Saegusa Yuto, a company employee, is suddenly transported to another world during a meeting. Without any explanation of the circumstances or being granted any cheat abilities, he believes he will survive in this other world using his own knowledge and experience. A world that has made distorted progress through relics of ancient civilization—motorcycles, mana, ancient species, mysterious ruins—a world lacking the sword-and-sorcery fantasy feel he initially expected. This is a story in which, while investigating the cause of his trip and what he should do, he becomes involved in incidents that affect the world, alongside his honed physical abilities, intelligence, and reliable companions. Notes: The pacing is slow in the early chapters, but since there are few characters, I think you'll be able to read through it quickly. The foundation of the main story is being laid up through Chapter 4. The development begins to progress from Chapter 5 onward. ※ I apologize if there are various difficult-to-read sections, but I would appreciate your understanding as this is an amateur work. Completed on June 30th.
| Word | Frequency | Difficulty |
|---|---|---|
| 暗闇 | 2 | 3.45 |
| 暴漢 | 2 | 4.78 |
| 人払い | 2 | 4.49 |
| 何人 | 2 | 3.88 |
| 止めておく | 2 | 4.62 |
| すまなかった | 2 | 4.11 |
| 途端に | 2 | 3.56 |
| 両国 | 2 | 4.22 |
| 腑 | 2 | 4.58 |
| 見逃し | 2 | 3.99 |
| 理論上 | 2 | 4.70 |
| 勿体ない | 2 | 3.70 |
| あん | 2 | 3.35 |
| 目深 | 2 | 4.65 |
| ったく | 2 | 3.89 |
| しようもない | 2 | 4.13 |
| 忘れがち | 2 | 4.96 |
| 名礼 | 2 | 3.69 |
| 組 | 2 | 3.29 |
| 見やすい | 2 | 4.86 |
| ルール | 2 | 3.54 |
| 朧げ | 2 | 4.47 |
| 何処でも | 2 | 4.08 |
| 大問題 | 2 | 4.39 |
| ものですか | 2 | 4.53 |
| 就く | 2 | 4.03 |
| 余所 | 2 | 4.09 |
| 丸っきり | 2 | 4.62 |
| 腕のいい | 2 | 4.82 |
| やったら | 2 | 3.99 |
| 建つ | 2 | 4.14 |
| 問いかける | 2 | 3.50 |
| 比喩 | 2 | 4.55 |
| か具 | 2 | 4.70 |
| そうだね | 2 | 3.30 |
| 貧乏人 | 2 | 4.86 |
| 部長 | 2 | 3.80 |
| 雑用 | 2 | 4.25 |
| 尽きる | 2 | 3.67 |
| ガッツリ | 2 | 4.81 |
| 発見者 | 2 | 4.96 |
| 何とでも | 2 | 4.38 |
| 各所 | 2 | 4.02 |
| 雑多 | 2 | 4.42 |
| かかって来い | 2 | 4.66 |
| 乾いた | 2 | 3.83 |
| 朝起き | 2 | 4.88 |
| 唯一 | 2 | 3.27 |
| 剣幕 | 2 | 4.36 |
| 週間 | 2 | 4.06 |
| お仕事 | 2 | 3.73 |
| 外出し | 2 | 4.95 |
| 実質 | 2 | 4.08 |
| パラレルワールド | 2 | 5.38 |
| こそこそ | 2 | 4.24 |
| 通信手段 | 2 | 5.23 |
| だろうに | 2 | 4.05 |
| 二言三言 | 2 | 5.12 |
| えっと | 2 | 3.16 |
| いやあ | 2 | 3.96 |
| 今までで | 2 | 4.53 |
| 聞き方 | 2 | 4.88 |
| この中 | 2 | 3.83 |
| 真似る | 2 | 4.55 |
| こりゃ | 2 | 3.71 |
| 本屋 | 2 | 4.47 |
| 達し | 2 | 3.97 |
| 帰り際 | 2 | 4.78 |
| 動転 | 2 | 4.73 |
| 安全装置 | 2 | 4.84 |
| 綻び | 2 | 4.52 |
| ちょこちょこ | 2 | 4.54 |
| 膨大 | 2 | 3.67 |
| さぁ | 2 | 3.31 |
| てっきり | 2 | 3.79 |
| どうにかなる | 2 | 4.11 |
| 幾何学模様 | 2 | 4.96 |
| 細々とした | 2 | 4.62 |
| ポイント | 2 | 3.09 |
| 偶然の一致 | 2 | 5.51 |
| らしくない | 2 | 4.08 |
| 癒す | 2 | 3.84 |
| 古 | 2 | 3.76 |
| 跡 | 2 | 3.69 |
| よくある事 | 2 | 4.36 |
| 立ち入り | 2 | 4.56 |
| ソワソワ | 2 | 4.79 |
| 良いとして | 2 | 4.23 |
| 堅い | 2 | 4.07 |
| 平仮名 | 2 | 5.05 |
| 滞空 | 2 | 4.86 |
| 今や | 2 | 3.63 |
| 聞いてみると | 2 | 4.24 |
| 密着 | 2 | 4.11 |
| 自由 | 2 | 3.33 |
| 萎え | 2 | 4.96 |
| 絶好 | 2 | 4.17 |
| 定義 | 2 | 4.23 |
| 項垂れる | 2 | 4.05 |
| 初見 | 2 | 4.36 |
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