A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| どうなってる | 3 | 4.26 |
| 噛みつく | 3 | 4.09 |
| 夜ご飯 | 3 | 5.41 |
| アプローチ | 3 | 4.31 |
| 広範囲 | 3 | 3.93 |
| 話にならない | 3 | 4.42 |
| 毅然 | 3 | 4.60 |
| お節介 | 3 | 4.46 |
| 連呼 | 3 | 4.59 |
| 不貞腐れ | 3 | 4.95 |
| 擦れ | 3 | 4.91 |
| 虚しく | 3 | 4.33 |
| 雫 | 3 | 3.69 |
| 噴く | 3 | 4.23 |
| 何でもかんでも | 3 | 4.59 |
| 新芽 | 3 | 5.26 |
| 撃ち抜く | 3 | 4.22 |
| 根付く | 3 | 4.45 |
| 制す | 3 | 3.93 |
| ビー玉 | 3 | 4.97 |
| 気楽 | 3 | 3.87 |
| 背の高い | 3 | 4.18 |
| ガラリ | 3 | 4.92 |
| 処々 | 3 | 4.14 |
| いとも | 3 | 4.64 |
| ボコる | 3 | 5.59 |
| 投石 | 3 | 4.46 |
| 転がす | 3 | 4.15 |
| 安らぐ | 3 | 4.64 |
| 膜 | 3 | 4.11 |
| 不格好 | 3 | 4.70 |
| アァ | 3 | 5.17 |
| 弓 | 3 | 2.92 |
| 確立 | 3 | 4.04 |
| 燻る | 3 | 4.51 |
| 案内人 | 3 | 4.32 |
| 滅亡 | 3 | 4.14 |
| 抱えこむ | 3 | 5.33 |
| 言い出し | 3 | 4.32 |
| 欲求 | 3 | 4.17 |
| 面接 | 3 | 4.31 |
| 美人 | 3 | 3.43 |
| 概要 | 3 | 4.30 |
| 断つ | 3 | 4.07 |
| 立ち回り | 3 | 4.47 |
| いささか | 3 | 3.93 |
| 空腹 | 3 | 4.02 |
| 損害 | 3 | 4.06 |
| まちまち | 3 | 4.81 |
| 人種 | 3 | 3.77 |
| しま | 3 | 4.33 |
| うんと | 3 | 3.95 |
| 潮風 | 3 | 4.78 |
| 連想 | 3 | 4.09 |
| 執拗 | 3 | 4.31 |
| 温厚 | 3 | 4.40 |
| 人任せ | 3 | 5.11 |
| 指導 | 3 | 3.56 |
| をおいて | 3 | 4.34 |
| さてと | 3 | 4.13 |
| 事実上 | 3 | 4.32 |
| 特権 | 3 | 4.19 |
| 超人 | 3 | 4.32 |
| 一本道 | 3 | 4.50 |
| 無自覚 | 3 | 4.50 |
| 思いで | 3 | 4.02 |
| 断片 | 3 | 4.75 |
| 鍵 | 3 | 3.33 |
| 重傷者 | 3 | 4.61 |
| おっかない | 3 | 4.58 |
| 揺さぶる | 3 | 4.09 |
| 懐中時計 | 3 | 4.58 |
| 優れた | 3 | 3.66 |
| 引き受け | 3 | 4.03 |
| できうる限り | 3 | 5.17 |
| 弓矢 | 3 | 4.03 |
| 宥める | 3 | 3.82 |
| 何気なく | 3 | 4.23 |
| 息を呑む | 3 | 4.18 |
| 600 | 3 | 4.44 |
| 健やか | 3 | 4.50 |
| 皆様方 | 3 | 4.60 |
| 強行軍 | 3 | 4.72 |
| 資金 | 3 | 3.71 |
| 結論から言うと | 3 | 4.87 |
| ハプニング | 3 | 4.88 |
| 経験値 | 3 | 3.61 |
| ぶんぶん | 3 | 4.24 |
| 悟り | 3 | 4.34 |
| ネジ | 3 | 4.69 |
| 三本 | 3 | 4.05 |
| 名声 | 3 | 4.26 |
| 呑気 | 3 | 4.07 |
| 摂取 | 3 | 4.33 |
| 三和土 | 3 | 4.64 |
| 巡らす | 3 | 4.57 |
| 25 | 3 | 3.95 |
| 時間の無駄 | 3 | 4.51 |
| ババ | 3 | 4.63 |
| 公平 | 3 | 4.30 |
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