Blue of Another Color. A second-generation VRMMO with a narrow but deep fanbase. I, who had been a top-ranked player in it, found myself reincarnated as Danforth, a villainous nobleman and a character from an official spin-off novel. I have money, status, and friends. But I can't accept living as a nobleman—a weak class even within the game—with my pride as a min-maxer who only cares about being the strongest. To live peacefully as a nobleman who isn't a villain, and to aim for the strongest class that surpasses all others in the name of being a top-ranked player—I hold these two contradictory dreams. I live in the world after the Blue of Another Color incident, which claimed 299 victims. The lord arc is now complete. Chapter Four onwards will be the domain management arc. I've written it so that you can understand it even if you start reading from Chapter Four, so if you're interested in reading about internal affairs, please feel free to start from Chapter Four.
| Word | Frequency | Difficulty |
|---|---|---|
| 本当 | 21 | 2.77 |
| どんな | 21 | 2.69 |
| 飲む | 21 | 2.84 |
| 西 | 21 | 3.22 |
| ボーナス | 21 | 3.82 |
| 与え | 21 | 2.95 |
| 頼む | 21 | 2.70 |
| 速度 | 21 | 2.90 |
| 届く | 21 | 2.86 |
| 対策 | 21 | 3.35 |
| 嫌 | 21 | 2.74 |
| 会う | 21 | 2.62 |
| 間合い | 21 | 3.58 |
| 原因 | 21 | 3.06 |
| 止まる | 21 | 2.95 |
| 貴方 | 21 | 2.53 |
| 動物 | 21 | 3.40 |
| クマ | 21 | 3.43 |
| 料理 | 21 | 2.62 |
| クロスボウ | 21 | 4.33 |
| 構える | 21 | 3.27 |
| 飛び込む | 21 | 3.31 |
| 抜く | 22 | 3.09 |
| 女の子 | 22 | 2.92 |
| 救う | 22 | 3.16 |
| 響く | 22 | 3.00 |
| 連れて | 22 | 2.86 |
| 病 | 22 | 3.69 |
| ナイフ | 22 | 3.21 |
| 低い | 22 | 2.95 |
| けれど | 22 | 2.43 |
| どうやって | 22 | 3.23 |
| 離れる | 22 | 2.83 |
| なので | 22 | 2.48 |
| マナ | 22 | 3.55 |
| オーク | 22 | 3.18 |
| 参賀 | 22 | 2.47 |
| 現実 | 22 | 3.06 |
| 領内 | 22 | 3.85 |
| 袋 | 22 | 3.31 |
| での | 22 | 2.60 |
| 止める | 22 | 2.80 |
| 叔父 | 22 | 3.88 |
| 助ける | 22 | 3.17 |
| 進んで | 22 | 3.07 |
| 空 | 22 | 2.69 |
| 設定 | 22 | 3.32 |
| 任せ | 22 | 3.02 |
| 運営 | 22 | 3.53 |
| 年 | 22 | 2.64 |
| 背中 | 22 | 2.80 |
| 従者 | 22 | 3.46 |
| 息子 | 22 | 3.14 |
| 上手く | 22 | 2.88 |
| 強化 | 22 | 2.90 |
| 丸で | 22 | 2.60 |
| どの | 22 | 3.16 |
| 取り出す | 22 | 2.90 |
| 難しい | 23 | 2.74 |
| 必死 | 23 | 2.99 |
| 拳 | 23 | 2.95 |
| 弱い | 23 | 3.11 |
| 慌てる | 23 | 2.84 |
| 言える | 23 | 2.62 |
| ハンド | 23 | 4.57 |
| 矮人 | 23 | 5.45 |
| 効率 | 23 | 3.59 |
| 新しい | 23 | 2.99 |
| 五 | 23 | 2.47 |
| 作中 | 23 | 4.57 |
| 交ず | 23 | 2.82 |
| 村人 | 23 | 3.41 |
| 門 | 23 | 3.00 |
| 広がる | 23 | 3.00 |
| 腰 | 23 | 2.88 |
| 銃 | 23 | 3.38 |
| 取り | 23 | 3.16 |
| 違い | 23 | 2.95 |
| 話す | 23 | 2.73 |
| ムカデ | 23 | 4.48 |
| 部隊 | 23 | 2.88 |
| 価値 | 23 | 3.23 |
| それぞれ | 23 | 2.90 |
| 必ず | 23 | 3.13 |
| 行動 | 23 | 2.64 |
| 大きく | 23 | 2.61 |
| 分 | 23 | 2.75 |
| 再び | 23 | 2.75 |
| 焼く | 23 | 3.28 |
| 経験値 | 23 | 3.61 |
| そこ | 23 | 2.66 |
| 衝撃 | 23 | 3.03 |
| 式 | 23 | 3.25 |
| やはり | 23 | 2.55 |
| それも | 23 | 2.72 |
| 黒い | 23 | 2.78 |
| 残す | 23 | 2.85 |
| 広げる | 23 | 3.18 |
| キャノン | 23 | 5.10 |
| 怒り | 23 | 2.96 |
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