A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 不格好 | 3 | 4.70 |
| 呪う | 3 | 3.82 |
| 陰気臭い | 3 | 5.81 |
| 再起不能 | 3 | 4.84 |
| 押し返す | 3 | 4.21 |
| という位 | 3 | 4.27 |
| 陸の孤島 | 3 | 5.59 |
| ぶらぶら | 3 | 4.50 |
| 力が抜ける | 3 | 4.68 |
| 悔しい | 3 | 3.38 |
| 寵児 | 3 | 5.26 |
| ライトノベル | 3 | 4.95 |
| ませ | 3 | 4.28 |
| 羨む | 3 | 4.54 |
| 相手側 | 3 | 4.56 |
| 供給 | 3 | 3.80 |
| うようよ | 3 | 5.25 |
| 湯 | 3 | 3.82 |
| 甚い | 3 | 3.90 |
| 片膝 | 3 | 4.23 |
| 垂らす | 3 | 4.28 |
| 堰 | 3 | 4.88 |
| 色付く | 3 | 5.13 |
| そっぽ | 3 | 4.16 |
| 不憫 | 3 | 4.32 |
| 敬意を払う | 3 | 5.10 |
| 神経質 | 3 | 4.51 |
| 文明 | 3 | 3.85 |
| 引けを取らない | 3 | 4.89 |
| 開発 | 3 | 3.36 |
| 無事か | 3 | 4.48 |
| 焦げつく | 3 | 5.54 |
| とは別に | 3 | 4.19 |
| 命に関わる | 3 | 4.66 |
| あああ | 3 | 3.69 |
| 失念 | 3 | 4.40 |
| 悲鳴をあげる | 3 | 4.63 |
| 身を以て | 3 | 5.12 |
| 招き入れる | 3 | 4.25 |
| バネ | 3 | 4.58 |
| お越し | 3 | 4.30 |
| 香りがする | 3 | 4.59 |
| ぶちまける | 3 | 4.24 |
| 余すことなく | 3 | 4.91 |
| 持って行く | 3 | 4.38 |
| 傍迷惑 | 3 | 5.16 |
| 寝起き | 3 | 4.19 |
| 小学校 | 3 | 4.12 |
| 異存 | 3 | 4.56 |
| 不死 | 3 | 3.80 |
| くっ付く | 3 | 4.60 |
| 立ち位置 | 3 | 3.95 |
| 磨く | 3 | 3.85 |
| 倒産 | 3 | 5.06 |
| すれすれ | 3 | 4.68 |
| 継ぐ | 3 | 3.64 |
| 予て | 3 | 4.16 |
| 隊商 | 3 | 4.22 |
| 炒める | 3 | 4.64 |
| 魔除け | 3 | 4.80 |
| やり過ぎ | 3 | 4.38 |
| 各地 | 3 | 3.69 |
| 償い | 3 | 4.62 |
| 馳せる | 3 | 4.09 |
| 説得力 | 3 | 4.06 |
| 移り住む | 3 | 4.66 |
| 後ろ向き | 3 | 4.59 |
| 非現実的 | 3 | 4.77 |
| 叙情 | 3 | 6.22 |
| 必要不可欠 | 3 | 4.38 |
| 歩幅 | 3 | 4.69 |
| 冗談じゃない | 3 | 4.38 |
| 巡らす | 3 | 4.57 |
| 引きこもり | 3 | 4.38 |
| 匹敵 | 3 | 3.80 |
| 疼く | 3 | 4.52 |
| 弓 | 3 | 2.92 |
| ドジ | 3 | 4.65 |
| 囮 | 3 | 3.85 |
| 烏滸がましい | 3 | 5.15 |
| アプローチ | 3 | 4.31 |
| 思い思い | 3 | 4.31 |
| 損なう | 3 | 4.20 |
| 眠りにつく | 3 | 4.71 |
| 爆散 | 3 | 4.46 |
| 39 | 3 | 4.40 |
| 何でもかんでも | 3 | 4.59 |
| へばる | 3 | 4.84 |
| 冷んやり | 3 | 4.32 |
| 主な | 3 | 3.97 |
| 体を動かす | 3 | 4.57 |
| 込み上げる | 3 | 4.27 |
| 備え付け | 3 | 4.24 |
| 手分け | 3 | 4.32 |
| 幾分か | 3 | 4.45 |
| 40 | 3 | 3.81 |
| 隠し事 | 3 | 4.31 |
| ヒト | 3 | 3.90 |
| 投げ飛ばす | 3 | 4.36 |
| 囚われ | 3 | 3.98 |
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