It has been 10 years since VR technology emerged in the world. Finally, VR devices that have been improved for home use and reduced in price have been released to the general public. Accompanying the release of a shift from the conventional full-face type that existed until then to a simplified type, a VRMMO monster taming online game was released by a game company. The protagonist, who lined up all night to obtain that game with only 10,000 units in the first production run, goes on adventures with monsters in the VR world. The story is planned to progress at approximately 70% in-game and 30% in reality. Currently at Chapter 3. ※Updates are currently on hiatus. They will remain suspended for a while. We apologize for the inconvenience, but please wait a little longer.
| Word | Frequency | Difficulty |
|---|---|---|
| ヘッドセット | 2 | 5.29 |
| 先頭 | 2 | 3.48 |
| 下に | 2 | 3.15 |
| この世 | 2 | 3.50 |
| 僧徒 | 2 | 3.73 |
| 見計らう | 2 | 3.96 |
| 一転 | 2 | 4.05 |
| 頂き | 2 | 3.86 |
| に伴い | 2 | 4.57 |
| 操作 | 2 | 3.18 |
| と言うもの | 2 | 4.29 |
| 整った | 2 | 3.72 |
| 作り | 2 | 3.14 |
| 自由時間 | 2 | 4.67 |
| 自業自得 | 2 | 4.03 |
| 上す | 2 | 3.95 |
| まー | 2 | 3.87 |
| 暑い | 2 | 3.77 |
| 作者 | 2 | 3.83 |
| サポート | 2 | 3.73 |
| 割 | 2 | 3.87 |
| 肝心 | 2 | 3.74 |
| 流行 | 2 | 3.97 |
| 減る | 2 | 3.15 |
| 合わす | 2 | 4.23 |
| 空 | 2 | 2.69 |
| 言うまでもない | 2 | 3.95 |
| 金銭的 | 2 | 4.60 |
| きつい | 2 | 3.61 |
| 交換 | 2 | 3.64 |
| お気に | 2 | 4.04 |
| リスト | 2 | 3.92 |
| 成り立つ | 2 | 3.95 |
| ビッチ | 2 | 4.53 |
| 低 | 2 | 3.89 |
| 玄関 | 2 | 3.59 |
| と言う事は | 2 | 4.23 |
| 分ける | 2 | 3.85 |
| 一 | 2 | 2.47 |
| 危険度 | 2 | 4.20 |
| 広い | 2 | 3.22 |
| 公開 | 2 | 3.94 |
| 微塵 | 2 | 3.81 |
| 涙 | 2 | 2.98 |
| 金額 | 2 | 3.59 |
| 音声 | 2 | 4.18 |
| やり難い | 2 | 4.78 |
| プラス | 2 | 3.90 |
| に沿って | 2 | 4.07 |
| 別行動 | 2 | 4.22 |
| 握る | 2 | 3.01 |
| 見渡す限り | 2 | 4.48 |
| 冷静 | 2 | 3.16 |
| 満足 | 2 | 3.15 |
| 迷う | 2 | 3.30 |
| 交流 | 2 | 3.50 |
| 詳しく | 2 | 3.53 |
| 進み | 2 | 3.58 |
| 強力 | 2 | 3.21 |
| そそ | 2 | 4.56 |
| 所持金 | 2 | 4.48 |
| そんで | 2 | 4.23 |
| と書いてある | 2 | 4.63 |
| 使い | 2 | 2.99 |
| 追って | 2 | 3.40 |
| ワード | 2 | 4.56 |
| どうしたの | 2 | 3.34 |
| 足を踏み入れる | 2 | 4.14 |
| ともあれ | 2 | 3.61 |
| 立ち並ぶ | 2 | 4.08 |
| 移行 | 2 | 4.06 |
| 当たる | 2 | 3.06 |
| 可愛そう | 2 | 4.92 |
| 崇拝 | 2 | 4.46 |
| 転がる | 2 | 3.20 |
| 設計 | 2 | 3.97 |
| 可視化 | 2 | 4.62 |
| 兼ね合い | 2 | 4.88 |
| 向き | 2 | 3.61 |
| 初回 | 2 | 4.65 |
| 販売価格 | 2 | 5.54 |
| 冒険 | 2 | 3.54 |
| 打つ | 2 | 3.38 |
| 考え無し | 2 | 5.08 |
| 村人 | 2 | 3.41 |
| 良い時間 | 2 | 5.35 |
| 乗っかる | 2 | 4.23 |
| 否定 | 2 | 3.07 |
| 制約 | 2 | 4.18 |
| 発言 | 2 | 3.13 |
| 死んでも | 2 | 3.95 |
| 人達 | 2 | 3.16 |
| 仕方 | 2 | 3.31 |
| その結果 | 2 | 3.53 |
| 世界中 | 2 | 3.84 |
| いけ | 2 | 3.59 |
| し合う | 2 | 4.30 |
| それなりに | 2 | 3.17 |
| 湿る | 2 | 4.03 |
| 未だに | 2 | 3.45 |
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