Saegusa Yuto, a company employee, is suddenly transported to another world during a meeting. Without any explanation of the circumstances or being granted any cheat abilities, he believes he will survive in this other world using his own knowledge and experience. A world that has made distorted progress through relics of ancient civilization—motorcycles, mana, ancient species, mysterious ruins—a world lacking the sword-and-sorcery fantasy feel he initially expected. This is a story in which, while investigating the cause of his trip and what he should do, he becomes involved in incidents that affect the world, alongside his honed physical abilities, intelligence, and reliable companions. Notes: The pacing is slow in the early chapters, but since there are few characters, I think you'll be able to read through it quickly. The foundation of the main story is being laid up through Chapter 4. The development begins to progress from Chapter 5 onward. ※ I apologize if there are various difficult-to-read sections, but I would appreciate your understanding as this is an amateur work. Completed on June 30th.
| Word | Frequency | Difficulty |
|---|---|---|
| 下さる | 2 | 3.31 |
| ありゃ | 2 | 4.07 |
| 多様性 | 2 | 4.91 |
| クレーター | 2 | 4.29 |
| 権 | 2 | 3.90 |
| 流行る | 2 | 4.15 |
| モノ | 2 | 3.39 |
| やらかす | 2 | 3.74 |
| 火傷 | 2 | 3.71 |
| 見破る | 2 | 4.22 |
| 傷つける | 2 | 3.50 |
| ちょっと見 | 2 | 4.66 |
| 早起き | 2 | 4.52 |
| 歓迎 | 2 | 3.56 |
| ブレーキ痕 | 2 | 6.81 |
| パラレルワールド | 2 | 5.38 |
| 25 | 2 | 3.95 |
| 不遇 | 2 | 4.62 |
| 格ゲー | 2 | 5.35 |
| 素材 | 2 | 2.99 |
| 辛く | 2 | 4.04 |
| どうにもならない | 2 | 4.24 |
| 第2 | 2 | 4.06 |
| をいい事に | 2 | 4.65 |
| 動転 | 2 | 4.73 |
| 真の | 2 | 3.65 |
| 適正 | 2 | 4.21 |
| 向上心 | 2 | 4.73 |
| 健気 | 2 | 4.28 |
| 取り込む | 2 | 3.65 |
| 太い | 2 | 3.69 |
| 突っ込み所 | 2 | 5.88 |
| 銘じる | 2 | 4.71 |
| け | 2 | 3.49 |
| 任せとけ | 2 | 4.69 |
| 検知 | 2 | 4.71 |
| 咎める | 2 | 4.06 |
| 確からしい | 2 | 5.38 |
| 合間 | 2 | 3.95 |
| 早さ | 2 | 4.22 |
| 英雄譚 | 2 | 4.53 |
| づら | 2 | 4.63 |
| 長生き | 2 | 4.26 |
| 何ともない | 2 | 4.45 |
| 一心に | 2 | 4.62 |
| 加速度的 | 2 | 4.79 |
| 一歩 | 2 | 3.21 |
| アップデート | 2 | 4.53 |
| 右手の法則 | 2 | 6.64 |
| 内側 | 2 | 3.53 |
| グローブ | 2 | 4.36 |
| 見覚え | 2 | 4.11 |
| 腑 | 2 | 4.58 |
| 二番目 | 2 | 4.31 |
| 出没 | 2 | 4.36 |
| 真っ黒 | 2 | 3.92 |
| あからさま | 2 | 3.81 |
| 盛り上がる | 2 | 3.64 |
| 切り刻む | 2 | 4.17 |
| 奇跡 | 2 | 3.58 |
| スカウト | 2 | 4.27 |
| ものを言う | 2 | 4.89 |
| ピクっと | 2 | 5.93 |
| 揃う | 2 | 3.79 |
| ポイント | 2 | 3.09 |
| を以って | 2 | 3.39 |
| 何もかも | 2 | 3.55 |
| スタートライン | 2 | 5.11 |
| 第5 | 2 | 4.45 |
| 機嫌 | 2 | 3.63 |
| 間違え | 2 | 3.80 |
| 名礼 | 2 | 3.69 |
| 降伏 | 2 | 3.82 |
| 午後 | 2 | 3.43 |
| 練り直す | 2 | 5.08 |
| ぐらい | 2 | 2.70 |
| 身近 | 2 | 3.99 |
| 天使 | 2 | 3.25 |
| 見直す | 2 | 4.15 |
| 見かねる | 2 | 4.32 |
| 収束 | 2 | 3.93 |
| 武術 | 2 | 3.85 |
| 何という | 2 | 3.57 |
| 抱き枕 | 2 | 4.68 |
| 遠ざける | 2 | 4.03 |
| 死なせる | 2 | 4.74 |
| 疑い | 2 | 3.68 |
| 21日 | 2 | 5.14 |
| 穴倉 | 2 | 5.41 |
| 黒犬 | 2 | 4.62 |
| 痛っ | 2 | 4.34 |
| その分 | 2 | 3.57 |
| 人的 | 2 | 4.67 |
| 反論 | 2 | 3.52 |
| 成り行き | 2 | 4.10 |
| 原理 | 2 | 4.08 |
| 病 | 2 | 3.69 |
| もつ | 2 | 3.52 |
| プロ | 2 | 3.93 |
| 見落とし | 2 | 4.45 |
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