A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 一縷 | 1 | 5.23 |
| 省く | 1 | 4.27 |
| 問診 | 1 | 5.36 |
| 詰み | 1 | 4.66 |
| 発行 | 1 | 4.15 |
| 友好 | 1 | 4.26 |
| 勢 | 1 | 4.05 |
| 被り | 1 | 4.26 |
| デッサン | 1 | 5.46 |
| 作り替える | 1 | 4.87 |
| ドキドキ | 1 | 3.90 |
| のたくる | 1 | 5.31 |
| 大群 | 1 | 4.20 |
| 未帰還者 | 1 | 5.83 |
| 課す | 1 | 4.33 |
| セル | 1 | 3.85 |
| 怪 | 1 | 4.44 |
| 火を見るよりも明らか | 1 | 5.17 |
| ほとんどの人 | 1 | 4.95 |
| 片端 | 1 | 5.44 |
| 程々 | 1 | 4.70 |
| 苦虫を噛み潰したよう | 1 | 4.57 |
| くいくい | 1 | 4.89 |
| 気概 | 1 | 4.39 |
| ブチまける | 1 | 6.45 |
| 見あわせる | 1 | 6.89 |
| 切り口 | 1 | 4.68 |
| 使用者 | 1 | 4.17 |
| う歯 | 1 | 4.60 |
| 一括り | 1 | 4.95 |
| 陸上 | 1 | 4.32 |
| 降り積もる | 1 | 4.80 |
| 絡めとる | 1 | 5.67 |
| 時間が空く | 1 | 5.68 |
| 技斗 | 1 | 5.49 |
| お邪魔 | 1 | 4.08 |
| 出まかせ | 1 | 5.12 |
| ささくれ立つ | 1 | 6.00 |
| かみ合う | 1 | 4.89 |
| 坊ちゃん | 1 | 4.23 |
| 機会を逃す | 1 | 5.15 |
| 粘土 | 1 | 4.41 |
| 理解を求める | 1 | 5.86 |
| 反対方向 | 1 | 4.78 |
| 定位置 | 1 | 4.56 |
| ゴキ | 1 | 5.44 |
| 本望 | 1 | 4.70 |
| 生き血 | 1 | 5.19 |
| あっ気 | 1 | 4.67 |
| ポジティブ | 1 | 4.72 |
| 重要性 | 1 | 4.43 |
| 就く | 1 | 4.03 |
| 役にもたたない | 1 | 6.09 |
| 練り上げる | 1 | 4.43 |
| クリエイター | 1 | 5.45 |
| 目の上のたんこぶ | 1 | 5.50 |
| 命令口調 | 1 | 5.37 |
| 経済的 | 1 | 4.45 |
| 甲冑 | 1 | 3.70 |
| 強い雨 | 1 | 5.69 |
| 暴力を振るう | 1 | 5.08 |
| 虫のいい | 1 | 5.41 |
| つき物 | 1 | 4.90 |
| 辛口 | 1 | 5.00 |
| 言い始める | 1 | 5.23 |
| 深傷 | 1 | 6.22 |
| 暗中 | 1 | 5.88 |
| それっ | 1 | 4.92 |
| 人格 | 1 | 3.90 |
| 改まる | 1 | 4.74 |
| 勺 | 1 | 4.93 |
| スローモーション | 1 | 4.86 |
| 間髪を入れず | 1 | 5.31 |
| ウォシュレット | 1 | 5.91 |
| 言い直し | 1 | 5.42 |
| 生存本能 | 1 | 4.89 |
| 茶碗 | 1 | 4.66 |
| 轟かす | 1 | 5.49 |
| 格好がつく | 1 | 6.04 |
| 醸し出す | 1 | 4.13 |
| 文化の違い | 1 | 5.08 |
| 単なる | 1 | 3.61 |
| スタート地点 | 1 | 4.84 |
| 肩幅 | 1 | 4.80 |
| 思い合う | 1 | 6.23 |
| 傷薬 | 1 | 4.80 |
| 面倒を見る | 1 | 4.46 |
| 問屋 | 1 | 4.83 |
| 新鮮味 | 1 | 5.49 |
| 海髪 | 1 | 4.94 |
| 書き終わる | 1 | 5.74 |
| 無駄口 | 1 | 4.97 |
| ぎらぎら | 1 | 4.99 |
| 夢のまた夢 | 1 | 4.95 |
| 聞える | 1 | 4.67 |
| 抑制 | 1 | 4.40 |
| 管状 | 1 | 6.25 |
| くらくら | 1 | 4.77 |
| 抑揚のない | 1 | 4.90 |
| 残り少ない | 1 | 4.58 |
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