get away with it. That's the power of otome logic. As long as the settings (sanity values and level of civilization) aren't drastically wrong, the objective will inevitably be achieved and the story will come to a close, with the narrative ending as the deity desires it to, whether the deity says so or not. This story is a chapter of the hardcore gamer girl who has been reincarnated as the protagonist. 【Notice】 This work deviates significantly from actual otome games and has a strong sense of "this isn't it." If you find this displeasing, browser back is recommended. Alternatively, refreshing yourself with other authors' wonderful works will allow you to pretend this work never existed.
| Word | Frequency | Difficulty |
|---|---|---|
| 頑張ろう | 1 | 4.05 |
| 吭 | 1 | 3.81 |
| その時 | 1 | 2.75 |
| 全くもって | 1 | 4.11 |
| ピースフル | 1 | 7.19 |
| 常 | 1 | 3.15 |
| 生き | 1 | 2.80 |
| 出処 | 1 | 4.23 |
| 摘記 | 1 | 6.59 |
| よし | 1 | 2.94 |
| 召喚 | 1 | 2.63 |
| 例える | 1 | 4.46 |
| 仮にも | 1 | 4.03 |
| 復活 | 1 | 3.43 |
| ただで済む | 1 | 5.01 |
| 梨 | 1 | 3.33 |
| 鎧 | 1 | 2.87 |
| 代替 | 1 | 3.50 |
| 役 | 1 | 3.15 |
| 盗み | 1 | 4.28 |
| 採れる | 1 | 4.11 |
| さっき | 1 | 2.78 |
| じ | 1 | 3.54 |
| ホラー | 1 | 4.37 |
| 生産 | 1 | 3.50 |
| ブックマーク | 1 | 4.36 |
| 姿 | 1 | 2.21 |
| 両親 | 1 | 3.20 |
| さぁ | 1 | 3.31 |
| 寧 | 1 | 2.86 |
| 所詮 | 1 | 3.65 |
| 分け | 1 | 2.31 |
| 果ては | 1 | 4.43 |
| 己が | 1 | 3.86 |
| あのさ | 1 | 4.23 |
| まともに | 1 | 3.42 |
| 生涯 | 1 | 3.91 |
| 後腐れ | 1 | 4.95 |
| 合わせて | 1 | 3.08 |
| 死に方 | 1 | 4.61 |
| 前 | 1 | 2.31 |
| 佐ける | 1 | 5.97 |
| 美味い | 1 | 3.39 |
| 選ぶ | 1 | 2.84 |
| 隣 | 1 | 2.64 |
| ありがとう | 1 | 2.86 |
| 鋭い | 1 | 3.08 |
| 権力 | 1 | 3.60 |
| こら | 1 | 3.74 |
| 大抵 | 1 | 3.58 |
| 仕掛け | 1 | 3.32 |
| 無茶苦茶 | 1 | 4.02 |
| 支え | 1 | 3.37 |
| 困る | 1 | 2.85 |
| 多く | 1 | 2.66 |
| 殴り殺す | 1 | 5.70 |
| 典型的 | 1 | 4.33 |
| 止め | 1 | 2.78 |
| 勇者 | 1 | 2.61 |
| 義理 | 1 | 3.91 |
| 戻る | 1 | 2.35 |
| はは | 1 | 3.43 |
| 状態 | 1 | 2.57 |
| 若さ | 1 | 4.16 |
| 血 | 1 | 2.71 |
| 侵略 | 1 | 3.99 |
| 打ち | 1 | 3.63 |
| 独裁者 | 1 | 4.97 |
| 思い出 | 1 | 3.63 |
| 自国 | 1 | 3.90 |
| 刈り取る | 1 | 4.27 |
| 参内 | 1 | 5.33 |
| 劣化 | 1 | 4.09 |
| お馴染み | 1 | 4.43 |
| 破壊活動 | 1 | 5.10 |
| 足掻く | 1 | 4.16 |
| 奉加 | 1 | 2.99 |
| 方々 | 1 | 3.33 |
| 素手 | 1 | 4.48 |
| ご飯 | 1 | 3.33 |
| 受け取る | 1 | 3.03 |
| それとも | 1 | 3.02 |
| 見事 | 1 | 3.20 |
| 話す | 1 | 2.73 |
| 反射 | 1 | 3.76 |
| 廃家 | 1 | 4.50 |
| やれ | 1 | 3.27 |
| 篭絡 | 1 | 5.03 |
| 巻き上げる | 1 | 4.64 |
| 若い | 1 | 3.13 |
| 誰一人として | 1 | 4.23 |
| 意のままに | 1 | 4.71 |
| 常人 | 1 | 3.98 |
| 数 | 1 | 2.61 |
| 拉致 | 1 | 4.18 |
| 前線 | 1 | 3.66 |
| 利く | 1 | 3.59 |
| もので | 1 | 2.67 |
| 足りない | 1 | 3.25 |
| 共 | 1 | 2.85 |
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