A boy named Ichijou Aoushin had lost sight of his goals after a senior he admired as a life goal disappeared without a trace. He gave up hope in reality and became absorbed in a game where he could become his ideal self. The game he was deeply immersed in was called Altastraum. It was a VRMMO game that a major game company was about to release, guaranteed to be a massive hit. He was fortunate enough to be selected as one of the few beta test players. It was a fantasy world game of swords and magic that he loved, and it was a game where a senior he had respected once played. The countless events he experienced in the beta test, the companions he had met and laughed with in that game, the magnificent nature and breathtaking scenery— there were many things that captivated him there. What was supposed to be an escape from reality, the VRMMO game, had become such a significant presence in his life that it could be called another reality. Yet, on the first day of official service, he became confused upon seeing his senior's figure, and Ichijou Aoushin begins to run in another world called Altastraum. [Title has been changed. Former title: The Another World Record of a Technology Engineer Gamer]
| Word | Frequency | Difficulty |
|---|---|---|
| 員 | 2 | 3.73 |
| 戸板 | 2 | 4.05 |
| 威圧 | 2 | 3.73 |
| お話し | 2 | 3.87 |
| 又も | 2 | 4.05 |
| 数名 | 2 | 3.87 |
| 押し戻す | 2 | 4.74 |
| 娯楽 | 2 | 4.05 |
| 強いていうなら | 2 | 5.69 |
| 我 | 2 | 2.82 |
| 灰色 | 2 | 3.56 |
| 神々しい | 2 | 4.15 |
| 突き | 2 | 3.40 |
| 空高く | 2 | 4.53 |
| 癒し | 2 | 3.73 |
| 拍子抜け | 2 | 4.22 |
| ダウン | 2 | 4.32 |
| ぞっと | 2 | 4.26 |
| ラブラブ | 2 | 4.68 |
| 感度 | 2 | 5.14 |
| 体つき | 2 | 4.32 |
| 余談 | 2 | 4.20 |
| 徘徊 | 2 | 4.40 |
| 最早 | 2 | 3.03 |
| 弛まぬ | 2 | 5.15 |
| 口を開く | 2 | 3.33 |
| 需要 | 2 | 3.96 |
| 特定 | 2 | 3.61 |
| 夜中 | 2 | 3.96 |
| 奴 | 2 | 2.57 |
| 円形 | 2 | 4.14 |
| 所詮 | 2 | 3.65 |
| 死ね | 2 | 3.67 |
| もつ | 2 | 3.52 |
| 備え付ける | 2 | 5.64 |
| 頑張り | 2 | 4.10 |
| 亀裂 | 2 | 3.94 |
| 手っ取り早い | 2 | 4.11 |
| 何でもない | 2 | 3.50 |
| 真逆 | 2 | 4.18 |
| 事にする | 2 | 3.43 |
| 律する | 2 | 5.04 |
| ヤクザ | 2 | 4.47 |
| 死神 | 2 | 3.73 |
| 稲架 | 2 | 3.49 |
| 血走る | 2 | 4.24 |
| 受信側 | 2 | 6.09 |
| 細工 | 2 | 3.94 |
| 面積 | 2 | 4.20 |
| 仕度 | 2 | 3.61 |
| 合え | 2 | 4.42 |
| 体験 | 2 | 3.69 |
| 少なめ | 2 | 4.71 |
| 反動 | 2 | 3.82 |
| 一台 | 2 | 4.30 |
| 仮に | 2 | 3.45 |
| これより | 2 | 3.96 |
| 実在 | 2 | 4.17 |
| さっきから | 2 | 3.61 |
| 搔く | 2 | 6.36 |
| バン | 2 | 4.11 |
| 両 | 2 | 3.38 |
| 旅に出る | 2 | 4.50 |
| 家主 | 2 | 4.71 |
| 知性 | 2 | 3.96 |
| 空く | 2 | 3.28 |
| ぶらり | 2 | 5.62 |
| 犠牲 | 2 | 3.47 |
| しとく | 2 | 4.47 |
| 揺れる | 2 | 3.45 |
| 実 | 2 | 3.37 |
| 頭に浮かぶ | 2 | 4.79 |
| 内装 | 2 | 4.18 |
| 見抜く | 2 | 3.76 |
| 思うところがある | 2 | 4.54 |
| 費やす | 2 | 4.01 |
| 面倒見 | 2 | 4.50 |
| 如何にも | 2 | 3.22 |
| 叩打 | 2 | 4.61 |
| 屈指 | 2 | 4.45 |
| 古代文明 | 2 | 4.80 |
| ポイント | 2 | 3.09 |
| 老化 | 2 | 4.82 |
| 画期的 | 2 | 4.69 |
| に付け | 2 | 3.88 |
| ノウハウ | 2 | 4.54 |
| 揺ら揺ら | 2 | 4.28 |
| 大量 | 2 | 3.06 |
| 雑談 | 2 | 3.82 |
| 難なく | 2 | 4.16 |
| 使い果たす | 2 | 4.41 |
| 測る | 2 | 3.99 |
| 辺り | 2 | 3.04 |
| 最後まで | 2 | 3.43 |
| 催し | 2 | 4.33 |
| 我々 | 2 | 3.01 |
| 取り付け | 2 | 4.05 |
| やって見る | 2 | 4.07 |
| 終る | 2 | 4.21 |
| 燕尾服 | 2 | 4.88 |
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