A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 両方とも | 6 | 4.46 |
| 生まれてくる | 6 | 4.47 |
| あらぬ方向 | 6 | 4.69 |
| ベテラン | 6 | 4.13 |
| 他我 | 6 | 3.20 |
| 聞き取る | 6 | 4.50 |
| 轟く | 6 | 4.23 |
| 数分後 | 6 | 4.43 |
| 攻め | 6 | 3.44 |
| 話し合い | 6 | 3.49 |
| 難儀 | 6 | 4.28 |
| 酔う | 6 | 3.78 |
| 川向こう | 6 | 5.64 |
| 子供のころ | 6 | 4.82 |
| 好きなように | 6 | 4.28 |
| 目に映る | 6 | 4.47 |
| 律儀 | 6 | 4.18 |
| 天雷 | 6 | 5.26 |
| 部位 | 6 | 3.77 |
| パニック | 6 | 4.02 |
| 話し合う | 6 | 3.53 |
| カウンター | 6 | 3.43 |
| しようがない | 6 | 4.37 |
| 醜態 | 6 | 4.40 |
| 風貌 | 6 | 4.21 |
| 微笑ましい | 6 | 3.74 |
| 首筋 | 6 | 3.80 |
| 皮肉 | 6 | 3.76 |
| 口頭 | 6 | 4.66 |
| 刀身 | 6 | 3.73 |
| 気温 | 6 | 4.01 |
| 彷徨 | 6 | 4.08 |
| 紛れる | 6 | 4.45 |
| 一部分 | 6 | 4.62 |
| 罰 | 6 | 3.70 |
| ダメージ | 6 | 3.08 |
| 引き戻す | 6 | 4.12 |
| 生意気 | 6 | 4.02 |
| 独立 | 6 | 3.90 |
| 断然 | 6 | 4.47 |
| 出歩く | 6 | 4.26 |
| 深さ | 6 | 4.04 |
| ぱっと | 6 | 4.17 |
| 工程 | 6 | 4.24 |
| 思惑 | 6 | 3.62 |
| 投げやり | 6 | 4.46 |
| 見覚えがある | 6 | 4.32 |
| 行われる | 6 | 3.62 |
| 陰謀 | 6 | 4.28 |
| 飲める | 6 | 3.94 |
| 数年前 | 6 | 4.25 |
| いつの間に | 6 | 3.85 |
| 振り落とす | 6 | 4.40 |
| 材 | 6 | 4.46 |
| を巡って | 6 | 4.19 |
| 桁違い | 6 | 4.37 |
| 題名 | 6 | 4.79 |
| 単打 | 6 | 3.87 |
| 確証 | 6 | 4.10 |
| 発現 | 6 | 3.81 |
| 銃弾 | 6 | 4.01 |
| 合える | 6 | 4.10 |
| 飛び立つ | 6 | 4.05 |
| 自発的 | 6 | 4.62 |
| 素手で | 6 | 4.09 |
| 何とかして | 6 | 3.87 |
| 仰々しい | 6 | 4.56 |
| 飛翔 | 6 | 3.39 |
| 見上げるよう | 6 | 4.86 |
| 立ち話 | 6 | 4.50 |
| 途絶え | 6 | 4.56 |
| 重複 | 6 | 4.67 |
| 一発 | 6 | 3.49 |
| 換え | 6 | 4.65 |
| 申す | 6 | 3.40 |
| 茂る | 6 | 4.57 |
| 突き立てる | 6 | 3.87 |
| 吹き出し | 6 | 4.17 |
| お出で | 6 | 3.80 |
| 名残惜しい | 6 | 4.26 |
| 名字 | 6 | 4.50 |
| マイペース | 6 | 4.36 |
| 外国 | 6 | 4.10 |
| 見抜く | 6 | 3.76 |
| 二更 | 6 | 4.25 |
| 在り在り | 6 | 4.37 |
| 染み | 6 | 4.05 |
| アイツら | 6 | 4.41 |
| 逃げ切る | 6 | 4.42 |
| 侮辱 | 6 | 4.05 |
| 頃合 | 6 | 4.32 |
| 皆殺し | 6 | 4.02 |
| 入手 | 6 | 3.64 |
| 何事も | 6 | 3.93 |
| 透り | 6 | 3.70 |
| であります | 6 | 3.78 |
| 収支 | 6 | 4.87 |
| 実る | 6 | 4.32 |
| 砕け | 6 | 3.75 |
| 幻惑 | 6 | 4.47 |
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