A boy named Ichijou Aoushin had lost sight of his goals after a senior he admired as a life goal disappeared without a trace. He gave up hope in reality and became absorbed in a game where he could become his ideal self. The game he was deeply immersed in was called Altastraum. It was a VRMMO game that a major game company was about to release, guaranteed to be a massive hit. He was fortunate enough to be selected as one of the few beta test players. It was a fantasy world game of swords and magic that he loved, and it was a game where a senior he had respected once played. The countless events he experienced in the beta test, the companions he had met and laughed with in that game, the magnificent nature and breathtaking scenery— there were many things that captivated him there. What was supposed to be an escape from reality, the VRMMO game, had become such a significant presence in his life that it could be called another reality. Yet, on the first day of official service, he became confused upon seeing his senior's figure, and Ichijou Aoushin begins to run in another world called Altastraum. [Title has been changed. Former title: The Another World Record of a Technology Engineer Gamer]
| Word | Frequency | Difficulty |
|---|---|---|
| 幸い | 13 | 3.30 |
| 一寸した | 13 | 3.49 |
| 役割 | 13 | 3.43 |
| 母 | 13 | 2.96 |
| 限り | 13 | 2.90 |
| 量 | 13 | 2.96 |
| 高専 | 13 | 6.11 |
| 眺め | 13 | 3.05 |
| 眼 | 13 | 3.16 |
| 幾つか | 13 | 3.13 |
| 限る | 13 | 3.29 |
| 反応 | 13 | 2.69 |
| 勢い | 13 | 2.99 |
| 懸ける | 13 | 3.35 |
| 一日 | 13 | 3.24 |
| 若しくは | 13 | 3.38 |
| 示す | 13 | 3.10 |
| 貫く | 13 | 3.25 |
| 助ける | 13 | 3.17 |
| 複数 | 13 | 3.29 |
| 楽しむ | 13 | 3.09 |
| 位置 | 13 | 2.95 |
| 前者 | 13 | 4.06 |
| 盗聴 | 13 | 4.69 |
| お互い | 13 | 3.30 |
| 繋がる | 13 | 3.22 |
| 意見 | 13 | 3.05 |
| 集まる | 13 | 2.88 |
| 変 | 13 | 2.97 |
| 射手 | 13 | 3.08 |
| 失礼 | 13 | 3.13 |
| 広げる | 13 | 3.18 |
| 個 | 13 | 3.31 |
| もん | 13 | 2.71 |
| 魔石 | 13 | 2.99 |
| 深い | 13 | 3.16 |
| ここから | 13 | 3.14 |
| 包む | 13 | 3.08 |
| 単純 | 13 | 3.19 |
| 指 | 13 | 2.96 |
| 憧れ | 13 | 3.62 |
| 特徴 | 13 | 3.47 |
| 立ち上がる | 13 | 2.96 |
| すべき | 13 | 3.46 |
| 叶う | 13 | 3.54 |
| 慎重 | 13 | 3.46 |
| 中々 | 13 | 2.84 |
| 当て | 13 | 3.21 |
| 首 | 13 | 2.55 |
| 関わる | 13 | 3.17 |
| 誰しも | 13 | 4.20 |
| 単に | 13 | 3.46 |
| 踏み込む | 13 | 3.57 |
| 護衛 | 13 | 2.82 |
| 少年 | 13 | 2.80 |
| 次第 | 12 | 3.34 |
| 響く | 12 | 3.00 |
| 正確 | 12 | 3.19 |
| に対し | 12 | 3.21 |
| 超える | 12 | 3.25 |
| 自覚 | 12 | 3.31 |
| 方針 | 12 | 3.57 |
| キャップ | 12 | 4.65 |
| 広い | 12 | 3.22 |
| ちゃ | 12 | 2.92 |
| かね | 12 | 3.25 |
| 役 | 12 | 3.15 |
| ご免なさい | 12 | 3.18 |
| もう少し | 12 | 3.00 |
| 木 | 12 | 2.81 |
| 歩き | 12 | 3.21 |
| 椅子 | 12 | 3.07 |
| なんです | 12 | 2.80 |
| 巨大 | 12 | 2.78 |
| 処理 | 12 | 3.41 |
| 似 | 12 | 3.28 |
| 逃がす | 12 | 3.52 |
| 雰囲気 | 12 | 2.89 |
| 確保 | 12 | 3.24 |
| 五日 | 12 | 3.24 |
| 熱 | 12 | 3.20 |
| 妙 | 12 | 3.13 |
| 治療 | 12 | 3.17 |
| 告げる | 12 | 2.80 |
| 驚き | 12 | 2.99 |
| 困る | 12 | 2.85 |
| お蔭で | 12 | 3.05 |
| 現象 | 12 | 3.59 |
| 息 | 12 | 2.82 |
| 水 | 12 | 2.51 |
| 等 | 12 | 2.72 |
| 取っ | 12 | 3.00 |
| 買う | 12 | 2.81 |
| 高原 | 12 | 4.71 |
| 動作 | 12 | 3.43 |
| 青年 | 12 | 3.20 |
| 面白い | 12 | 2.98 |
| 止める | 12 | 2.80 |
| 自由に | 12 | 3.36 |
| 五十 | 12 | 3.53 |
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