Saegusa Yuto, a company employee, is suddenly transported to another world during a meeting. Without any explanation of the circumstances or being granted any cheat abilities, he believes he will survive in this other world using his own knowledge and experience. A world that has made distorted progress through relics of ancient civilization—motorcycles, mana, ancient species, mysterious ruins—a world lacking the sword-and-sorcery fantasy feel he initially expected. This is a story in which, while investigating the cause of his trip and what he should do, he becomes involved in incidents that affect the world, alongside his honed physical abilities, intelligence, and reliable companions. Notes: The pacing is slow in the early chapters, but since there are few characters, I think you'll be able to read through it quickly. The foundation of the main story is being laid up through Chapter 4. The development begins to progress from Chapter 5 onward. ※ I apologize if there are various difficult-to-read sections, but I would appreciate your understanding as this is an amateur work. Completed on June 30th.
| Word | Frequency | Difficulty |
|---|---|---|
| 表記 | 3 | 4.22 |
| 言い争い | 3 | 4.45 |
| 唐突 | 3 | 3.52 |
| 恐怖 | 3 | 3.06 |
| 考え直す | 3 | 4.34 |
| 三 | 3 | 2.74 |
| 固め | 3 | 3.71 |
| 合い | 3 | 3.68 |
| 確かめ | 3 | 3.70 |
| 文字通り | 3 | 3.64 |
| 沈黙 | 3 | 3.25 |
| 告白 | 3 | 3.52 |
| 消滅 | 3 | 3.49 |
| リズム | 3 | 4.26 |
| 今に | 3 | 4.09 |
| 禍々しい | 3 | 4.01 |
| しとく | 3 | 4.47 |
| ついつい | 3 | 4.02 |
| 頼もしい | 3 | 3.76 |
| 組み合わせる | 3 | 4.22 |
| いずれ | 3 | 3.42 |
| 訪ねる | 3 | 3.68 |
| 組手 | 3 | 4.68 |
| 絶望的 | 3 | 3.94 |
| 気味 | 3 | 3.47 |
| 頑張る | 3 | 3.15 |
| 公的 | 3 | 4.49 |
| ちまう | 3 | 3.18 |
| 上がり | 3 | 3.47 |
| やけに | 3 | 3.73 |
| フロア | 3 | 4.01 |
| 書き込み | 3 | 4.46 |
| 明るい | 3 | 3.19 |
| 息苦しい | 3 | 4.27 |
| 帰れ | 3 | 3.97 |
| 三日 | 3 | 3.50 |
| 持たせる | 3 | 4.24 |
| 後退 | 3 | 3.67 |
| 個性 | 3 | 4.25 |
| 高性能 | 3 | 4.25 |
| 店頭 | 3 | 4.58 |
| 生える | 3 | 3.27 |
| 洞窟 | 3 | 3.22 |
| 内緒 | 3 | 3.91 |
| 位記 | 3 | 3.79 |
| 復活 | 3 | 3.43 |
| 左 | 3 | 3.28 |
| 今日の所は | 3 | 5.02 |
| 初期化 | 3 | 5.20 |
| ついて来る | 3 | 4.06 |
| 入学 | 3 | 3.63 |
| リア充 | 3 | 4.39 |
| 言わば | 3 | 4.46 |
| 混沌 | 3 | 3.91 |
| いつにも増して | 3 | 4.79 |
| 弾む | 3 | 4.00 |
| 肝心 | 3 | 3.74 |
| 当分 | 3 | 4.15 |
| 連絡が取れる | 3 | 5.18 |
| 管轄 | 3 | 4.38 |
| そういうもの | 3 | 3.77 |
| テーマ | 3 | 4.40 |
| 強引 | 3 | 3.42 |
| という訳だ | 3 | 3.52 |
| どっちかと言うと | 3 | 4.76 |
| 気の毒 | 3 | 4.08 |
| 詰まる | 3 | 3.59 |
| 買い手 | 3 | 3.97 |
| 首都 | 3 | 3.65 |
| コネクタ | 3 | 5.80 |
| 回 | 3 | 3.36 |
| 呼びかけ | 3 | 3.81 |
| 恩 | 3 | 3.82 |
| 押し倒す | 3 | 4.27 |
| 思いきや | 3 | 4.15 |
| 大っぴら | 3 | 4.62 |
| 本命 | 3 | 3.97 |
| 使用感 | 3 | 5.26 |
| よくよく | 3 | 3.89 |
| 球状 | 3 | 4.70 |
| 威圧 | 3 | 3.73 |
| 立ちはだかる | 3 | 4.04 |
| 医療 | 3 | 3.93 |
| 迎撃 | 3 | 3.60 |
| マフラー | 3 | 4.46 |
| 逃げるが勝ち | 3 | 5.49 |
| 篭る | 3 | 4.14 |
| 手法 | 3 | 4.15 |
| 木 | 3 | 2.81 |
| 居心地がいい | 3 | 5.13 |
| 提供 | 3 | 3.59 |
| 相手にする | 3 | 3.92 |
| 大勢 | 3 | 3.52 |
| 手遅れ | 3 | 4.07 |
| 仕掛ける | 3 | 3.51 |
| 物音 | 3 | 4.09 |
| 情熱 | 3 | 4.34 |
| 直し | 3 | 3.54 |
| 甘える | 3 | 3.94 |
| 生体 | 3 | 4.28 |
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