I woke up in an otome game world and somehow became the mother of Clarisse, a daughter "destined to become a villainess." At a evening party, my daughter spoke lines that would lead to her ruin in the future—the "villain's dialogue." This child is not at fault. She is "made into" a villain. Then, before the stage for condemnation is set, we should simply leave. "Let's take a field trip. A field trip to reclaim our lives." Leaving behind the summons from the royal palace, the academy's stares, and the spotlight of noble society, I take my daughter's hand and head to our territory. Without the protagonist (the villainess), the condemnation play spins uselessly, and the capital's "justice" begins to stumble over itself. This is not a story of fighting and winning. It is a story of a mother stepping out of the narrative itself to protect her child.
| Word | Frequency | Difficulty |
|---|---|---|
| 同行 | 1 | 3.40 |
| かって | 1 | 3.68 |
| 単位 | 1 | 3.69 |
| 過ぎる | 1 | 2.60 |
| ため | 1 | 2.26 |
| 当たる | 1 | 3.06 |
| あの | 1 | 2.00 |
| のだ | 1 | 1.65 |
| 泥 | 1 | 3.67 |
| 不安定 | 1 | 3.91 |
| 子女 | 1 | 4.47 |
| 揺れ | 1 | 3.49 |
| 出 | 1 | 2.33 |
| よく出来た | 1 | 4.85 |
| 後 | 1 | 2.36 |
| 今朝 | 1 | 3.77 |
| 夜会 | 1 | 3.82 |
| 早い | 1 | 2.99 |
| 足 | 1 | 2.57 |
| 予想通り | 1 | 3.69 |
| 逃走 | 1 | 3.94 |
| 石畳 | 1 | 3.96 |
| せず | 1 | 3.08 |
| 優秀 | 1 | 3.23 |
| 始める | 1 | 2.48 |
| 追いかける | 1 | 3.34 |
| 頼もしい | 1 | 3.76 |
| 発想 | 1 | 3.73 |
| で候 | 1 | 3.44 |
| 取り戻す | 1 | 3.24 |
| 隣 | 1 | 2.64 |
| 部屋 | 1 | 2.30 |
| だが | 1 | 1.83 |
| 立ち | 1 | 3.49 |
| 初めて | 1 | 2.64 |
| 禁物 | 1 | 4.84 |
| 育てる | 1 | 3.68 |
| 毛布 | 1 | 3.89 |
| 豪華 | 1 | 3.71 |
| 距離を置く | 1 | 4.76 |
| 届く | 1 | 2.86 |
| 崩れる | 1 | 3.63 |
| 菓子 | 1 | 3.59 |
| 取れる | 2 | 3.10 |
| 固い | 2 | 3.50 |
| 唇 | 2 | 3.15 |
| 数 | 2 | 2.61 |
| 刺さる | 2 | 3.65 |
| ても良い | 2 | 2.90 |
| 離す | 2 | 3.22 |
| 幾 | 2 | 2.12 |
| うん | 2 | 2.39 |
| 本当に | 2 | 2.34 |
| って | 2 | 1.78 |
| 荷 | 2 | 3.94 |
| 光 | 2 | 2.41 |
| のに | 2 | 2.21 |
| 匂い | 2 | 3.08 |
| 様に | 2 | 1.76 |
| 入る | 2 | 2.14 |
| 逃げ道 | 2 | 4.29 |
| 敵 | 2 | 2.44 |
| 最優先 | 2 | 3.97 |
| 上手 | 2 | 3.75 |
| 緊張 | 2 | 3.09 |
| 戦う | 2 | 2.55 |
| 盛り上がる | 2 | 3.64 |
| 負け | 2 | 3.20 |
| 怒り | 2 | 2.96 |
| 返事 | 2 | 2.98 |
| 偃塞 | 2 | 6.64 |
| 泣き | 2 | 3.33 |
| 怒らせる | 2 | 4.47 |
| 出す | 2 | 2.43 |
| 紙 | 2 | 3.20 |
| 続ける | 2 | 2.56 |
| 体裁 | 2 | 4.37 |
| 心の中 | 2 | 3.40 |
| 行 | 2 | 3.91 |
| 二佐 | 2 | 2.98 |
| 今 | 2 | 1.97 |
| 誰 | 2 | 2.78 |
| 暮らし | 2 | 3.33 |
| 本作 | 2 | 4.59 |
| 舞台装置 | 2 | 5.28 |
| 勝手に | 2 | 3.04 |
| 最後 | 2 | 2.63 |
| 馬鹿 | 2 | 2.99 |
| お菓子 | 2 | 3.35 |
| まで | 2 | 1.84 |
| 在る | 2 | 1.55 |
| なあに | 2 | 4.40 |
| 上げる | 2 | 2.58 |
| 前世 | 2 | 3.21 |
| 必要 | 2 | 2.28 |
| 座る | 2 | 2.78 |
| 目線 | 2 | 3.61 |
| 場所 | 2 | 2.27 |
| 遅れ | 2 | 3.37 |
| 会う | 2 | 2.62 |
Showing 501 - 600 of 888 words