A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 直視 | 3 | 4.21 |
| 総力戦 | 3 | 4.84 |
| 手をだす | 3 | 5.67 |
| 幾分 | 3 | 4.07 |
| 重傷者 | 3 | 4.61 |
| 償い | 3 | 4.62 |
| 見違える | 3 | 4.66 |
| 苦い | 3 | 3.76 |
| 対処法 | 3 | 4.40 |
| どこの誰 | 3 | 4.51 |
| 肌の色 | 3 | 4.49 |
| 鉄球 | 3 | 4.27 |
| いつ頃 | 3 | 4.52 |
| 大層 | 3 | 4.05 |
| 人間味 | 3 | 4.96 |
| はきはき | 3 | 4.84 |
| 逆撫で | 3 | 4.91 |
| 起伏 | 3 | 4.50 |
| 厨房 | 3 | 3.70 |
| 何処となく | 3 | 3.87 |
| 聞く耳 | 3 | 4.55 |
| 流れ作業 | 3 | 5.23 |
| 立ち直る | 3 | 4.19 |
| 変わりない | 3 | 4.09 |
| 庇護 | 3 | 4.15 |
| 当日 | 3 | 3.91 |
| 食べ方 | 3 | 4.49 |
| 乗り移る | 3 | 4.76 |
| 眩い | 3 | 4.16 |
| 焦がし | 3 | 4.67 |
| カラカラ | 3 | 4.50 |
| あやふや | 3 | 4.47 |
| 弓 | 3 | 2.92 |
| 尊い | 3 | 4.27 |
| 抱えこむ | 3 | 5.33 |
| 匿う | 3 | 4.38 |
| 焦点 | 3 | 4.27 |
| 甲羅 | 3 | 4.16 |
| 忰せる | 3 | 4.86 |
| 諍い | 3 | 4.35 |
| すっぱり | 3 | 4.69 |
| 終始 | 3 | 4.16 |
| 土壇場 | 3 | 4.73 |
| お話し | 3 | 3.87 |
| 癒し | 3 | 3.73 |
| 長い事 | 3 | 5.04 |
| 時刻 | 3 | 3.65 |
| いとも | 3 | 4.64 |
| 書き込む | 3 | 4.05 |
| 連れて行く | 3 | 4.00 |
| 奥底 | 3 | 4.32 |
| コスト | 3 | 4.10 |
| 一本道 | 3 | 4.50 |
| いささか | 3 | 3.93 |
| やり遂げる | 3 | 4.39 |
| 通説 | 3 | 5.29 |
| 休める | 3 | 4.08 |
| 仕舞いに | 3 | 4.70 |
| あああ | 3 | 3.69 |
| 息を呑む | 3 | 4.18 |
| しみじみ | 3 | 3.97 |
| 主導 | 3 | 4.27 |
| 色付く | 3 | 5.13 |
| 匹敵 | 3 | 3.80 |
| 蒸らす | 3 | 5.32 |
| ないのではないか | 3 | 4.96 |
| 鍵 | 3 | 3.33 |
| 焦げつく | 3 | 5.54 |
| 華々しい | 3 | 4.66 |
| 公平 | 3 | 4.30 |
| 席につく | 3 | 4.95 |
| 持って行く | 3 | 4.38 |
| 黒装束 | 3 | 4.50 |
| 九つ | 3 | 4.61 |
| 決まり | 3 | 3.89 |
| 味わい | 3 | 3.88 |
| 蒸気 | 3 | 4.41 |
| ふう | 3 | 3.64 |
| もてない | 3 | 5.28 |
| 喧噪 | 3 | 4.66 |
| 順当 | 3 | 4.53 |
| 上の空 | 3 | 4.71 |
| 節 | 3 | 3.95 |
| セット | 3 | 3.54 |
| 山積み | 3 | 4.37 |
| 再起不能 | 3 | 4.84 |
| 五万と | 3 | 5.07 |
| 指揮 | 3 | 3.45 |
| 哀れみ | 3 | 4.59 |
| マグカップ | 3 | 4.74 |
| ヒール | 3 | 3.84 |
| 芝居 | 3 | 4.11 |
| ギィギィ | 3 | 5.81 |
| 内意 | 3 | 5.02 |
| 阿比 | 3 | 5.39 |
| 悟り | 3 | 4.34 |
| 死活問題 | 3 | 4.82 |
| いいかい | 3 | 4.50 |
| 早くも | 3 | 4.11 |
| 関連性 | 3 | 4.86 |
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