A boy named Ichijou Aoushin had lost sight of his goals after a senior he admired as a life goal disappeared without a trace. He gave up hope in reality and became absorbed in a game where he could become his ideal self. The game he was deeply immersed in was called Altastraum. It was a VRMMO game that a major game company was about to release, guaranteed to be a massive hit. He was fortunate enough to be selected as one of the few beta test players. It was a fantasy world game of swords and magic that he loved, and it was a game where a senior he had respected once played. The countless events he experienced in the beta test, the companions he had met and laughed with in that game, the magnificent nature and breathtaking scenery— there were many things that captivated him there. What was supposed to be an escape from reality, the VRMMO game, had become such a significant presence in his life that it could be called another reality. Yet, on the first day of official service, he became confused upon seeing his senior's figure, and Ichijou Aoushin begins to run in another world called Altastraum. [Title has been changed. Former title: The Another World Record of a Technology Engineer Gamer]
| Word | Frequency | Difficulty |
|---|---|---|
| 寄り添う | 2 | 3.85 |
| 道標 | 2 | 5.00 |
| 無責任 | 2 | 4.30 |
| 流れ出る | 2 | 4.37 |
| 千円 | 2 | 4.83 |
| 吹っ | 2 | 3.29 |
| ある意味では | 2 | 4.34 |
| スプーン | 2 | 4.03 |
| 襲撃 | 2 | 3.23 |
| 戸板 | 2 | 4.05 |
| 負かす | 2 | 4.51 |
| 体つき | 2 | 4.32 |
| 押し出し | 2 | 4.68 |
| 先週 | 2 | 4.47 |
| 立派 | 2 | 3.24 |
| ダウン | 2 | 4.32 |
| ぞっと | 2 | 4.26 |
| せられる | 2 | 3.68 |
| きっかけ | 2 | 3.69 |
| 空く | 2 | 3.28 |
| 無邪気 | 2 | 3.81 |
| 煌めく | 2 | 4.17 |
| 遠ざかる | 2 | 3.90 |
| 正面に | 2 | 3.77 |
| 痕 | 2 | 4.18 |
| 覗き | 2 | 3.50 |
| とっても | 2 | 3.57 |
| 承知 | 2 | 3.43 |
| もつ | 2 | 3.52 |
| 一秒 | 2 | 4.11 |
| 人類 | 2 | 3.48 |
| 充電 | 2 | 4.74 |
| 手渡し | 2 | 4.10 |
| 煮付ける | 2 | 4.53 |
| 巻く | 2 | 3.53 |
| 人質 | 2 | 3.66 |
| 比 | 2 | 3.96 |
| 諸共 | 2 | 4.21 |
| 眠れる | 2 | 3.78 |
| 生き延びる | 2 | 3.88 |
| 換算 | 2 | 4.46 |
| 驕る | 2 | 4.75 |
| 統一 | 2 | 3.75 |
| 特権 | 2 | 4.19 |
| 厳密に言えば | 2 | 4.89 |
| 強敵 | 2 | 3.83 |
| 昼下がり | 2 | 4.60 |
| 将来 | 2 | 3.44 |
| 取り除く | 2 | 4.04 |
| 表れ | 2 | 4.22 |
| 象る | 2 | 4.64 |
| 裂く | 2 | 3.73 |
| コスト | 2 | 4.10 |
| 煽る | 2 | 3.74 |
| 辺り | 2 | 3.04 |
| フルボッコ | 2 | 4.98 |
| 幅 | 2 | 3.80 |
| 招き入れる | 2 | 4.25 |
| 倒さ | 2 | 3.79 |
| 当てはめる | 2 | 4.71 |
| も一つ | 2 | 4.34 |
| 宝剣 | 2 | 4.40 |
| 様相 | 2 | 4.02 |
| 合え | 2 | 4.42 |
| 駆逐 | 2 | 4.20 |
| 様です | 2 | 2.87 |
| 発射 | 2 | 3.70 |
| 月 | 2 | 2.91 |
| 隠れ | 2 | 3.31 |
| 幼い | 2 | 3.35 |
| 寅 | 2 | 3.74 |
| 人それぞれ | 2 | 4.41 |
| 安心感 | 2 | 4.20 |
| 瞑る | 2 | 3.85 |
| ぶつぶつ | 2 | 4.09 |
| 本館 | 2 | 4.69 |
| 宿代 | 2 | 4.66 |
| 逸れる | 2 | 3.98 |
| 見抜く | 2 | 3.76 |
| 何時まで | 2 | 3.82 |
| 出物 | 2 | 4.87 |
| ポッキーゲーム | 2 | 6.05 |
| 細かい | 2 | 3.66 |
| 怪訝 | 2 | 3.72 |
| 誓って | 2 | 4.19 |
| 本名 | 2 | 4.20 |
| リラックス | 2 | 4.29 |
| アプローチ | 2 | 4.31 |
| 村中 | 2 | 4.88 |
| 滑り | 2 | 4.33 |
| 荷物 | 2 | 3.17 |
| 何時になく | 2 | 4.31 |
| 威嚇 | 2 | 3.76 |
| 訳もなく | 2 | 4.23 |
| 面倒見 | 2 | 4.50 |
| 馬鹿騒ぎ | 2 | 5.06 |
| 加速 | 2 | 3.47 |
| 追跡者 | 2 | 4.91 |
| 追々 | 2 | 4.81 |
| 庭 | 2 | 3.38 |
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