A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 割ける | 3 | 4.80 |
| 一心不乱 | 3 | 4.47 |
| 脾 | 3 | 4.86 |
| ねじ曲げる | 3 | 4.92 |
| 剣を抜く | 3 | 4.46 |
| ぶらぶら | 3 | 4.50 |
| 五徳 | 3 | 3.89 |
| 釣り糸 | 3 | 5.05 |
| 建前 | 3 | 4.02 |
| 馳せる | 3 | 4.09 |
| 事実上 | 3 | 4.32 |
| 継ぐ | 3 | 3.64 |
| 電光石火 | 3 | 5.00 |
| 泊まる | 3 | 3.62 |
| 叱る | 3 | 3.72 |
| 共にする | 3 | 4.31 |
| 一身 | 3 | 4.48 |
| しま | 3 | 4.33 |
| 一天 | 3 | 4.34 |
| 飼い慣らす | 3 | 5.25 |
| 栄養剤 | 3 | 5.20 |
| 幼 | 3 | 4.00 |
| 気休め | 3 | 4.65 |
| ツケ | 3 | 4.59 |
| 躱す | 3 | 3.56 |
| 擬い | 3 | 4.70 |
| 歯切れ | 3 | 4.85 |
| あやふや | 3 | 4.47 |
| 移動手段 | 3 | 4.43 |
| 核心 | 3 | 4.51 |
| 淀み | 3 | 4.65 |
| 擦れ | 3 | 4.91 |
| 屈託のない | 3 | 4.64 |
| 不満げ | 3 | 4.28 |
| 落雷 | 3 | 4.54 |
| 逸品 | 3 | 4.42 |
| 途方も無い | 3 | 5.18 |
| パパ | 3 | 3.65 |
| 芝居 | 3 | 4.11 |
| リアル | 3 | 3.72 |
| うんうん | 3 | 3.82 |
| 隣接 | 3 | 4.23 |
| まざまざ | 3 | 4.77 |
| 冷え | 3 | 4.00 |
| 産む | 3 | 3.79 |
| 刀祢 | 3 | 3.76 |
| 25 | 3 | 3.95 |
| 好んで | 3 | 4.10 |
| 引けを取らない | 3 | 4.89 |
| 点検 | 3 | 4.41 |
| パキッ | 3 | 5.41 |
| 開き直る | 3 | 4.22 |
| 運動 | 3 | 3.74 |
| 牝鹿 | 3 | 4.47 |
| 持たせる | 3 | 4.24 |
| 悪人 | 3 | 4.19 |
| 見張り | 3 | 3.59 |
| 抜群 | 3 | 4.13 |
| 収め | 4 | 3.80 |
| 地平線 | 4 | 4.36 |
| 斬りかかる | 4 | 4.49 |
| 海沿い | 4 | 4.89 |
| 秒針 | 4 | 5.32 |
| タイトル | 4 | 3.97 |
| 一溜まりもない | 4 | 4.78 |
| 見計らう | 4 | 3.96 |
| 眩く | 4 | 4.90 |
| 恐れる | 4 | 3.76 |
| 元い | 4 | 4.01 |
| 一蹴 | 4 | 4.31 |
| 定め | 4 | 3.97 |
| いじける | 4 | 4.70 |
| 見晴らし | 4 | 4.57 |
| おかげ様で | 4 | 4.46 |
| 強固 | 4 | 3.94 |
| 伸度 | 4 | 5.12 |
| に加え | 4 | 3.96 |
| ぼちぼち | 4 | 4.80 |
| 即 | 4 | 3.94 |
| 比率 | 4 | 4.37 |
| 欠けら | 4 | 4.37 |
| 仕切る | 4 | 4.15 |
| 動転 | 4 | 4.73 |
| ご存知 | 4 | 3.90 |
| 崇拝 | 4 | 4.46 |
| ご無沙汰 | 4 | 4.40 |
| 気だるい | 4 | 4.51 |
| 抜かす | 4 | 4.02 |
| 条件反射 | 4 | 4.76 |
| 早歩き | 4 | 4.96 |
| 三枚 | 4 | 4.26 |
| 押し上げる | 4 | 4.60 |
| かもね | 4 | 3.90 |
| 単調 | 4 | 4.45 |
| 低級 | 4 | 4.75 |
| 最近になって | 4 | 4.53 |
| 1R | 4 | 6.48 |
| 野宿 | 4 | 4.19 |
| 同レベル | 4 | 4.68 |
| ダメ押し | 4 | 4.89 |
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