A boy named Ichijou Aoushin had lost sight of his goals after a senior he admired as a life goal disappeared without a trace. He gave up hope in reality and became absorbed in a game where he could become his ideal self. The game he was deeply immersed in was called Altastraum. It was a VRMMO game that a major game company was about to release, guaranteed to be a massive hit. He was fortunate enough to be selected as one of the few beta test players. It was a fantasy world game of swords and magic that he loved, and it was a game where a senior he had respected once played. The countless events he experienced in the beta test, the companions he had met and laughed with in that game, the magnificent nature and breathtaking scenery— there were many things that captivated him there. What was supposed to be an escape from reality, the VRMMO game, had become such a significant presence in his life that it could be called another reality. Yet, on the first day of official service, he became confused upon seeing his senior's figure, and Ichijou Aoushin begins to run in another world called Altastraum. [Title has been changed. Former title: The Another World Record of a Technology Engineer Gamer]
| Word | Frequency | Difficulty |
|---|---|---|
| 考えすぎ | 4 | 4.52 |
| いつの間にか | 4 | 3.19 |
| 会館 | 4 | 4.65 |
| 濡らす | 4 | 4.14 |
| 着々 | 4 | 4.39 |
| これ程 | 4 | 3.39 |
| 仕丁 | 4 | 3.25 |
| 収まる | 4 | 3.44 |
| お世話 | 4 | 3.59 |
| 片足 | 4 | 4.19 |
| 追っかけ | 4 | 4.78 |
| 分からん | 4 | 3.29 |
| 物好き | 4 | 4.49 |
| 終了 | 4 | 3.34 |
| 冷たい | 4 | 3.11 |
| 手がかり | 4 | 4.18 |
| 油断 | 4 | 3.37 |
| 前に進む | 4 | 4.47 |
| いいよ | 4 | 3.37 |
| 傍 | 4 | 3.23 |
| 感受性 | 4 | 5.20 |
| 銀 | 4 | 3.11 |
| いく日 | 4 | 4.07 |
| そこら辺 | 4 | 3.84 |
| 弾く | 4 | 3.37 |
| 繰り出す | 4 | 3.52 |
| 睡眠 | 4 | 3.74 |
| 奇跡 | 4 | 3.58 |
| 当てる | 4 | 3.52 |
| 柄 | 4 | 3.45 |
| 取り付ける | 4 | 4.23 |
| おはよう | 4 | 3.57 |
| あー | 4 | 2.91 |
| 改まる | 4 | 4.74 |
| 所では | 4 | 3.87 |
| 反らす | 4 | 4.19 |
| 通話 | 4 | 4.18 |
| 辺境 | 4 | 3.53 |
| 二人とも | 4 | 3.32 |
| 変に | 4 | 3.93 |
| 日常茶飯事 | 4 | 4.50 |
| 召喚獣 | 4 | 3.93 |
| 上手い | 4 | 3.50 |
| 偶然 | 4 | 3.40 |
| 独り | 4 | 4.40 |
| 役に立つ | 4 | 3.45 |
| 想定 | 4 | 3.45 |
| トカゲ | 4 | 3.85 |
| 外れる | 4 | 3.64 |
| い | 4 | 2.74 |
| 断定 | 4 | 4.25 |
| 完璧 | 4 | 3.31 |
| 報酬 | 4 | 3.29 |
| 癖 | 4 | 3.79 |
| プラスα | 4 | 5.33 |
| 暇 | 4 | 3.18 |
| 小声 | 4 | 3.62 |
| アクション | 4 | 4.28 |
| 腰かけ | 4 | 4.29 |
| 発見 | 4 | 3.22 |
| 童男 | 4 | 3.91 |
| 売れる | 4 | 3.55 |
| 二人目 | 4 | 4.43 |
| 見合う | 4 | 3.94 |
| 役立つ | 4 | 3.89 |
| 残さず | 4 | 4.35 |
| 落ち着き | 4 | 3.71 |
| 含まれる | 4 | 4.20 |
| 姿勢 | 4 | 3.32 |
| 却って | 4 | 3.83 |
| 嫌い | 4 | 3.22 |
| 秘める | 4 | 3.75 |
| どうしたん | 4 | 3.53 |
| 特化 | 4 | 3.71 |
| フラグ | 4 | 3.87 |
| 錯覚 | 4 | 3.81 |
| 追求 | 4 | 4.05 |
| 分析 | 4 | 3.75 |
| タイトル | 4 | 3.97 |
| 落とす | 4 | 3.04 |
| どういう風に | 4 | 4.61 |
| よりか | 4 | 4.47 |
| 返る | 4 | 3.33 |
| やり方 | 4 | 3.52 |
| 講義 | 5 | 3.77 |
| 宿屋 | 5 | 3.54 |
| 師 | 5 | 3.05 |
| 液体 | 5 | 3.65 |
| さぁ | 5 | 3.31 |
| 数多く | 5 | 3.89 |
| 悔しい | 5 | 3.38 |
| 狂う | 5 | 3.61 |
| ベクトル | 5 | 4.77 |
| と言うものは | 5 | 3.72 |
| 誘う | 5 | 3.11 |
| 貸し | 5 | 3.38 |
| 僕たち | 5 | 3.28 |
| ゲームクリア | 5 | 5.50 |
| 当たり前 | 5 | 3.08 |
| 押し付け | 5 | 3.70 |
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