A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 路頭 | 2 | 5.19 |
| 余力 | 2 | 4.29 |
| 殊勝 | 2 | 4.50 |
| 企鵝 | 2 | 4.92 |
| 必殺 | 2 | 3.94 |
| くしゃくしゃ | 2 | 4.62 |
| 免疫 | 2 | 4.73 |
| 響かせる | 2 | 3.93 |
| 三桁 | 2 | 5.03 |
| 引き留める | 2 | 4.25 |
| 相容れない | 2 | 4.77 |
| 夕食 | 2 | 3.39 |
| 喉元 | 2 | 4.15 |
| のろのろ | 2 | 4.51 |
| 咄す | 2 | 4.99 |
| 早める | 2 | 4.48 |
| 中級 | 2 | 3.67 |
| 号泣 | 2 | 4.61 |
| がさつ | 2 | 5.29 |
| 幾世 | 2 | 4.37 |
| 規律 | 2 | 4.50 |
| 二月 | 2 | 4.48 |
| 名付け | 2 | 4.19 |
| 気が進まない | 2 | 4.84 |
| 即行 | 2 | 5.03 |
| 診察 | 2 | 4.22 |
| その割には | 2 | 4.45 |
| 放浪 | 2 | 4.50 |
| 洗濯 | 2 | 4.00 |
| 不能 | 2 | 4.04 |
| 見やすい | 2 | 4.86 |
| 応酬 | 2 | 4.40 |
| 雪国 | 2 | 5.15 |
| 送り届ける | 2 | 4.23 |
| 賦る | 2 | 6.32 |
| 興味ない | 2 | 4.40 |
| 空洞 | 2 | 4.17 |
| か弱い | 2 | 4.28 |
| 極め | 2 | 4.64 |
| 能無し | 2 | 5.28 |
| 坂道 | 2 | 4.59 |
| ハラハラ | 2 | 4.55 |
| 込み入った | 2 | 4.91 |
| 節操 | 2 | 4.95 |
| 早生 | 2 | 4.48 |
| 耐え難い | 2 | 4.68 |
| 極力 | 2 | 4.04 |
| ふんわり | 2 | 4.29 |
| 比ではない | 2 | 4.61 |
| 置き換える | 2 | 4.87 |
| 双子 | 2 | 3.69 |
| インク | 2 | 4.14 |
| 鞘 | 2 | 3.44 |
| あしらい | 2 | 4.97 |
| 中立 | 2 | 4.11 |
| 空になる | 2 | 4.73 |
| 生まれつき | 2 | 4.46 |
| 十五 | 2 | 3.70 |
| 間もない | 2 | 4.38 |
| と言っても過言ではない | 2 | 4.27 |
| 力量 | 2 | 3.83 |
| ええっと | 2 | 4.15 |
| 下って | 2 | 4.39 |
| 盛り返す | 2 | 5.15 |
| 頑な | 2 | 4.67 |
| 悪態をつく | 2 | 4.80 |
| 並走 | 2 | 4.59 |
| 館 | 2 | 3.38 |
| 比 | 2 | 3.96 |
| 細切れ | 2 | 4.75 |
| 産声 | 2 | 5.01 |
| 野暮 | 2 | 4.51 |
| シーツ | 2 | 4.21 |
| 厚 | 2 | 4.68 |
| 引ったくる | 2 | 5.15 |
| 紡ぐ | 2 | 3.79 |
| 知るか | 2 | 4.35 |
| 軸 | 2 | 4.29 |
| 約 | 2 | 3.47 |
| 供 | 2 | 4.23 |
| 意志の疎通 | 2 | 5.55 |
| 口にだす | 2 | 6.06 |
| 踏み倒す | 2 | 4.99 |
| 除草 | 2 | 5.90 |
| フィクション | 2 | 4.71 |
| 成人 | 2 | 3.74 |
| 前触れ | 2 | 4.44 |
| 尚且つ | 2 | 3.83 |
| じわりじわり | 2 | 5.22 |
| 相手が悪い | 2 | 5.18 |
| 巾 | 2 | 4.32 |
| 大手 | 2 | 4.31 |
| 踏みつける | 2 | 4.08 |
| 突き止める | 2 | 4.36 |
| バラ | 2 | 3.96 |
| 魔境 | 2 | 4.48 |
| 塩っぱい | 2 | 4.77 |
| 鼻息 | 2 | 4.12 |
| 金持ち | 2 | 4.08 |
| 背く | 2 | 4.50 |
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