A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 何倍も | 7 | 4.32 |
| 第一 | 7 | 3.13 |
| 芝生 | 7 | 4.46 |
| 夕焼け | 7 | 4.51 |
| 跡形もなく | 7 | 4.46 |
| 斜眼 | 7 | 4.48 |
| 使役 | 7 | 3.86 |
| 宿屋 | 7 | 3.54 |
| 付き添う | 7 | 4.14 |
| 輝かしい | 7 | 4.45 |
| 収める | 7 | 3.79 |
| 瞬き | 7 | 3.84 |
| おう | 7 | 3.25 |
| 推し量る | 7 | 4.64 |
| 騒ぐ | 7 | 3.50 |
| 手牌 | 7 | 4.15 |
| 仕掛 | 7 | 4.20 |
| 目線 | 7 | 3.61 |
| 間違え | 7 | 3.80 |
| 中断 | 7 | 3.88 |
| 戴き | 7 | 3.44 |
| 潜る | 7 | 3.41 |
| 生死 | 7 | 4.23 |
| 射す | 7 | 4.80 |
| これから先 | 7 | 4.07 |
| こみ上げる | 7 | 4.32 |
| アドバイス | 7 | 3.90 |
| 錬金術 | 7 | 3.73 |
| 反省 | 7 | 3.53 |
| だからって | 7 | 3.79 |
| 無骨 | 7 | 4.30 |
| 暮らす | 7 | 3.59 |
| 同様に | 7 | 3.46 |
| 卵 | 7 | 3.41 |
| 墓標 | 7 | 4.75 |
| ティア | 7 | 3.62 |
| 刻み込む | 7 | 4.27 |
| 調味料 | 7 | 4.00 |
| 買い物 | 7 | 3.57 |
| トップ | 7 | 3.60 |
| 触手 | 7 | 3.56 |
| 大方 | 7 | 4.11 |
| がさ | 7 | 3.81 |
| パタパタ | 7 | 4.33 |
| なんというか | 7 | 3.68 |
| 17 | 7 | 3.97 |
| 別々 | 7 | 4.36 |
| めっ | 7 | 4.51 |
| 掻き消える | 7 | 4.39 |
| 散歩 | 7 | 3.81 |
| 注視 | 7 | 4.09 |
| って言うか | 7 | 3.52 |
| 丸まる | 7 | 4.42 |
| 仮定 | 7 | 4.24 |
| 姿を現す | 7 | 3.99 |
| 双子葉 | 7 | 4.24 |
| 仕掛ける | 7 | 3.51 |
| ゾンビ | 7 | 3.60 |
| 振り切る | 7 | 4.01 |
| 戦闘力 | 7 | 3.83 |
| 安易 | 7 | 4.13 |
| 500 | 7 | 3.92 |
| 二度 | 7 | 3.63 |
| 補足 | 7 | 3.96 |
| 側近 | 7 | 3.61 |
| パタリ | 7 | 5.15 |
| 大きめ | 7 | 3.95 |
| 道沿い | 7 | 5.14 |
| 煤 | 7 | 4.50 |
| 注文 | 7 | 3.54 |
| ローブ | 7 | 3.37 |
| どいつもこいつも | 7 | 4.32 |
| 舞い上がる | 7 | 3.92 |
| 事無く | 7 | 4.10 |
| にやっ | 7 | 3.86 |
| 多分に | 7 | 4.47 |
| 居なくなる | 7 | 4.05 |
| 客人 | 7 | 3.74 |
| どうにもならない | 7 | 4.24 |
| 苦痛 | 7 | 3.71 |
| 繰り出す | 7 | 3.52 |
| 大型 | 7 | 3.45 |
| 神妙 | 7 | 4.02 |
| ボタン | 7 | 3.99 |
| 数匹 | 7 | 4.32 |
| 唱える | 7 | 3.44 |
| 穴蔵 | 7 | 5.27 |
| 届ける | 7 | 3.96 |
| 美男美女 | 7 | 4.78 |
| 地べた | 7 | 4.48 |
| 遠巻き | 7 | 4.12 |
| はみ出し | 7 | 4.95 |
| 身長 | 7 | 3.45 |
| 荷揚げ | 7 | 4.53 |
| 素振り | 7 | 3.69 |
| ヤツ | 7 | 3.26 |
| 運び | 7 | 3.76 |
| 役立たず | 7 | 4.34 |
| 蹲る | 7 | 4.33 |
| 戸板 | 7 | 4.05 |
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